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"I certainly understand the need to keep trade secrets," Erevan says. "After all, even in my simple industry of brewing, the correct combination of hops, malt and proper water is something to be treasured and kept secure."
He leans a little closer, smiling. "Would your particular talents be helpful if one were looking to locate a certain individual? Say one that has proven difficult for my colleague and I to find?"
“A redheaded halfling named Elsie? Yes, I see it in your mind. I tell you this to prove that I have some ability that may be useful. I can help you find this person, but what do I get out of it?”
Erevan's eyes go quite wide when the psychic replies with such startlingly specific information related to what they seek. She certainly seems to be the real deal, so to speak.
"I must admit that our pockets are not particularly deep. But I do have certain...connections with powerful patrons who it might be helpful for one such as you to know. I am not...unfamiliar...with the ways of the Feywild." He holds out his left hand, palm up, and telepathically instructs Fez to alight on his palm and become visible.
“I’m sure we can come to some agreement. Life here is simple and I do not need much. What say you to 2 gold pieces to employ me for the rest of this day, and a 10 gold reward if I locate this person for you? But first tell me, do you have any connections with the Xanathar guild...?”
She puts emphasis on the word ‘Xanathar’, speaking it very clearly, and keeps eye contact with you as she does so.
OOC: yeah it doesn’t matter, anything you answer will be fine, we can roll with it. If you suddenly want your characters backstory to be entrenched in that guild, it’s cool, or if not, that’s easy.
Erevan shakes his head. "I have not heard of that organization," he says. He lets his eyes linger on hers for a moment, so she can be sure he speaks the truth.
"So," he adds after a moment, "I have a colleague..but I suppose you know that. I would like to discuss this proposal with him. I'm inclined to say that we will accept your offer and then can plan on how to put your incredible talent to best use. But first I must speak with him. We value consensus in our operation. I shall return shortly."
With that, he stands and gives her another nod. Fez disappears once again, and they leave the tent. He looks about for Owler, before remembering he had become invisible.
Erevan shakes his head. "I have not heard of that organization," he says. He lets his eyes linger on hers for a moment, so she can be sure he speaks the truth.
"So," he adds after a moment, "I have a colleague..but I suppose you know that. I would like to discuss this proposal with him. I'm inclined to say that we will accept your offer and then can plan on how to put your incredible talent to best use. But first I must speak with him. We value consensus in our operation. I shall return shortly."
With that, he stands and gives her another nod. Fez disappears once again, and they leave the tent. He looks about for Owler, before remembering he had become invisible.
Erevan speaks quietly to Olwer. "This psychic is, as they say, 'the real deal,'" he says. "She knew things in my mind. I am not sure how exactly it might work, but I would think she could be a valuable asset in our hunt--which, for better or worse, she already knows about due to her uncanny abilities. She asks 2 gold pieces for her assistance, another 10 if she does lead us to our target. What do you think?"
Erevan speaks quietly to Olwer. "This psychic is, as they say, 'the real deal,'" he says. "She knew things in my mind. I am not sure how exactly it might work, but I would think she could be a valuable asset in our hunt--which, for better or worse, she already knows about due to her uncanny abilities. She asks 2 gold pieces for her assistance, another 10 if she does lead us to our target. What do you think?"
''We can afford it. And if she can read your mind...better to have her working with us, not revealing that we aren't only here for pudding, fun, and brewers' business. So, yes, let's work with her. Here's some money to buy her services."
Erevan smiles to see the gold appear from nowhere. It has been an interesting day full of magic and challenges, and he can't help but feel that he really is enjoying himself at the fair, despite the lingering pain of his earlier injuries. He pats the second healing potion in his pocket, making sure it secure.
He ducks back into the tent and looks about for the psychic. "Good news," he says, shaking the two gold coins in his hand, feeling the weighty coins rattling against each other. "You are hired."
The halfling rises and takes off her scarf, revealing braided auburn hair. She grabs a sign from behind her chair, exits the tent, loses the flaps and affixes the sign. It reads “Lunch Break”. She takes the 2 gold.
Next she explains, “I will peruse the Faire and look for this person with you. I can scan the minds of Faire-goers to see if they are thinking about her, perhaps saw her recently. I will check back at the main tent hourly to give a report. This will be fun!”
“By the way,” she adds, “My name is Petunia Peppergrass. And your names are...?”
She accepts whatever names you tell her with a “Nice to meet you” and then she moves away.
