This post has potentially manipulated dice roll results.
(( Queued ))
Seeing Chan fall, Gogon hesitated, if only for a second. "No, the best way you can help is to stop this thing!" he thought to himself as he resumed his assault.
ACTION: Two attacks * Spear Thrust 1, Attack: 19, Magical Piercing Damage:9 * Spear Thrust 2, Attack: 11, Magical Piercing Damage:7 BONUS: Will use Flurry of Blows for two unarmed attacks * Spinning LowKick, Attack: 20, Cold Damage:5 * Spinning Jump Kick, Attack: 18, Cold Damage:9 REACTION: * If injured, Rod of Retribution - DC 13 DEX Save or take 8 Lightning Damage (4 damage on success) TATTOO DAMAGE: * Hit 1 - 11 Necrotic Damage, if critical hit 27 Necrotic Damage instead * Hit 2 - 18 Necrotic Damage, if critical hit 32 Necrotic Damage instead * Hit 3 - 10 Necrotic Damage, if critical hit 24 Necrotic Damage instead * Hit 4 - 19 Necrotic Damage, if critical hit 18 Necrotic Damage instead
This post has potentially manipulated dice roll results.
(I imagine Chan might use his warding flare, so I'll break Sythm's actions into two cases. Also, I now see that I didn't prepare Healing Word. I know why I chose not to do it, but it may have been a mistake. Sorry Chan.)
Case 1: Chan uses his Wadring Flare, causing an attack to miss, and remains conscious:
"Wira, move out of the way!" Sythm calls and begins to prepare a spell. Holding the wand forward, he calls: "May the light of the moon burn through the stone and clay that make you!" And part of the room is suddenly filled with faint light. It doesn't seem to do anything, as Sythm is restraining himself, waiting to unleash the full power of the spell the moment Wira leaves the area. Wira runs between his legs, and as the spell is cast behind her, she circles around the group and stands in the space between Gogon and Yuno, blocking the path of the construct in case it wants to run away. Then, she faints an attack at the CG, hoping to catch its attention and allow Yuno to deal a powerful blow from behind.
BA: CWS. Action: Ready the spell Moonbeam. The moment Wira moves away, Sythm will cast it on the intersection between T,S,17,18. 5' radius, should affect the four squares that you can get by matching those numbers and letters. Any creature that starts their turn in the are must make a DC15 Con save or take 2d10 radiant damage, half on success. I don't believe the CG can move before they start their turn, so I'll roll the first damage: 12.
Wira runs to U-19, blocking the way of the CG, then uses her action to Help Yuno on one of her attacks.
Case 2: Either way, Chan ended his turn unconscious:
Sythm whips the wand around, ending with its end towards the construct. Suddenly, an olive-green beam shoots from it, hitting the enemy. The construct is compelled to believe he is a rat, will he manage to resist? If the construct fails to resist and becomes a rat, Sythm runs above him (rat is tiny, Sythm is medium. Thus, he can move through his space) and stands next to Chan.
BA: None. Action: Expend one charge of the wand to cast Polymorph. CG must make a DC 15 Wis save or become a Rat. If CG failed their save, Sythm moves over to S-18.
This post has potentially manipulated dice roll results.
(OOC: @kev; not sure which attack you are applying this to, but for simplicity's sake, I am going to say that you use it on the last attack to cancel the advantage from being prone, causing the attack roll (10+7) to miss and leaving you with 2 HP but prone on the ground.)
Sythm commands Wira to run around Yuno and completely cage the construct in as he summons a brilliant flash of light from the ceiling down upon the construct.
Con Save: 21
Chan is up next! (Gogon and Yuno (although Yuno can reroll an attack for advantage if she would like) are already queued)
This post has potentially manipulated dice roll results.
Yuno's turn edits:
Yuno in her queued turn said she was moving to S18 but since Syth went before her and Moonbeamed, she would stay where she is instead of moving (Her accurate/current position: T19)
Reroll One attack with advantage: Rerolling 2nd attack: 8 (original roll) Adv: 22 Dmg: 9+3+2 = 14
This post has potentially manipulated dice roll results.
