Seeing Viridi being stabilized, Rácz relaxes for a moment, the next second he picks up a pebble laying next to her, in the dark room a faint sheen of arcane energy, he pulls the pebble tight against his sling, and hurls it towards the last kobold.
This post has potentially manipulated dice roll results.
Scal hisses with laughter at the feeble charge form the goblin and then leans in real close chanting and exhales a cloud of green noxious fumes in the face of the goblin.
This post has potentially manipulated dice roll results.
Rácz's shot hits the last remaining kobold right between the eyes, causing them to sway for a moment before falling forward onto the ground and immediately vanishing.
Unless I am mistaken, nobody has a way to restore hit points to Viridi at the moment. Since turn order is a bit muddled, I'm going to say she gets one chance at a Nat 20 on a death save to regain 1hp. (I'll roll it to keep things moving)
Viridi Death Save: 4
Viridi is able to rally and get back up!
You all see 5 pillars rising from the ground, each with a weapon on top. The voice is back again, saying "Choose wisely, you can only take one"
Arona stands back utterly stunned at the fact that Viridi got up and after the blow she took "Are you alright!?" She asks with a note of desperation in her voice, "I thought we lost you there!"
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Rácz picks up the pebble that hit the last kobold between the eyes, and hands it back to Viridi, now magic-less, "thank you for your pebble," he says, "really saved us there."
"Weapons don't suit me," Arona tells the others. She holds up her slightly scarred knuckles as she pulls down her mask to reveal a huge smile "I prefer these bad boys!" She then turns to look at the weapons that are on the pillars and looking at each one closely. "I also have a hunch that the curved blade over there might help one of you two," she says to Viridi and Rácz as she points to the Moon Sickle +1.
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"I'm glad my pebble helped, yet I saw you with your sling, if it had hit it would have done quite a number on those kobolds." Viridi looks at the moon sickle, "Perhaps, I have never seen a weapon like this before, what could it do?"
(OOC: I don't have Tashas and I don't know what moon sickles do. What do they do?)
Scal studies the weapons and agrees with the rest of the group, Sickle does seem to be the best reward, especially since none of the items will help himself directly.
As soon as Viridi picks up the sickle the rest of the columns sink back into the floor, disappearing along with the items on top. Two more doors appear on one wall.
95, 88
The door on the left has a picture of a bed that is emitting an almost blinding white light. The other door shows a picture of armor which also has a steady, bright glow to it, but not as bright as the other.
"Let's do this one... I think we could all use a bit of a break." Arona says as she moves towards the door with the bed. She cocks her head at the rest of the group before she opens the door as if to ask for confirmation.
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Viridi casts Magic Stone imbuing her pebbles with magic and twirls the faintly glowing pebbles in her hand. She swings her scythe to point towards the door. "Let's go."
Entering the next room you find the same style room as before, about the same size except this one has a 40ft high ceiling. In the opposite corner, flying 30ft up in the air is a Silver Dragon Wyrmling. As you enter, the wyrmling lets out a roar and gets ready to strike.
Since there is only one enemy, I'll have 2 of you act before the wyrmling. We'll use the same sheet for all maps so you can look there. Feel free to adjust starting positions a bit, but no further than 10ft from the door. Any of you are free to act.
"Woah there! Does anybody have any healing magics that they could use for her! I'm not sure I want to risk her going down again" Arona says to the rest of the group. "By the way, my name is Arona," she says sheepishly, "We sort of forgot to introduce ourselves, I am a pretty good martial artist and you people already know that I am my own weapon of choice. -Or not!" She jumps back as the rest of the group charges into the next room and she quickly pulls her mask back up as she follows them in.
This post has potentially manipulated dice roll results.
"Well you already saved my life, so I'd say, I know you pretty well!" Viridi says "Now, let's make this dragon plummet." Viridi hands Arona two magic stones then throws one. Attack: 15 Damage: 6. Then Viridi moves 10 feet to the left, and then 20 feet forward.
