Emma aims and shoots!! PEEOO PEEOO! 9 damage. The crewmembers in the second group fall. "Ha!!"cries out Emma.
Null kills Noor.
FIRE AT WILL PC, CrewGroup1(2s/15w/6d/3c), PC, PC, PC, PC Note: Noor has Adversary 1: Upgrade the difficulty against this target one step. (see below) Noor has Imperial Valor: May spend a maneuver to have all ranged hits against him hit one of his crew. Noor has Tactical Direction: May spend a maneuver to give one minion group a boost die on their next check. Range: Minions: Short - 1 Purple or Noor: 1 Red(See above) Cover: 1 setback die to all rolls. As long as Noor is alive, +1 Boost for all enemies. Pools: Minions - 1y1g1b1p1blk/1g1b1p1blk, Noor - 3y2g2b1blk
FIRE AT WILL PC, CrewGroup1(2s/15w/6d/3c), PC, PC, PC,PC Range: Minions: Short - 1 Purple Cover: 1 setback die to all rolls. Pools: Minions - 1y1g1b1p1blk/1g1b1p1blk
Zalv stands over the dead captain and looks to the remaining crew-members and bellows out towards them, "SURRENDER! You're outmatched, your captain is dead and you've got no reason to fight just as we've no reason to kill you, unless you make us."
Null swivels his massive gun around to his back, and unclips the thermal detonator from his belt. When the crew is ready to make a beeline for the stolen escape ship, he'll set a 10 minute timer on the explosive, mount it underneath the main control station, and then run to board the pilfered ship.
"OR..."she says, sarcastically, "You could simply tie them up and leave them be? Just a thought. We'll be long gone before anyone notices. That's not very Jedi of you."
Zalv looks towards the former crewmembers and whispers to Em, "I'm not leaving people to die needlessly when we're literally about to blow up the ship. Not when we have a choice."
Amelia groans, "How about this. I don't like imperials, but I don't see any reason why we can't give the poor bastards assigned to this ship a chance to escape before it blows up, SINCE we have that luxury. If we were fighting this ship in battle, that's one thing, but this is different. So here's what I propose: We make an automated message that blasts over the comms to alert the ship to it's imminent destruction and to use their escape pods, but we set it to start AFTER we get back to our new ship: Name to be determined. Deal?" She looks between everybody expectantly, winking at Lilli.
Lili shrugs. "I don't like leaving future enemies floating around, and giving them a reason to hold more of a grudge," she says simply. "But I'll cede to the group compromise."
OOC: Null isn't in this PC group (he rolled a stupid 1 advantage), but he'll go ahead and take his turn to keep the ball rolling here.
Immediately identifying the leader in the room, Null levels his pew pew blaster at Noor and blasts away-
Heavy Blaster Rifle (2Y+1G+1R) results: 2 Advantage + 2 Success -> Results in 10 damage to Noor
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Yes you are there's five PC slots.
Emma aims and shoots!! PEEOO PEEOO! 9 damage. The crewmembers in the second group fall. "Ha!!" cries out Emma.
Null kills Noor.
FIRE AT WILL
PC, CrewGroup1(2s/15w/6d/3c), PC, PC, PC, PC
Note:
Noor has Adversary 1: Upgrade the difficulty against this target one step. (see below)
Noor has Imperial Valor: May spend a maneuver to have all ranged hits against him hit one of his crew.
Noor has Tactical Direction: May spend a maneuver to give one minion group a boost die on their next check.
Range: Minions: Short - 1 Purple or Noor: 1 Red (See above)
Cover: 1 setback die to all rolls. As long as Noor is alive, +1 Boost for all enemies.
Pools: Minions - 1y1g1b1p1blk/1g1b1p1blk, Noor - 3y2g2b1blk
Lili pops her head briefly above a crate, fires, and curses as her shot goes wide.
All dice cancelled.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
FIRE AT WILL
PC, CrewGroup1(2s/15w/6d/3c), PC, PC, PC, PC
Range: Minions: Short - 1 Purple
Cover: 1 setback die to all rolls.
Pools: Minions - 1y1g1b1p1blk/1g1b1p1blk
Zalv stands over the dead captain and looks to the remaining crew-members and bellows out towards them, "SURRENDER! You're outmatched, your captain is dead and you've got no reason to fight just as we've no reason to kill you, unless you make us."
(Coercion - 1 success 1 advantage)
The crewmembers left alive throw down their weapons and comply.
Amelia whistles, “Good Work, Z. Let’s get the explosives rigged and get outta here.”
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Whilst the group is busy getting the explosives ready, Zalv will march the non-combatants to their escape pods.
Null swivels his massive gun around to his back, and unclips the thermal detonator from his belt. When the crew is ready to make a beeline for the stolen escape ship, he'll set a 10 minute timer on the explosive, mount it underneath the main control station, and then run to board the pilfered ship.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Lili frowns as Zalv shepherds the prisoners towards the escape pods, but decides not to raise the issue right now, running for the ship.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Emma, on the other hand. "What are you doing?" she asked Zalv.
Zalv states plainly, knowing what Emma and likely the others are going to say, "I'm making sure they get out without causing a fuss."
"OR..." she says, sarcastically, "You could simply tie them up and leave them be? Just a thought. We'll be long gone before anyone notices. That's not very Jedi of you."
Zalv looks towards the former crewmembers and whispers to Em, "I'm not leaving people to die needlessly when we're literally about to blow up the ship. Not when we have a choice."
"What about all the passengers, then." she says.
Amelia groans, "How about this. I don't like imperials, but I don't see any reason why we can't give the poor bastards assigned to this ship a chance to escape before it blows up, SINCE we have that luxury. If we were fighting this ship in battle, that's one thing, but this is different. So here's what I propose: We make an automated message that blasts over the comms to alert the ship to it's imminent destruction and to use their escape pods, but we set it to start AFTER we get back to our new ship: Name to be determined. Deal?" She looks between everybody expectantly, winking at Lilli.
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Emma throws up her hands, surrendering, "Fine.."
Lili frowns faintly, for once not returning Ami's flirting. After a long moment she nods. "...Okay."
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
"What." Emma asked Lili. "You have something on your mind. Say it."
Lili shrugs. "I don't like leaving future enemies floating around, and giving them a reason to hold more of a grudge," she says simply. "But I'll cede to the group compromise."
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!