"I am Erevan," he replies. Then he stands there as Petunia heads out, shaking his head and wondering if they have thrown away two gold. He can't shake the feeling that the wee psychic will somehow help them at least narrow the chase for their bounty.
"Well Olwer," he says, assuming his associate is nearby. "We meet her at the tent on the hour. Until then?"
"I am Erevan," he replies. Then he stands there as Petunia heads out, shaking his head and wondering if they have thrown away two gold. He can't shake the feeling that the wee psychic will somehow help them at least narrow the chase for their bounty.
"Well Olwer," he says, assuming his associate is nearby. "We meet her at the tent on the hour. Until then?"
''I say we either drop by the wrestling ring or the eel-eating contest.''
Erevan pulls a coin out of his purse and flips it up into the air. He catches it and slaps it onto the back of his hand. He glances down.
"Wrestling it is," he says, tucking the coin away and heading for that part of the fair. He tries not to move too quickly so that Olwer can easily stay close by (which of course will be very difficult for Erevan to confirm, but nevertheless seems like a good idea).
You've found the wrestling ring. After a few minutes' observation, you see that the entry fee is 5 gold, and the rules are to pin your opponent or push them out of the circle of corn grains. On a large slate, you see that the matches are arranged into quick 8-person single-elimination tourneys, and the winner wins the entry fees of the other contestants, 40 gold. The tone of the event is light-hearted, with much cheering and laughing from spectators. Elsie Rumknuckle is not spotted here.
One of the spectators, a young gnome, cranes their neck to look up at Erevan, then pulls on his pantleg. "Hey mister, are you gonna wrestle too?"
Mindful of little people with light fingers, Erevan steps slightly away from the young gnome, looking down with a smile.
"Not a chance, young one," he replies. "I am a bit tired today and I have never been much of a grappler." Even as he says the words, he wonders if there might be a way to put his magic to use to swing a wrestling match. But then he shakes his head, recalling his last "close combat" situation and how it had nearly been the end of him.
"Nope, not a chance," the warlock says as he pats his pockets and pouch to ensure all is where it should be.
Erevan reaches out to Fez telepathically. "My good spritely friend, why don't you fly about a bit and see what our psychic halfling friend is up to?" He then looks for a quiet spot where he might be able to sit or stand quietly for a moment to concentrate on communication via his familiar.
Fez locates the auburn-haired Petunia strolling about, chatting with people amicably, never any one person for very long, and she does seem to be covering significant ground, so hopefully she is doing as you wanted.
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I will add that you are pretty sure the halflinge did not cast a spell, not while you were in the tent observing her, anyway.
"I certainly understand the need to keep trade secrets," Erevan says. "After all, even in my simple industry of brewing, the correct combination of hops, malt and proper water is something to be treasured and kept secure."
He leans a little closer, smiling. "Would your particular talents be helpful if one were looking to locate a certain individual? Say one that has proven difficult for my colleague and I to find?"
Persuasion 18
The halfling regards you with appraising eyes.
“A redheaded halfling named Elsie? Yes, I see it in your mind. I tell you this to prove that I have some ability that may be useful. I can help you find this person, but what do I get out of it?”
Erevan's eyes go quite wide when the psychic replies with such startlingly specific information related to what they seek. She certainly seems to be the real deal, so to speak.
"I must admit that our pockets are not particularly deep. But I do have certain...connections with powerful patrons who it might be helpful for one such as you to know. I am not...unfamiliar...with the ways of the Feywild." He holds out his left hand, palm up, and telepathically instructs Fez to alight on his palm and become visible.
Now it’s the halfling’s turn to look impressed.
“I’m sure we can come to some agreement. Life here is simple and I do not need much. What say you to 2 gold pieces to employ me for the rest of this day, and a 10 gold reward if I locate this person for you? But first tell me, do you have any connections with the Xanathar guild...?”
She puts emphasis on the word ‘Xanathar’, speaking it very clearly, and keeps eye contact with you as she does so.
OOC: I don't think we have connection to that guild, but just want to be sure before I respond IC. I don't recall seeing it in this game.
OOC: yeah it doesn’t matter, anything you answer will be fine, we can roll with it. If you suddenly want your characters backstory to be entrenched in that guild, it’s cool, or if not, that’s easy.
Erevan shakes his head. "I have not heard of that organization," he says. He lets his eyes linger on hers for a moment, so she can be sure he speaks the truth.