(( Queued ))
The halfling pushed himself. He lunged with the spear, then again, then got even closer in with his strikes, trying his hardest to end the fight before things got worse. "Fall, bastard!" he yelled as he repeatedly attacked.
ACTION: Two attacks * LungingSpear Thrust, Attack: 12, Magical Piercing Damage:8 * Shallow Spear Thrust, Attack: 11, Magical Piercing Damage:10 BONUS: Will use Flurry of Blows for two unarmed attacks * Flying Knee, Attack: 24, Cold Damage:7 * Double-Elbow Head Crush, Attack: 11, Cold Damage:7 REACTION: * If injured, Rod of Retribution - DC 13 DEX Save or take 9 Lightning Damage (4 damage on success) TATTOO DAMAGE: * Hit 1 - 18 Necrotic Damage, if critical hit 25 Necrotic Damage instead * Hit 2 - 11 Necrotic Damage, if critical hit 18 Necrotic Damage instead * Hit 3 - 18 Necrotic Damage, if critical hit 27 Necrotic Damage instead * Hit 4 - 12 Necrotic Damage, if critical hit 24 Necrotic Damage instead
Pushing himself up, spitting blood on the floor, Chan says "I must not fall..." as he regains some strength. He then looks to the gladiator in front of him sending another Toll.
Bonus action healing word: 7 + chalice 5 action Toll wis 14 or 15
This post has potentially manipulated dice roll results.
Wisdom Save: 17
Chan's toll sounds loudly in the constructs ear as the necrotic energy erodes at its form. Yuno's first strike isn't able to find purchase on the creature's tough skin, but her second strike appears about to land. Unfortunately, the gladiator lifts its shield and parries the blow to the side at the last second. This momentary distraction is all that is needed by Gogon as he leaps into action in a flurry of spear thrusts and ice-cold kicks. Only his first and last attack manage to purchase on the creature's body, but the necrotic energy sucks further life out of the creature and it appears to be weakening.
Continuing his assault on Chan, the gladiator lunges forward with his shield first, following up with more shield bashes and spear jabs as necessary to down the cleric.
Shield Bash Attack: 8 Damage: 8 Strength Save (On Hit): 15
Spear Attack: 24 Damage: 8
Spear Attack: 23 Damage: 14
By some miracle, after being smashed to the ground with the first blow, Chan manages to roll out of the way of both of the follow-up stabs and is still alive, if barely, on the ground before the clay gladiator.
Sythm is up next! (Gogon has already queued, but Chan and Yuno can queue!)
This post has potentially manipulated dice roll results.
(No, only when he starts his turn or enters it for the first time during a turn.)
Since the CG will most likely start their turn in the MB's AoE, they must succeed a DC 15 Con save or take 17 radiant damage, half on a successful save.
Sythm maintains his concentration on his spell as he imbues his fingernails with primal magic, causing them to sharpen and become acidic. "Wira, I know it's close, but try to burn that thing down!"
This post has potentially manipulated dice roll results.
((notifications are SHIT the last few days...))
Chan, again, slowly pushes himself to his feet, doing so his shield glows brightly, making himself a tougher target to it. Standing he again sends a Toll at the gladiator in front of him.
Bonus action: shield of faith... +2 AC = 20 action: Toll wis 14 or 14... :(
Sythm rends into the creature with his acidic fingernails causing a large chunk of the creature to simply melt off. Even in an unwieldy space, Wira also manages to strike the construct with a flaming pellet.
Wisdom Save: 6
Still unable to resist Chan's tolling, the creature wears down further and Chan takes a moment to bolster his own defenses as well. The creature turns, just in time to see Gogon launch another flurry of attacks at it (dealing 54 points of damage btw). Although he manages to parry the second spear strike with his shield, the construct is slammed with the other three strikes and falls to its knees. Yuno's first rapier joins the barrage of attacks on the creature as she stabs into it, but it is still standing. Barely.
However, as the creature lifts it's spear to make a strike, the radiant moonlight from the ceiling pulses brilliantly once and the creature crumbles to the ground in a pile of dust.
(OOC: Wouldn't survive even if it made the save on Moonbeam... although it was VERY close)
You all feel a tugging sensation as you are jerked down to the next floor. The flaming floor.
