Shad peers down into icy depths of the sea and sees nothing. Nothing but his own reflection staring back at up from the surface of the sea.
Then he suddenly sees something white far below. He watches as is grows bigger and bigger. Then it bursts out of the sea soaring up into the air. It flies over shads head at is lands on the top deck of the Icebreaker.
Immediately the bleached white creature begins to thrash and snap as it stands on eight pairs of feet.
"What is that thing?"
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Qinfaren looks more closely at the creature, his curiosity getting the better of him. A giant skeletal fish with legs is something new and he'd very much like to know how that works.
Perception: 19
Initiative if needed: 9
"Giant creatures thrashing around on the decks of ships can't be good for the ship or us," Qinfaren calls out. "We need to put it to sleep or get it off."
On his initiative, Qinfaren focuses on his staff and then his hand and whispers "Flamma" as he blows onto his hand. A small flickering flame appears. He forms it into a ball and throws it at the creature.
Casts Produce Flame and Attack: 22 Damage: 2 fire damage.
This post has potentially manipulated dice roll results.
Arogna looks quite pleased at this new development. She drops the javelin, grabs her hammer, and growls a challenge as she runs over to the creature swinging it.
BA: Rage
A: Warhammer attack on creature, 20 to hit for 12 damage
Shad will grip the mast tightly. Several of his nightmares have just come true. "Cat Lord," he says, "Blessthese my companions, I pray." He names Arogna, Qinfaren, and Muharg.
This post has potentially manipulated dice roll results.
"Hah! Now we are talking! Your wicked life ends here!" Muharg charges against the weird creature while infusing his weapon with divine magic, and unleashes a mighty slash with his battle axe.
"By the ancestors! What is that thing!" Bjorn would roar in disbelief. Still his keeps his focus on the task at hand marking the creature as his quarry before firing yet another arrow at it.
Bonus Action: Cast Hunter's Mark on Creature Action: Longbow Attack26 Damage: Unable to parse dice roll. Damage Dice not rolling. So rolling again. Damage:5 + 5 piercing
This post has potentially manipulated dice roll results.
Qinfaren examines the creature and realises it is merely a skeleton bound by magic and combined with eight other skeletons for feet.
After the onslaught of attacks dealt on the skeletal creature by you all, the creature spews up four skeletons from its mouth which land on the deck of the Icebreaker. These skeletons then climb to their feet before rushing forward to attack.
The first skeleton draws a sharp-looking short sword and rushes straight at Shad looking to run him through.
(Attack: 7 Damage: 6 piercing damage)
The second skeleton rushes forward, seaweed falling from its body, as it rushes to attack Arogna
(Attack: 17 Damage: 8 piercing damage)
The third skeleton quickly follows its comrade and also attacks Arogna.
(Attack: 18 Damage: 8 piercing damage)
The last skeleton moves in closer to attack Bjorn with its short sword.
(Attack: 17 Damage: 7 piercing damage)
Whilst the huge skeletal creature slowly walks forward on its remaining feet and chomps into one of the Icebreaker's crew members. The crew member screams in pain before the scream is cut short and he dies.
Other crew members begin to circle huge skeletal creature and swing their weapons chipping away at the bones of the skeleton.
Then Captain Silvermane comes rushing in growling as he moves. He swings his long sword at one skeleton and then another before thrust his short sword into a third skeleton.
(Long Sword Attack: 18 Damage: 11 Long Sword Attack: 6 Damage: 9 Short Sword Attack: 25 Damage: 8)
His long sword decapitated one other skeleton causing him to miss the second skeleton with the same sword. However, his short sword strikes its target but only manages to chip some bone.
Seeing Captain Silvermane moving in to assist against the skeletons, Qinfaren is sure he's not needed there. Seeing that the skeletal creature's bite appears to be its most dangerous attack, Qinfaren tries moving around behind the sailors and to the rear of the creature.
He swings his enchanted staff against the creature, hoping to avoid it's tail and mouth.
(Attack with staff still enchanted by shillelagh Attack: 19 Damage: 8 magical bludgeoning damage)
Shad moves even farther up the mast, planning to be out of the the range of melee attacks. He casts Toll the Dead on the creature made of smaller skeletons (WIS DC 12 or 4 damage if it has already taken damage, 4 if it has not). He climbs with his shield still under his coats, so his AC is 14.
This post has potentially manipulated dice roll results.
Thankful that his new armour is keeping him safe, Bjorn draws his scimitars and cuts at the skeleton before him. Action: Scimitar Attack: 7 Damage: 8 Bonus Action: Scimitar Off-Hand Attack: 18 Damage: 4
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Active Characters Tink - Elf ArtificerNicholas Meloncreek - Human Fighter Thurkear - Lizardfolk WarlockBjorn "Whitewalker" Akannathi - Goliath Ranger
Shad watches the large skeletal creature carefully, unsure how wounded it is. He will ready Toll the Dead again and cast it if the large creature moves towards him or any of his allies.
This post has potentially manipulated dice roll results.
