"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Looks very interesting, I'd love to give it a shot!
Ability scores: 17131417818
Name: An-Ran Young
Race: Human
Class: Rogue (Soulknife)
Backstory:
Ever since he was a young boy, An-Ran’s talents and tenaciousness was recognized by the offcialdoms of the New Crown, and was accepted under their wings to train as a special elite force directly dispatched by the royalties. Cutting all ties with his family, assassination, infiltration, investigation, over the years, he honed his combat skills as well as learning how to manifest the power of his mind. “We have to adapt,” they said, “they can take away your weapon, your clothes, your voice, but they cannot take away your mind.” And so he did. Sharpening his psionic prowess as the nation prepares for war, and him being a keen blade ready to be unsheathed.
However, everything went wrong when his squad died during a secrete mission, with him the only survivor. It was a simple mission, or it was supposed to be - they were going to assassinate one chairman of the Interplanetary Allied Republic, and pin the blame on the Empire of Draconica. An-Ran knew that if he went back to the force, they would have believed him to be a traitor to the New Crown, and execute him. So he faked his death, escaped by the skin of his teeth, across the land, at Jhonka’pa Marauders, where he found his psionic power was an easy employment for any thief or spy jobs there.
"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Firenze Thadesius is a member of an ascetic order of warrior monks devoted to the Great Astral Dragon, formerly inhabiting the southern reaches of Draconia. After 40 years of prolonged conflict, the dissolution of metallic dragon representation within Draconia has led to a mass exodus of Thadesius's surviving brethren, who now travel the void in search of restitution. He hopes one day to be able to aid his fellows in the refounding of his order, and perhaps even in holy vengeance against the enemies and betrayers who allowed metallic Draconia to fall.
This post has potentially manipulated dice roll results.
Ability Scores: Ability scores: 14151115911
Name: Hondo Moonriver
Race: High Elf
Class: Arcane Trickster Rogue
Backstory:
Hondo was found on the doorstep of King Varis and Queen Loleith's palace in Greyhawk. Raising him as one of their own sons, Hondo grew up in the ways of nobility. However, he had a knack for tracking down criminals and caught his first thief at age twelve. A fine swordsman and impressive with the bow, Hondo was given the title of Master Investigator of Greyhawk. Now, Hondo also had a half brother, Hilas, who would become King after Varis, because Greyhawk law states that only the firstborn of the King can inherit the throne. When Hondo turned 21, his father and mother were murdered by Sun Elf terrorists. Hilas became king and Hondo set out to find his adopted parents' killers. Hondo's personality is very blunt but friendly. He is skilled in the arts of magic and stealth.
This post has potentially manipulated dice roll results.
Ability scores: 141211121216
Name: Roy Harvester Race: Human-Variant Class: Fighter 1/ Sorcerer 2 Subclass: Aberrant Mind Backstory:
All Roy ever wanted to do was to win fame and fortune but, not being the brightest at the time all he knew how to do was fight so, Roy embarked on his fighting career. But, in this world fighters who don't play along with the syndicates either end up strung out on something, poor and doors closed for them, or dead. Roy stuck to his principles and wouldn't throw any fights and his fate may have been the worst of all. One night at Roy's apartment, several men forced their way in and kidnapped the budding fighter. These men beat him then held him up as one of their numbers told him "No one crosses us, NO ONE!", then the world went dark for Roy. Roy woke up face down on some operating table, where he did not know, with bright lights and people in lab coats standing all around him. He couldn't feel that his entire back had been filleted opened and these people were poking and prodding. Out of the corner of his eye, Roy could see them roll in some sort of table and he could hear liquid sloshing about then a high-pitched scream from something not human. Roy felt something dropped on his open back and pain jolted through his body as the thing wrapped its tentacles around Roy's spine. The world went dark once again. Roy woke up again, this time curled up in a ball in the corner of this lab. Body parts and blood were everywhere, these doctors had been killed by something. Roy reached around and could feel his back, it was fine. Panicked, Roy fled, making it home after a few hours of madness and fear. Roy collapsed in his bed. It was 4 days later till Roy woke up again. He wasn't in pain and he seemed to be covered in some sort of crust that fell away as he got up. Roy checked himself and he was ok, in fact he started to realize he was better than ok. This was the best he had ever been. He could think much clearer, he was stronger and faster and his mind was sharper. it took a while till Roy pieced together what might have happened, some lingering memory of the entity he figures. Roy was beaten and sold to some under the table lab for experimentation. An entity was grafted to his spine but, the graft didn't take fully and the entity died, not before lashing out and killing all the scientists in the room. This graft opened up new pathways in Roy's brain and body. The entity had reshaped Roy a bit both mind and body. Roy was a much better version of Roy than he had been. There was more as well, Roy could do things, think things and it would happen. Life has just gotten a whole lot more interesting for Roy.
