(Yes, dump the bag of holding to make sure it is indeed empty. Otherwise I'd say we move on and go through the non-glowing door, unless someone really wishes to try the other. I am truly up for either, just trying to get a decision made.)
Neon goes over to one of the doors, but when he tries to open it he finds that it is locked and not budging.
(To save some time: You can't move forward without a full party. There hasn't been a reset because you have available spells to get Cororina up. @Terwilligher you got all your spell slots back on the reset/long rest, and without going through all the posts to check I only remember you casting guiding bolt once during this fight. If that's correct you have 2 remaining spell slots that could be used for cure wounds if you want. If y'all just want to force a reset, we could say that Wulfracer uses his last spell slots on things other than healing Cororina and once there's no way to heal her that will trigger a reset.)
With Wulfracer's last spell slot expended, you all feel a drop in the pit of your stomach as you are teleported back to the starting room. Cororina wakes up, and everyone gets the benefits of a long rest.
Looking around the room, you notice a new addition. In the back of the room opposite the doorways is a long table. On the left side of the table is a piece of parchment, on the right is a stone basin, and there is a large gap in between these two objects. You hear the voice speak to you: "Speak your selection out loud and drop the gold in the basin." If you go to examine the parchment, you see a list of items and upgrades available for purchase with corresponding prices.
Any non-magical weapon/armor/item listed in the PHB for the listed PHB price
Healing potion - 50gp, Greater healing - 200gp, Superior healing - 2000gp, Supreme healing - 20000gp (Any purchased consumables will come back on a reset - available to use once per run)
Ability to "re-spec" your character while in the starting room (change race/class/ability scores/level choices) - 150gp
Chance for defeated enemies to drop gold (10% chance to drop 25gp) - 100gp
After perusing the list, Cororina says "I feel like a change would be good. Does anybody else want to split the cost on the ability to alter yourself?" as she points at the "re-spec" option on the list.
In addition, you see 3 doors appear on the opposite wall.
59, 97
The door on the left shows a picture of a few potion bottles and has a moderate, steady glow. The door on the right shows an image of a breastplate that has a bright, quickly pulsing glow. The door in the center shows a picture of a gold coin that has a bright red glow.
As Cororina vanishes in a puff of green smoke, a half-orc appears in her place. He seems disoriented, looking around the room nervously. His muscular, olive-green skin and small tusks are typical of half-orcs, but his clean-shaven look is more than a bit unusual.
"Wha-what the hell just happened?" He finally seems to notice the three others standing there. "And who are you lot?"
Neon introduces himself and the others by name. And then,
"We are, like you, trapped in this purgatory of trials. Each of us has "died" here more than once, only to have us all revived and rejuvenated in a room similar to this. It seems our only hope for escape is to push through the trials. Though even that outcome is uncertain. Not sure what delight our prison keeper is gaining from our spectacle, but with each trial we get stronger. Welcome to our troupe of fighting entertainers. Maybe one day we will meet "the voice" face to face and express our "pleasure" for this experience."
Neon excuses himself from the group an finds a corner in the room farthest from everyone. He turns his back to the room and leans forward resting one hand on each wall in the corner. After just a moment, there is a sphere of some kind of force that obscures the area in which Neon was standing. As quickly as the sphere appeared, it disappeared again.
Pushing himself away from the corner is not Neon, the Eladrin, but a clean shaven human wearing all of Neon's gear turns and approaches the party.
"So, that's what the re-spec does. Greetings all. I am still Neon, just hopefully a version more suited to advancing in this place."
With that, Neon proceeds to remove and stow the padded armor he had been wearing. It is notable that his arms are stronger looking than they had been when he was in his previous form.
"It's strange...I...I remember bits from my past but feel some other memories creeping in as well," Agginar watches with wide eyes as Neon transforms himself.
After getting acclimated to the room and the others, he will toss 30gp into the basin and ask for a greataxe, which appears in his hands. A half-smile forms on his face.
Finally examining the doorways, he'll turn to the others and point up to the imagery. "What are these?"
When Neon purchases the ability to re-spec, a gilded hand mirror appears in the blank space at the center of the table. The voice instructs "Peer into the mirror and think about who you'd like to become."