Scal's eyes widen at the sight of the wyrmling as once more 3 glowing green orbs of force form around his head and go streaking off to impact the dragon as he moves off into a corner.
This post has potentially manipulated dice roll results.
Viridi's stone bounces off the wyrmling's scaly hide, barely eliciting a reaction from the beast as it takes no damage.
Scal's magical force projectiles are able to get through and harm the wyrmling, although it seems to be mostly unconcerned by the damage.
The wyrmling then swoops downward toward its two other adversaries and breathes out a 15-foot cone of gas which envelops both Rácz and Arona. They both have to make a constitution saving throw (I'll roll these to keep things moving, let me know if you'd prefer to roll for yourself for these types of things):
Rácz: 19
Arona: 23
You both feel your muscles start to seize up as you are forced to breathe in the gas. Rácz is able to power through and shrug off the effect, but Arona is now paralyzed (can repeat saving throw at the end of your turns). Rácz, you're up now.
"It's Rácz." Rácz answers Arona, he holds his breath and is able to hold himself up amongst the nasty gas in the area. "Stay behind, Arona!" He yells, but sees her already struggling in pain under the dragon's breath attack, it seems too late. He swiftly runs towards the east of the room, steps forward, looking up and seeing hovering wyrmling, he holds up his sling and aiming the dragon, "hopefully this isn't the last thing I say, but..." he marks the beast in front of him and hurls the stone, "... it was nice meeting you guys."
Attack: 18 Damage: Unable to parse dice roll.
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Seeing Viridi being stabilized, Rácz relaxes for a moment, the next second he picks up a pebble laying next to her, in the dark room a faint sheen of arcane energy, he pulls the pebble tight against his sling, and hurls it towards the last kobold.
Attack: 12 Damage: 8
Scal hisses with laughter at the feeble charge form the goblin and then leans in real close chanting and exhales a cloud of green noxious fumes in the face of the goblin.
Poison Spray: DC 13 CON save or 7 poison damage.
Rácz's shot hits the last remaining kobold right between the eyes, causing them to sway for a moment before falling forward onto the ground and immediately vanishing.
Unless I am mistaken, nobody has a way to restore hit points to Viridi at the moment. Since turn order is a bit muddled, I'm going to say she gets one chance at a Nat 20 on a death save to regain 1hp. (I'll roll it to keep things moving)
Viridi Death Save: 4
Viridi is able to rally and get back up!
You all see 5 pillars rising from the ground, each with a weapon on top. The voice is back again, saying "Choose wisely, you can only take one"
81, 61, 94, 48, 17
33, 77, 1
The options available to you are: Shortbow, +1 Moon Sickle, +1 Greatsword of Vengeance Sling, +1 Trident of Fish Command
Lucky!
Viridi, gets up and groans "That kobold hit me hard! My back!" She then walks around and picks up her pebbles.
When players get creative.
Arona stands back utterly stunned at the fact that Viridi got up and after the blow she took "Are you alright!?" She asks with a note of desperation in her voice, "I thought we lost you there!"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Rácz picks up the pebble that hit the last kobold between the eyes, and hands it back to Viridi, now magic-less, "thank you for your pebble," he says, "really saved us there."
Viridi turns to Arona
"Thank you, I think I'm fine for now but, I, that, hurt." Viridi then turns to the weapons, "Now, what shall we pick?"
Viridi slowly walks to the pillars with a limp.
When players get creative.
"Weapons don't suit me," Arona tells the others. She holds up her slightly scarred knuckles as she pulls down her mask to reveal a huge smile "I prefer these bad boys!" She then turns to look at the weapons that are on the pillars and looking at each one closely. "I also have a hunch that the curved blade over there might help one of you two," she says to Viridi and Rácz as she points to the Moon Sickle +1.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Viridi takes the pebble from Rácz.