Character Idea: The idea behind the character is a grafting of some sort of biotech symbiote that changed the body and mind but, the graft didn't full take (Feat) I think it still has the tech feel of your game, though more of a psi tech. Hope it works but, if not, thanks for letting me do the creation and explore this character concept. :D
Would like to join! Can I "reserve" a spot? Haven't thought of a character yet.
What rules are you allowing? Flanking, feats, multiclassing, choosing racial abilities score, and not really a optional rule, min maxing?
Flanking: Yes
Feats: Have to fit the setting
Multiclassing: Just don’t go overboard
Choosing Racial Abilities: If it has choice as an option yes, if not keep it the same
Min Maxing: Just dont overdo it
Rollback Post to RevisionRollBack
"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
I know it says that I potentially manipulated but it was just me trying to figure out how rolling dice in DDB works. Also, did I do something wrong? Everyone else has much higher results then me... I did 4d6 drop lowest is that wrong?
"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
To fit with the whole "seasons" aspect of the Eladrin, Fallin has DID and bipolar, but the Flow amplified his disorders into mystical powers. He is from the Kelvar Council, but was sent on a mission to Draconica. On the way the ship was attacked by a giant five-headed dragon, who spared Fallin's life after it recognized the magic of the Flow within him, and trained him to use his mystical powers more effectively. The lone survivor, hovering at the point of death in the wreckage of the ship, Fallin was eventually found and rescued by a scouting ship from the remote reaches of Draconica, and taken into the main system, where healers revived him. He eventually found secure passage back to the Kelvar Council, but soon grew weary of the elven neutrality and moved to the system of Constantium. He still hears the echoes of the dragon's voice inside his head as he embraces his disorders and finds inner peace.
This post has potentially manipulated dice roll results.
Ability scores: 121114161410
Name: Cipher
Race: Human (Variant)
Class: Artificer (Armorer)
Backstory:
Originally human, "Cipher" was in a horrific accident that destroyed much of her body. She was rebuilt with cybernetic parts in an illegal research lab in IAR space. This process caused her to loose much of her memories of her human life. Some of the scientists, funded by criminal organizations, reprogrammed her mind with infiltration and assassination protocols while she was being rebuilt.
Before the project was finished, the IAR raided the lab, arresting the scientists and confiscating most of the research. A kind scientist (Cipher didnt know his name, but called him the Professor)who disagreed with the direction the project was going, helped Cipher to escape before he was arrested himself.
Now on her own, Cipher had to figure out how to fend for herself. She had a natural knack for engineering and technology, though she couldnt remember why. Unable to disable the combat protocols that ran through her system, she dicides to instead use them, and built herself a suit of armor to help in that area. Making her way into Jhonka'pa Marauder space, Cipher managed to find work, usually on pirate or mercenary crews.