Qinfaren closes the distance between himself and the huge creature. He strikes it with his staff and and cracks a part of its skull.
Shad casts Toll the Dead on his target. However, the creature does not react to the effects of the spell.
Muharg strikes the creature with his axe but its skull is too thick, and the axe doesn't even cause a scratch on the bleached white bone.
Bjorn works his way through the skeleton. He brakes a rib with his first swing of his scimitar, and then breaks the skeleton's jaw.
Arogna moves and fractures the skull of the skeleton that Captain Silvermane missed.
With three of the skeletons left, the first and second skeleton follow Muharg and attack him from behind.
(Attack: 10 Damage: 6 Attack: 18 Damage: 3)
The last skeleton attempts to attack Captain Silvermane
(Attack: 24 Damage: 11)
Captain Silvermane attempts to evade the short sword of the skeleton, but unfortunately is still scratched by the tip of the blade.
The large skeleton creature moves away from Muharg and instead chomps through one of the unlucky crew members that got in its way.
The remaining crew surround the creature and continue to swing their weapons at the creature causing more fragments of bone to splinter off the skeleton.
Captain Silvermane continues to fight the skeletons first swing his long sword at one skeleton and then another. Before attacking the third with his short sword.
Long Sword Attack: 8 Damage: 8 Long Sword Attack: 15 Damage: 11 Short Sword Attack: 12 Damage: 7
Captain Silvermine moves quickly as he finishes off each of the skeletons. They collapse into a pile of bones after dying.
This post has potentially manipulated dice roll results.
Shad sees how little effect his spell had. He thinks he can't hold on to the mast he's climbed and use his crossbow. So, he'll free one hand and use it to throw a dagger at the huge creature: 8 to hit and 5 damage.
He continues to concentrate on his allies and the Cat Lord's Blessing of them.
Qinfaren looks around at his companions, making sure they're all still doing okay before moving to keep himself away from the chomping mouth of the skeletal creature.
He steps up to the back of it again and swings the enchanted staff down hard against the bones.
(Staff still benefiting from shillelagh Attack: 17 Damage: Unable to parse dice roll. )
Shad peers down into icy depths of the sea and sees nothing. Nothing but his own reflection staring back at up from the surface of the sea.
Then he suddenly sees something white far below. He watches as is grows bigger and bigger. Then it bursts out of the sea soaring up into the air. It flies over shads head at is lands on the top deck of the Icebreaker.
Immediately the bleached white creature begins to thrash and snap as it stands on eight pairs of feet.
"What is that thing?"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Muharg holds fast to the railing, ready for an impact.
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
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Qinfaren looks more closely at the creature, his curiosity getting the better of him. A giant skeletal fish with legs is something new and he'd very much like to know how that works.
Perception: 19
Initiative if needed: 9
"Giant creatures thrashing around on the decks of ships can't be good for the ship or us," Qinfaren calls out. "We need to put it to sleep or get it off."
On his initiative, Qinfaren focuses on his staff and then his hand and whispers "Flamma" as he blows onto his hand. A small flickering flame appears. He forms it into a ball and throws it at the creature.
Casts Produce Flame and Attack: 22 Damage: 2 fire damage.
Arogna looks quite pleased at this new development. She drops the javelin, grabs her hammer, and growls a challenge as she runs over to the creature swinging it.
BA: Rage
A: Warhammer attack on creature, 20 to hit for 12 damage
Shad will grip the mast tightly. Several of his nightmares have just come true. "Cat Lord," he says, "Bless these my companions, I pray." He names Arogna, Qinfaren, and Muharg.
Death on the Water and Baldur's Gate Bodyguard
"Hah! Now we are talking! Your wicked life ends here!" Muharg charges against the weird creature while infusing his weapon with divine magic, and unleashes a mighty slash with his battle axe.
BA: Cast Wrathful Smite DC 12 Wis or frightened.
Action:
Attack: 9 adding Bless: 10Damage: 12Original Attack roll: 28
Edit: I edited the roll, because trying to add bless messed up the "critical damage" formula, but then the original attack roll got messed up :(
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
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"By the ancestors! What is that thing!" Bjorn would roar in disbelief. Still his keeps his focus on the task at hand marking the creature as his quarry before firing yet another arrow at it.
Bonus Action: Cast Hunter's Mark on Creature
Action: Longbow Attack26 Damage: Unable to parse dice roll.
Damage Dice not rolling. So rolling again.
Damage: 5 + 5 piercing
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Qinfaren examines the creature and realises it is merely a skeleton bound by magic and combined with eight other skeletons for feet.
After the onslaught of attacks dealt on the skeletal creature by you all, the creature spews up four skeletons from its mouth which land on the deck of the Icebreaker. These skeletons then climb to their feet before rushing forward to attack.
The first skeleton draws a sharp-looking short sword and rushes straight at Shad looking to run him through.
(Attack: 7 Damage: 6 piercing damage)
The second skeleton rushes forward, seaweed falling from its body, as it rushes to attack Arogna
(Attack: 17 Damage: 8 piercing damage)
The third skeleton quickly follows its comrade and also attacks Arogna.