Cororina takes the mirror and stares intently into it, and suddenly vanishes with a puff of green smoke. When the smoke clears, you see a muscular half orc where Cororina used to be. After some introductions, Neon grabs the mirror as well, looks into it, and undergoes some changes of his own.
All weapons and armor purchased from this table appear in the empty space in the center of the table as soon as the correct amount of gold is dropped in the basin.
Finally examining the doorways, he'll turn to the others and point up to the imagery. "What are these?"
“The imagery is a clue as to the reward earned if we survive what’s behind each given door. Each door is a one-way passage to an encounter. Once entered, the next room has no exits until the encounter is over, for good or ill. There is no backtracking.” Neon says as he stows his trusty sling, in favor of his new shiny crossbow.
”I believe we have all gotten our items. Which door will be our next fate? I say, let’s chase the gold.”
"Gold is good," Agginar smiles, taking a step back from the group and taking a practice swing with his axe. He steps toward the door, but then pauses and looks back at the group. He nods toward the door as if it say Are we going?
You all walk through the center doorway, feeling more confident than every with your new abilities and equipment. When you're all inside the room, the door behind you closes and disappears. You see a familiar 40x40 foot empty stone room with a familiar set of enemies before you: two worgs in the front, two goblins with swords and shields behind them, and two goblins with bows all the way in the back of the room. Agginar, you get an odd sense of deja-vu seeing this, but you don't recall any specifics. You do know, however, that the creatures waiting for you in this room look primed for a fight, and your instincts kick in getting you ready as well.
Any of you can take a turn to start combat, then the first group of enemies will go.
This post has potentially manipulated dice roll results.
Agginar flexes his muscles, gripping the axe tightly and charging forward into battle. He goes into a rage and attacks recklessly, swinging his axe down at the nearest warg. "Arrrghhhh!"
Attack: 16 Damage: 6
Rollback Post to RevisionRollBack
DM - Above & Below
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(Yes, dump the bag of holding to make sure it is indeed empty. Otherwise I'd say we move on and go through the non-glowing door, unless someone really wishes to try the other. I am truly up for either, just trying to get a decision made.)
You turn the bag inside out and find that it is empty.
“Wulfracer, do you have any spells that can revive Cororina?”
Neon will try to grab the “C” purse to hold it for her.
”Can we enter one of the doors and the magic of this place will waken Cororina?”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Neon opens and enters the non-glowing door. Knowingly pushing his luck.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
"No, I'm afraid that Cure Wounds is my good spell and I used it around our Short Rest time"
Neon goes over to one of the doors, but when he tries to open it he finds that it is locked and not budging.
(To save some time: You can't move forward without a full party. There hasn't been a reset because you have available spells to get Cororina up. @Terwilligher you got all your spell slots back on the reset/long rest, and without going through all the posts to check I only remember you casting guiding bolt once during this fight. If that's correct you have 2 remaining spell slots that could be used for cure wounds if you want. If y'all just want to force a reset, we could say that Wulfracer uses his last spell slots on things other than healing Cororina and once there's no way to heal her that will trigger a reset.)
Wulfracer casts Cure Wounds on Neon and Speak with Animals on himself, filling his spell slots for this rest period.
5
With Wulfracer's last spell slot expended, you all feel a drop in the pit of your stomach as you are teleported back to the starting room. Cororina wakes up, and everyone gets the benefits of a long rest.
Looking around the room, you notice a new addition. In the back of the room opposite the doorways is a long table. On the left side of the table is a piece of parchment, on the right is a stone basin, and there is a large gap in between these two objects. You hear the voice speak to you: "Speak your selection out loud and drop the gold in the basin." If you go to examine the parchment, you see a list of items and upgrades available for purchase with corresponding prices.
After perusing the list, Cororina says "I feel like a change would be good. Does anybody else want to split the cost on the ability to alter yourself?" as she points at the "re-spec" option on the list.
In addition, you see 3 doors appear on the opposite wall.
59, 97
The door on the left shows a picture of a few potion bottles and has a moderate, steady glow. The door on the right shows an image of a breastplate that has a bright, quickly pulsing glow. The door in the center shows a picture of a gold coin that has a bright red glow.
Neon will begin the process by approaching the basin.
”Ability to “re-spec”. And he drops 150 gold in the basin.