Hondo was found on the doorstep of King Varis and Queen Loleith's palace in Greyhawk. Raising him as one of their own sons, Hondo grew up in the ways of nobility. However, he had a knack for tracking down criminals and caught his first thief at age twelve. A fine swordsman and impressive with the bow, Hondo was given the title of Master Investigator of Greyhawk. Now, Hondo also had a half brother, Hilas, who would become King after Varis, because Greyhawk law states that only the firstborn of the King can inherit the throne. When Hondo turned 21, his father and mother were murdered by Sun Elf terrorists. Hilas became king and Hondo set out to find his adopted parents' killers. Hondo's personality is very blunt but friendly. He is skilled in the arts of magic and stealth.
Everything is the same, just fixing the backstory:
Hailing from the colony planet of Kiros in the Kelvar Council, Hondo grew up as the son of one of the Council’s leading scientists. Hondo’s father created many breakthroughs for the Council’s military and he recieved many honors. When Hondo turned 18, he enlisted into the navy, eventually making the rank of captain at 25. Just last year, he was invited into the Kelvar Special Operations Divison and given the code name Kobra. Hondo is trained with the plasma bow, the plasma rapier, and the magi tech suit he wears. The job of the Spec Ops is to find and eliminate anybody who could threaten the Council’s neutrality. For this reason, Hondo is also trained in the arts of Stealth and Charisma.
"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Please read the base thread for general information at the following link- https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/88143-deep-space-and-dragons-homebrew-interest-thread#c9
Use the following link for google drive- https://docs.google.com/document/d/131mX2LI9YbZyf2srYDe-9htM4V5MM8HR8fhxaFoTFz8/edit
Use the following template to submit your character. It will generally be first come first serve-
Name-
Race-
Class-
Ability Scores- (Roll 4d6 - Lowest reroll 1s once)
Backstory- (Put in Spoiler)
If there is anything else you wish to know, please DM me!
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Looks very interesting, I'd love to give it a shot!
Ability scores: 17 13 14 17 8 18
Name: An-Ran Young
Race: Human
Class: Rogue (Soulknife)
Backstory:
Ever since he was a young boy, An-Ran’s talents and tenaciousness was recognized by the offcialdoms of the New Crown, and was accepted under their wings to train as a special elite force directly dispatched by the royalties. Cutting all ties with his family, assassination, infiltration, investigation, over the years, he honed his combat skills as well as learning how to manifest the power of his mind. “We have to adapt,” they said, “they can take away your weapon, your clothes, your voice, but they cannot take away your mind.” And so he did. Sharpening his psionic prowess as the nation prepares for war, and him being a keen blade ready to be unsheathed.
However, everything went wrong when his squad died during a secrete mission, with him the only survivor. It was a simple mission, or it was supposed to be - they were going to assassinate one chairman of the Interplanetary Allied Republic, and pin the blame on the Empire of Draconica. An-Ran knew that if he went back to the force, they would have believed him to be a traitor to the New Crown, and execute him. So he faked his death, escaped by the skin of his teeth, across the land, at Jhonka’pa Marauders, where he found his psionic power was an easy employment for any thief or spy jobs there.
https://ddb.ac/characters/39341798/0DBInG
Is it level 1?
Level 3 start (so everyone gets their subclass)
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Ohh sounds interesting:
Ability scores: 11 14 14 11 17 12
Race: Dragonborn (Bronze)
Class: Paladin (Oaths up in the air, pending DM approval. I humbly put forward the CR class Oath of the Open Sea)
Ability Scores: Ability scores: 12 15 15 14 12 14
https://ddb.ac/characters/39339288/4FsMAf
Firenze Thadesius is a member of an ascetic order of warrior monks devoted to the Great Astral Dragon, formerly inhabiting the southern reaches of Draconia. After 40 years of prolonged conflict, the dissolution of metallic dragon representation within Draconia has led to a mass exodus of Thadesius's surviving brethren, who now travel the void in search of restitution. He hopes one day to be able to aid his fellows in the refounding of his order, and perhaps even in holy vengeance against the enemies and betrayers who allowed metallic Draconia to fall.