(Attack: 18 Damage: 8 piercing damage)
The last skeleton moves in closer to attack Bjorn with its short sword.
(Attack: 17 Damage: 7 piercing damage)
Whilst the huge skeletal creature slowly walks forward on its remaining feet and chomps into one of the Icebreaker's crew members. The crew member screams in pain before the scream is cut short and he dies.
Other crew members begin to circle huge skeletal creature and swing their weapons chipping away at the bones of the skeleton.
Then Captain Silvermane comes rushing in growling as he moves. He swings his long sword at one skeleton and then another before thrust his short sword into a third skeleton.
(Long Sword Attack: 18 Damage: 11
Long Sword Attack: 6 Damage: 9
Short Sword Attack: 25 Damage: 8)
His long sword decapitated one other skeleton causing him to miss the second skeleton with the same sword. However, his short sword strikes its target but only manages to chip some bone.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
—OOC— Does the big guy succeed on the Wisdom save? It’s DC 12 or be frightened of Muharg.
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
-----
Seeing Captain Silvermane moving in to assist against the skeletons, Qinfaren is sure he's not needed there. Seeing that the skeletal creature's bite appears to be its most dangerous attack, Qinfaren tries moving around behind the sailors and to the rear of the creature.
He swings his enchanted staff against the creature, hoping to avoid it's tail and mouth.
(Attack with staff still enchanted by shillelagh Attack: 19 Damage: 8 magical bludgeoning damage)
Shad moves even farther up the mast, planning to be out of the the range of melee attacks. He casts Toll the Dead on the creature made of smaller skeletons (WIS DC 12 or 4 damage if it has already taken damage, 4 if it has not). He climbs with his shield still under his coats, so his AC is 14.
Death on the Water and Baldur's Gate Bodyguard
Muharg focuses his attacks on the big creature, slashing it once again with his battle axe.
21 Attack: 23 Damage: 7
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
-----
Thankful that his new armour is keeping him safe, Bjorn draws his scimitars and cuts at the skeleton before him.
Action: Scimitar Attack: 7 Damage: 8
Bonus Action: Scimitar Off-Hand Attack: 18 Damage: 4
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
(Yeah, it's afraid of Muharg)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Arogna 19/23 HP (half damage for rage)
Arogna grins at Captain Silvermane, "Thanks, Captain. Nice work." She moves up next to him and swings her warhammer at the skeleton he missed.
Warhammer attack on skeleton 24 to hit for 8 damage
Shad watches the large skeletal creature carefully, unsure how wounded it is. He will ready Toll the Dead again and cast it if the large creature moves towards him or any of his allies.
Death on the Water and Baldur's Gate Bodyguard
Qinfaren closes the distance between himself and the huge creature. He strikes it with his staff and and cracks a part of its skull.
Shad casts Toll the Dead on his target. However, the creature does not react to the effects of the spell.
Muharg strikes the creature with his axe but its skull is too thick, and the axe doesn't even cause a scratch on the bleached white bone.
Bjorn works his way through the skeleton. He brakes a rib with his first swing of his scimitar, and then breaks the skeleton's jaw.
Arogna moves and fractures the skull of the skeleton that Captain Silvermane missed.
With three of the skeletons left, the first and second skeleton follow Muharg and attack him from behind.
(Attack: 10 Damage: 6
Attack: 18 Damage: 3)
The last skeleton attempts to attack Captain Silvermane
(Attack: 24 Damage: 11)
Captain Silvermane attempts to evade the short sword of the skeleton, but unfortunately is still scratched by the tip of the blade.
The large skeleton creature moves away from Muharg and instead chomps through one of the unlucky crew members that got in its way.
The remaining crew surround the creature and continue to swing their weapons at the creature causing more fragments of bone to splinter off the skeleton.
Captain Silvermane continues to fight the skeletons first swing his long sword at one skeleton and then another. Before attacking the third with his short sword.
Long Sword Attack: 8 Damage: 8
Long Sword Attack: 15 Damage: 11
Short Sword Attack: 12 Damage: 7
Captain Silvermine moves quickly as he finishes off each of the skeletons. They collapse into a pile of bones after dying.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Muharg sees an opening on the huge creature defenses as it moves away from him.
Attack of oppotunity if applies: 14 + Bless: (4) = 18 Total; for 7 damage.
He then attacks it once again furiously.
Attack: 15 + Bless: (1) = 16 Total; for 10 damage.
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
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Shad sees how little effect his spell had. He thinks he can't hold on to the mast he's climbed and use his crossbow. So, he'll free one hand and use it to throw a dagger at the huge creature: 8 to hit and 5 damage.
He continues to concentrate on his allies and the Cat Lord's Blessing of them.
Death on the Water and Baldur's Gate Bodyguard
Qinfaren looks around at his companions, making sure they're all still doing okay before moving to keep himself away from the chomping mouth of the skeletal creature.
He steps up to the back of it again and swings the enchanted staff down hard against the bones.
(Staff still benefiting from shillelagh Attack: 17 Damage: Unable to parse dice roll. )