”Chance for defeated enemies to drop gold”. And he drops another 100 gold in the basin.
”Crossbow, light”. And he drops 25 gold in the basin.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Leshanna moves in next. She drops 125 gold into the basin and says...
Longbow
Rapier
Healing Potion.
As Cororina vanishes in a puff of green smoke, a half-orc appears in her place. He seems disoriented, looking around the room nervously. His muscular, olive-green skin and small tusks are typical of half-orcs, but his clean-shaven look is more than a bit unusual.
"Wha-what the hell just happened?" He finally seems to notice the three others standing there. "And who are you lot?"
DM - Above & Below
Neon introduces himself and the others by name. And then,
"We are, like you, trapped in this purgatory of trials. Each of us has "died" here more than once, only to have us all revived and rejuvenated in a room similar to this. It seems our only hope for escape is to push through the trials. Though even that outcome is uncertain. Not sure what delight our prison keeper is gaining from our spectacle, but with each trial we get stronger. Welcome to our troupe of fighting entertainers. Maybe one day we will meet "the voice" face to face and express our "pleasure" for this experience."
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Neon excuses himself from the group an finds a corner in the room farthest from everyone. He turns his back to the room and leans forward resting one hand on each wall in the corner. After just a moment, there is a sphere of some kind of force that obscures the area in which Neon was standing. As quickly as the sphere appeared, it disappeared again.Pushing himself away from the corner is not Neon, the Eladrin, but a clean shaven human wearing all of Neon's gear turns and approaches the party."So, that's what the re-spec does. Greetings all. I am still Neon, just hopefully a version more suited to advancing in this place."
With that, Neon proceeds to remove and stow the padded armor he had been wearing. It is notable that his arms are stronger looking than they had been when he was in his previous form.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
"It's strange...I...I remember bits from my past but feel some other memories creeping in as well," Agginar watches with wide eyes as Neon transforms himself.
After getting acclimated to the room and the others, he will toss 30gp into the basin and ask for a greataxe, which appears in his hands. A half-smile forms on his face.
Finally examining the doorways, he'll turn to the others and point up to the imagery. "What are these?"
DM - Above & Below
When Neon purchases the ability to re-spec, a gilded hand mirror appears in the blank space at the center of the table. The voice instructs "Peer into the mirror and think about who you'd like to become."
Cororina takes the mirror and stares intently into it, and suddenly vanishes with a puff of green smoke. When the smoke clears, you see a muscular half orc where Cororina used to be. After some introductions, Neon grabs the mirror as well, looks into it, and undergoes some changes of his own.
All weapons and armor purchased from this table appear in the empty space in the center of the table as soon as the correct amount of gold is dropped in the basin.
Wulfracer drops 65 gold in the basin for Scale Mail and a Warhammer.
"More adventurers? This is truly a magical place. The more we learn the more there is to figure out. Time for our next lives!"
“The imagery is a clue as to the reward earned if we survive what’s behind each given door. Each door is a one-way passage to an encounter. Once entered, the next room has no exits until the encounter is over, for good or ill. There is no backtracking.” Neon says as he stows his trusty sling, in favor of his new shiny crossbow.
”I believe we have all gotten our items. Which door will be our next fate? I say, let’s chase the gold.”
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
"Gold is good," Agginar smiles, taking a step back from the group and taking a practice swing with his axe. He steps toward the door, but then pauses and looks back at the group. He nods toward the door as if it say Are we going?
DM - Above & Below
You all walk through the center doorway, feeling more confident than every with your new abilities and equipment. When you're all inside the room, the door behind you closes and disappears. You see a familiar 40x40 foot empty stone room with a familiar set of enemies before you: two worgs in the front, two goblins with swords and shields behind them, and two goblins with bows all the way in the back of the room. Agginar, you get an odd sense of deja-vu seeing this, but you don't recall any specifics. You do know, however, that the creatures waiting for you in this room look primed for a fight, and your instincts kick in getting you ready as well.
Any of you can take a turn to start combat, then the first group of enemies will go.
Agginar flexes his muscles, gripping the axe tightly and charging forward into battle. He goes into a rage and attacks recklessly, swinging his axe down at the nearest warg. "Arrrghhhh!"
Attack: 16 Damage: 6
DM - Above & Below