Ability Scores: Ability scores: 14 15 11 15 9 11
Name: Hondo Moonriver
Race: High Elf
Class: Arcane Trickster Rogue
Backstory:
Hondo was found on the doorstep of King Varis and Queen Loleith's palace in Greyhawk. Raising him as one of their own sons, Hondo grew up in the ways of nobility. However, he had a knack for tracking down criminals and caught his first thief at age twelve. A fine swordsman and impressive with the bow, Hondo was given the title of Master Investigator of Greyhawk. Now, Hondo also had a half brother, Hilas, who would become King after Varis, because Greyhawk law states that only the firstborn of the King can inherit the throne. When Hondo turned 21, his father and mother were murdered by Sun Elf terrorists. Hilas became king and Hondo set out to find his adopted parents' killers. Hondo's personality is very blunt but friendly. He is skilled in the arts of magic and stealth.
Ability scores: 14 12 11 12 12 16
Name: Roy Harvester
Race: Human-Variant
Class: Fighter 1/ Sorcerer 2 Subclass: Aberrant Mind
Backstory:
All Roy ever wanted to do was to win fame and fortune but, not being the brightest at the time all he knew how to do was fight so, Roy embarked on his fighting career. But, in this world fighters who don't play along with the syndicates either end up strung out on something, poor and doors closed for them, or dead. Roy stuck to his principles and wouldn't throw any fights and his fate may have been the worst of all. One night at Roy's apartment, several men forced their way in and kidnapped the budding fighter. These men beat him then held him up as one of their numbers told him "No one crosses us, NO ONE!", then the world went dark for Roy.
Roy woke up face down on some operating table, where he did not know, with bright lights and people in lab coats standing all around him. He couldn't feel that his entire back had been filleted opened and these people were poking and prodding. Out of the corner of his eye, Roy could see them roll in some sort of table and he could hear liquid sloshing about then a high-pitched scream from something not human. Roy felt something dropped on his open back and pain jolted through his body as the thing wrapped its tentacles around Roy's spine. The world went dark once again.
Roy woke up again, this time curled up in a ball in the corner of this lab. Body parts and blood were everywhere, these doctors had been killed by something. Roy reached around and could feel his back, it was fine. Panicked, Roy fled, making it home after a few hours of madness and fear. Roy collapsed in his bed. It was 4 days later till Roy woke up again. He wasn't in pain and he seemed to be covered in some sort of crust that fell away as he got up. Roy checked himself and he was ok, in fact he started to realize he was better than ok. This was the best he had ever been. He could think much clearer, he was stronger and faster and his mind was sharper. it took a while till Roy pieced together what might have happened, some lingering memory of the entity he figures. Roy was beaten and sold to some under the table lab for experimentation. An entity was grafted to his spine but, the graft didn't take fully and the entity died, not before lashing out and killing all the scientists in the room. This graft opened up new pathways in Roy's brain and body. The entity had reshaped Roy a bit both mind and body. Roy was a much better version of Roy than he had been. There was more as well, Roy could do things, think things and it would happen. Life has just gotten a whole lot more interesting for Roy.
https://www.dndbeyond.com/profile/leapingmountain/characters/39345989
Character Idea: The idea behind the character is a grafting of some sort of biotech symbiote that changed the body and mind but, the graft didn't full take (Feat) I think it still has the tech feel of your game, though more of a psi tech. Hope it works but, if not, thanks for letting me do the creation and explore this character concept. :D
Would like to join! Can I "reserve" a spot? Haven't thought of a character yet. I am new to playing PBP's so excuse me if make a mistake or two
What rules are you allowing? Flanking, feats, multiclassing, choosing racial abilities score, and not really a optional rule, min maxing?
ability scores:
12 12 14 9 14 14
When players get creative.
Flanking: Yes
Feats: Have to fit the setting
Multiclassing: Just don’t go overboard
Choosing Racial Abilities: If it has choice as an option yes, if not keep it the same
Min Maxing: Just dont overdo it
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
I know it says that I potentially manipulated but it was just me trying to figure out how rolling dice in DDB works. Also, did I do something wrong? Everyone else has much higher results then me... I did 4d6 drop lowest is that wrong?
