Qinfaren finishes stowing the rope in his pack and takes one more look up the cliff face. He concentrates for a moment and then as the others watch, he suddenly shrinks and changes into a black spider, his equipment merging into his form (Wild Shape).
The spider scurries over to the cliff face and starts making his way up to the top. (Spider Climb - 20' per round).
As he approaches the top, Qinfaren the spider slows down and peeks over the edge to see what's there.
"I guess he can let down a silk rope, now," Arogna grins. "Yeah, it is amazin'." She stays close to the cliff face, and keeps an eye out around them and in the air for any danger. She is enjoying the view from the mountain, and it calms her somewhat.
Qinfaren, in his spider form, safely climbs the surface of the cliff face and makes it to the top. At the top, he looks around and sees nothing in sight. All is quiet this far up Kelvin's Cairn.
(When Qinfaren has secured the rope, you can attempt to climb cliff with advantage, DC13 Strength (Athletics) check is required.)
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Do we wanta tie a rope aroun' whoever's climbin?" Arogna suggests. "An' I hold it at the bottom here. That way if they falls, they don't fall right off of the mountain."
Qinfaren, no longer a spider, reaches down and helps Shad up and over the edge of the cliff. Once Shad is up, Qinfaren turns from the rope and keeps watch as the others make their way up.
Shad safely makes up the cliff face with the help of Arogna, as he nears the top, Qinfaren helps him up and over the edge. As Qinfaren pulls Shad up, he casts a look over his shoulder. There's nothing there but the wind.
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Shad is relived to be on top of the cliff and gladly takes Qinfaren's hand. He will face the land above the cliff. While Qinfaren helps the others, Shad keeps watch: 15
"You sure? Alright then, I'll go next," says Arogna. She slings her hammer on her back, ties the safety rope round her waist, and begins to scale the cliff using Qinfaren's rope to assist.
"Hmm. Large birds," Shad watches them warily. He remembers the Blood Hawks they encountered earlier. He will mention the birds to the others and ready his crossbow by searching through several of his pockets in each coat. He won't be more aggressive than that, depending on the birds' behavior.
This post has potentially manipulated dice roll results.
"Are you sure about that, Bjorn? If anything comes from behind I can hold it off and take some beating while you pour your arrows on it. If you stay down though... I will be unable to help you from the distance."
OOC: Muharg will be fine with whatever Bjorn decides, then on his turn:
"Good job," grins Arogna, looking relieved when everyone is safely on top of the cliff. She begins to wind up the ropes while assessing the next part of the route, and looking to see if the package's destination is anywhere in sight. The look of relief may turn to a frown depending on the difficulty of the next step.
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Qinfaren finishes stowing the rope in his pack and takes one more look up the cliff face. He concentrates for a moment and then as the others watch, he suddenly shrinks and changes into a black spider, his equipment merging into his form (Wild Shape).
The spider scurries over to the cliff face and starts making his way up to the top. (Spider Climb - 20' per round).
As he approaches the top, Qinfaren the spider slows down and peeks over the edge to see what's there.
Stealth if needed: 17
Shad watches the spider move up the cliff. "Amazing," he says, "and wonderful. This could be saving our lives," says and nudges Bjorn.
Death on the Water and Baldur's Gate Bodyguard
"I guess he can let down a silk rope, now," Arogna grins. "Yeah, it is amazin'." She stays close to the cliff face, and keeps an eye out around them and in the air for any danger. She is enjoying the view from the mountain, and it calms her somewhat.
Qinfaren, in his spider form, safely climbs the surface of the cliff face and makes it to the top. At the top, he looks around and sees nothing in sight. All is quiet this far up Kelvin's Cairn.
(When Qinfaren has secured the rope, you can attempt to climb cliff with advantage, DC13 Strength (Athletics) check is required.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Do we wanta tie a rope aroun' whoever's climbin?" Arogna suggests. "An' I hold it at the bottom here. That way if they falls, they don't fall right off of the mountain."
Shad shivers, not because of the cold this time. "Ugh," he says. He loops some of the rope around himself, as Arogna suggests, and begins to climb: 19
Death on the Water and Baldur's Gate Bodyguard
Arogna holds onto the rope until Shad reaches the top safely. "Nice work, Shad!" she calls up. "Who's goin' next?" she asks Muharg and Bjorn.
Qinfaren, no longer a spider, reaches down and helps Shad up and over the edge of the cliff. Once Shad is up, Qinfaren turns from the rope and keeps watch as the others make their way up.
Perception: 20
Shad safely makes up the cliff face with the help of Arogna, as he nears the top, Qinfaren helps him up and over the edge. As Qinfaren pulls Shad up, he casts a look over his shoulder. There's nothing there but the wind.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Shad is relived to be on top of the cliff and gladly takes Qinfaren's hand. He will face the land above the cliff. While Qinfaren helps the others, Shad keeps watch: 15
Death on the Water and Baldur's Gate Bodyguard
"Becoming a spider sure does make climbing easier! Alright. Next one should head up. I'll go last," Bjorn comments as he sees Shad make it up top.
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
Shad keeps watch for anything that might decide to attack or pose a threat. However, he only thing he spots are some large birds flying by.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"You sure? Alright then, I'll go next," says Arogna. She slings her hammer on her back, ties the safety rope round her waist, and begins to scale the cliff using Qinfaren's rope to assist.
Athletics (Adv): 18
As Arogna climbs up the cliff face, so does with so much ease, she makes the whole thing look rather simple.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Hmm. Large birds," Shad watches them warily. He remembers the Blood Hawks they encountered earlier. He will mention the birds to the others and ready his crossbow by searching through several of his pockets in each coat. He won't be more aggressive than that, depending on the birds' behavior.
Death on the Water and Baldur's Gate Bodyguard
Qinfaren looks up at the birds that Shad points out.
"Looks like they're just flying by," Qinfaren says. "But good eye."
He makes sure Arogna is safely up and over the edge before looking back down to see if Muharg or Bjorn are coming next.
"Are you sure about that, Bjorn? If anything comes from behind I can hold it off and take some beating while you pour your arrows on it. If you stay down though... I will be unable to help you from the distance."
OOC: Muharg will be fine with whatever Bjorn decides, then on his turn:
Athletics with advantage 20
Muharg Sunborn | Dwarf | Paladin | Chilling Adventures in the North
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When it's Muharg's turn he makes it look even easier than Arogna did, and sure enough, he makes it to the top safely as well.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Yes. I should be fine," Bjorn then mutters under his breath, "That slipping incident should not happen again. And in my own back yard too."
When his turn comes around, Bjorn makes his way up.
Athletics 26
Active Characters
Tink - Elf Artificer Nicholas Meloncreek - Human Fighter
Thurkear - Lizardfolk Warlock Bjorn "Whitewalker" Akannathi - Goliath Ranger
"Good job," grins Arogna, looking relieved when everyone is safely on top of the cliff. She begins to wind up the ropes while assessing the next part of the route, and looking to see if the package's destination is anywhere in sight. The look of relief may turn to a frown depending on the difficulty of the next step.