"So," he adds after a moment, "I have a colleague..but I suppose you know that. I would like to discuss this proposal with him. I'm inclined to say that we will accept your offer and then can plan on how to put your incredible talent to best use. But first I must speak with him. We value consensus in our operation. I shall return shortly."
With that, he stands and gives her another nod. Fez disappears once again, and they leave the tent. He looks about for Owler, before remembering he had become invisible.
"Oh, Olwer," he says quietly.
A reply comes with a whisper,
"Yes?"
You noticed a look of relief in her eyes after discussing the Xanathar guild, by the way.
Erevan speaks quietly to Olwer. "This psychic is, as they say, 'the real deal,'" he says. "She knew things in my mind. I am not sure how exactly it might work, but I would think she could be a valuable asset in our hunt--which, for better or worse, she already knows about due to her uncanny abilities. She asks 2 gold pieces for her assistance, another 10 if she does lead us to our target. What do you think?"
''We can afford it. And if she can read your mind...better to have her working with us, not revealing that we aren't only here for pudding, fun, and brewers' business. So, yes, let's work with her. Here's some money to buy her services."
Two gold coins appear at Erevan's feet.
Erevan smiles to see the gold appear from nowhere. It has been an interesting day full of magic and challenges, and he can't help but feel that he really is enjoying himself at the fair, despite the lingering pain of his earlier injuries. He pats the second healing potion in his pocket, making sure it secure.
He ducks back into the tent and looks about for the psychic. "Good news," he says, shaking the two gold coins in his hand, feeling the weighty coins rattling against each other. "You are hired."
The halfling rises and takes off her scarf, revealing braided auburn hair. She grabs a sign from behind her chair, exits the tent, loses the flaps and affixes the sign. It reads “Lunch Break”. She takes the 2 gold.
Next she explains, “I will peruse the Faire and look for this person with you. I can scan the minds of Faire-goers to see if they are thinking about her, perhaps saw her recently. I will check back at the main tent hourly to give a report. This will be fun!”
“By the way,” she adds, “My name is Petunia Peppergrass. And your names are...?”
She accepts whatever names you tell her with a “Nice to meet you” and then she moves away.
It’s almost 2 PM at this point.
"I am Erevan," he replies. Then he stands there as Petunia heads out, shaking his head and wondering if they have thrown away two gold. He can't shake the feeling that the wee psychic will somehow help them at least narrow the chase for their bounty.
"Well Olwer," he says, assuming his associate is nearby. "We meet her at the tent on the hour. Until then?"
''I say we either drop by the wrestling ring or the eel-eating contest.''
Erevan pulls a coin out of his purse and flips it up into the air. He catches it and slaps it onto the back of his hand. He glances down.
"Wrestling it is," he says, tucking the coin away and heading for that part of the fair. He tries not to move too quickly so that Olwer can easily stay close by (which of course will be very difficult for Erevan to confirm, but nevertheless seems like a good idea).
You've found the wrestling ring. After a few minutes' observation, you see that the entry fee is 5 gold, and the rules are to pin your opponent or push them out of the circle of corn grains. On a large slate, you see that the matches are arranged into quick 8-person single-elimination tourneys, and the winner wins the entry fees of the other contestants, 40 gold. The tone of the event is light-hearted, with much cheering and laughing from spectators. Elsie Rumknuckle is not spotted here.
One of the spectators, a young gnome, cranes their neck to look up at Erevan, then pulls on his pantleg. "Hey mister, are you gonna wrestle too?"
Mindful of little people with light fingers, Erevan steps slightly away from the young gnome, looking down with a smile.
"Not a chance, young one," he replies. "I am a bit tired today and I have never been much of a grappler." Even as he says the words, he wonders if there might be a way to put his magic to use to swing a wrestling match. But then he shakes his head, recalling his last "close combat" situation and how it had nearly been the end of him.
"Nope, not a chance," the warlock says as he pats his pockets and pouch to ensure all is where it should be.
Erevan reaches out to Fez telepathically. "My good spritely friend, why don't you fly about a bit and see what our psychic halfling friend is up to?" He then looks for a quiet spot where he might be able to sit or stand quietly for a moment to concentrate on communication via his familiar.
Fez locates the auburn-haired Petunia strolling about, chatting with people amicably, never any one person for very long, and she does seem to be covering significant ground, so hopefully she is doing as you wanted.