When players get creative.
It’s supposed to be 4d6 drop lowest rr 1s once
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Alright, let's do this.
Ability scores: 14 11 11 16 16 13
Name: Fallin Manfrwen
Race: Elf (Eladrin)
Class: Monk (Ascendant Dragon UA if allowed)
Backstory:
To fit with the whole "seasons" aspect of the Eladrin, Fallin has DID and bipolar, but the Flow amplified his disorders into mystical powers. He is from the Kelvar Council, but was sent on a mission to Draconica. On the way the ship was attacked by a giant five-headed dragon, who spared Fallin's life after it recognized the magic of the Flow within him, and trained him to use his mystical powers more effectively. The lone survivor, hovering at the point of death in the wreckage of the ship, Fallin was eventually found and rescued by a scouting ship from the remote reaches of Draconica, and taken into the main system, where healers revived him. He eventually found secure passage back to the Kelvar Council, but soon grew weary of the elven neutrality and moved to the system of Constantium. He still hears the echoes of the dragon's voice inside his head as he embraces his disorders and finds inner peace.
Character sheet: https://ddb.ac/characters/39354558/5hVSl7
Ok got my character
Name: Iniectio "Tio" Medela
Race: Hill dwarf
Class: Life cleric
Background coming soon!
ability scores:
13 10 15 13 10 11
When players get creative.
Withdrawn...
Character is a WIP...Ability scores: 14 13 18 10 13 9“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Ability scores: 12 11 14 16 14 10
Name: Cipher
Race: Human (Variant)
Class: Artificer (Armorer)
Backstory:
Originally human, "Cipher" was in a horrific accident that destroyed much of her body. She was rebuilt with cybernetic parts in an illegal research lab in IAR space. This process caused her to loose much of her memories of her human life. Some of the scientists, funded by criminal organizations, reprogrammed her mind with infiltration and assassination protocols while she was being rebuilt.
Before the project was finished, the IAR raided the lab, arresting the scientists and confiscating most of the research. A kind scientist (Cipher didnt know his name, but called him the Professor)who disagreed with the direction the project was going, helped Cipher to escape before he was arrested himself.
Now on her own, Cipher had to figure out how to fend for herself. She had a natural knack for engineering and technology, though she couldnt remember why. Unable to disable the combat protocols that ran through her system, she dicides to instead use them, and built herself a suit of armor to help in that area. Making her way into Jhonka'pa Marauder space, Cipher managed to find work, usually on pirate or mercenary crews.
Everything is the same, just fixing the backstory:
Hailing from the colony planet of Kiros in the Kelvar Council, Hondo grew up as the son of one of the Council’s leading scientists. Hondo’s father created many breakthroughs for the Council’s military and he recieved many honors. When Hondo turned 18, he enlisted into the navy, eventually making the rank of captain at 25. Just last year, he was invited into the Kelvar Special Operations Divison and given the code name Kobra. Hondo is trained with the plasma bow, the plasma rapier, and the magi tech suit he wears. The job of the Spec Ops is to find and eliminate anybody who could threaten the Council’s neutrality. For this reason, Hondo is also trained in the arts of Stealth and Charisma.
is it ok if i join? you already have alot of players....
I am a conjurer, but the only thing I can summon is disappointment
Status: schools started, so weekday posting is limited.
I'm a member of the "oops I accidentally destroyed someone's brain cult"
I might be losing it at the rate of the heat death of the universe.
Extended Sig
Only 5 are confirmed so far, there one spot open
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
ooh sweet
I am a conjurer, but the only thing I can summon is disappointment
Status: schools started, so weekday posting is limited.
I'm a member of the "oops I accidentally destroyed someone's brain cult"
I might be losing it at the rate of the heat death of the universe.
Extended Sig