"I'm glad my pebble helped, yet I saw you with your sling, if it had hit it would have done quite a number on those kobolds." Viridi looks at the moon sickle, "Perhaps, I have never seen a weapon like this before, what could it do?"
(OOC: I don't have Tashas and I don't know what moon sickles do. What do they do?)
When players get creative.
Scal studies the weapons and agrees with the rest of the group, Sickle does seem to be the best reward, especially since none of the items will help himself directly.
Viridi walks up towards the Moon Sickle takes it, then tries swinging it around a few times, finding it well balanced and sturdy.
When players get creative.
As soon as Viridi picks up the sickle the rest of the columns sink back into the floor, disappearing along with the items on top. Two more doors appear on one wall.
95, 88
The door on the left has a picture of a bed that is emitting an almost blinding white light. The other door shows a picture of armor which also has a steady, bright glow to it, but not as bright as the other.
"Let's do this one... I think we could all use a bit of a break." Arona says as she moves towards the door with the bed. She cocks her head at the rest of the group before she opens the door as if to ask for confirmation.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Viridi casts Magic Stone imbuing her pebbles with magic and twirls the faintly glowing pebbles in her hand. She swings her scythe to point towards the door. "Let's go."
When players get creative.
Entering the next room you find the same style room as before, about the same size except this one has a 40ft high ceiling. In the opposite corner, flying 30ft up in the air is a Silver Dragon Wyrmling. As you enter, the wyrmling lets out a roar and gets ready to strike.
Since there is only one enemy, I'll have 2 of you act before the wyrmling. We'll use the same sheet for all maps so you can look there. Feel free to adjust starting positions a bit, but no further than 10ft from the door. Any of you are free to act.
"Woah there! Does anybody have any healing magics that they could use for her! I'm not sure I want to risk her going down again" Arona says to the rest of the group. "By the way, my name is Arona," she says sheepishly, "We sort of forgot to introduce ourselves, I am a pretty good martial artist and you people already know that I am my own weapon of choice. -Or not!" She jumps back as the rest of the group charges into the next room and she quickly pulls her mask back up as she follows them in.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Well you already saved my life, so I'd say, I know you pretty well!" Viridi says "Now, let's make this dragon plummet." Viridi hands Arona two magic stones then throws one. Attack: 15 Damage: 6. Then Viridi moves 10 feet to the left, and then 20 feet forward.
When players get creative.
Scal's eyes widen at the sight of the wyrmling as once more 3 glowing green orbs of force form around his head and go streaking off to impact the dragon as he moves off into a corner.
Lvl 1 Magic Missile: 10 Force Damage.
Viridi's stone bounces off the wyrmling's scaly hide, barely eliciting a reaction from the beast as it takes no damage.
Scal's magical force projectiles are able to get through and harm the wyrmling, although it seems to be mostly unconcerned by the damage.
The wyrmling then swoops downward toward its two other adversaries and breathes out a 15-foot cone of gas which envelops both Rácz and Arona. They both have to make a constitution saving throw (I'll roll these to keep things moving, let me know if you'd prefer to roll for yourself for these types of things):
Rácz: 19
Arona: 23
You both feel your muscles start to seize up as you are forced to breathe in the gas. Rácz is able to power through and shrug off the effect, but Arona is now paralyzed (can repeat saving throw at the end of your turns). Rácz, you're up now.
"It's Rácz." Rácz answers Arona, he holds his breath and is able to hold himself up amongst the nasty gas in the area. "Stay behind, Arona!" He yells, but sees her already struggling in pain under the dragon's breath attack, it seems too late. He swiftly runs towards the east of the room, steps forward, looking up and seeing hovering wyrmling, he holds up his sling and aiming the dragon, "hopefully this isn't the last thing I say, but..." he marks the beast in front of him and hurls the stone, "... it was nice meeting you guys."
Attack: 18 Damage: Unable to parse dice roll.