This post has potentially manipulated dice roll results.
If any of you choose to turn around, you would see a familiar grinning gnome behind you with a cleaned out shop table. "Nice to see you all again! Whaddya need?"
The sign behind his table reads:
Weapons and Armor (Price Varies) Healing Potions (Price Varies) Genetic Manipulation (150 Gold) Golden Gloves (100 Gold) Enchantment of the Wind (400 Gold) Skill Increase (750 Gold) Magic Retention (1,000 Gold)
Black Market: Inspiration (10 Gold) Mystery Toughness (100 Gold)
In front of you, however, three doors appear.
20 ; 15 ; 27
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The door on the left has a singular potion bottle with a swirling purple potion. The door has a faint glow. The door in the center has a brilliantly glowing bowl with some kind of crusher inside. It appears to be some kind of mortar and pestle. The door on the right has an ordinary sack of golden coins with a faint glow.
Doors (Left to Right):
Potions Brilliant Glow Gold
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Let's see..." Sythm doffs his armour, putting it on the counter. "If I give you this, will it be enough for a wooden shield, as well as hide armour? I had to wear this metallic thing for far too long."
Boomer nods and hands you both requested items while sweeping the studded leather off the counter towards him. He then pulls out two gold pieces and flips them both to you, "With some gold to spare."
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon quickly jogged up to the table, grinning almost eagerly.
"Ol' chap!" he said in greeting, before lowering his voice. "Just the usual inspiration for me, and that 'mystery toughness' to try it out." As he placed out the coins, the halfling thought for a second. "Also, I don't seem to recall you selling spell components, but...?" The question mark at the end of his statement was pretty clear.
(( Gogon turns over 110gp for the black market items. ))
Boomer clears his throat before pulling out his banjo and strumming a quick starting note. "That halfling's on fire... That halfling's on fire-re" Boomer goes on to perform an extraordinary rendition of This Girl is on Fire by Alicia Keys (with a few minor edits). At the end of it, you all feel inspired and ready to tackle these next rooms even if they are literally on fire.
You each gain 11 Temporary Hit Points (This works for up to 6 Creatures, so Wira can benefit from this too) Gogon additionally gains a d8 Inspiration Dice
Answering Gogon's question, Boomer adds, "I believe I do have spell components." Reaching under his counter, he looks up at the ceiling in thought before he nods once in confirmation, "Yep! I have spell components."
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Chan, still looking rather rough, whispers a small prayer to himself and gains some strength. He then goes up to the counter and asks, "Boomer, tell me about the 'skill increase' please. I'm rather curious and don't remember asking last time."
"Ah!" He says, his voice full of marvel, "That is a small bit of magic that will give you a permanent but minor boost to one of your skills. It can be something that you are already good at, or something that you have never tried before. It is also one of the few boons that you can purchase multiple times."
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon grinned even more broadly at the acknowledgement of spell components. "Hopefully you have a diamond worth about 300 gold. That's what I'm looking for."
(( Queued ))
Seeing Chan fall, Gogon hesitated, if only for a second. "No, the best way you can help is to stop this thing!" he thought to himself as he resumed his assault.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(I imagine Chan might use his warding flare, so I'll break Sythm's actions into two cases. Also, I now see that I didn't prepare Healing Word. I know why I chose not to do it, but it may have been a mistake. Sorry Chan.)
Case 1: Chan uses his Wadring Flare, causing an attack to miss, and remains conscious:
"Wira, move out of the way!" Sythm calls and begins to prepare a spell. Holding the wand forward, he calls: "May the light of the moon burn through the stone and clay that make you!" And part of the room is suddenly filled with faint light. It doesn't seem to do anything, as Sythm is restraining himself, waiting to unleash the full power of the spell the moment Wira leaves the area.
Wira runs between his legs, and as the spell is cast behind her, she circles around the group and stands in the space between Gogon and Yuno, blocking the path of the construct in case it wants to run away. Then, she faints an attack at the CG, hoping to catch its attention and allow Yuno to deal a powerful blow from behind.
Case 2: Either way, Chan ended his turn unconscious:
Sythm whips the wand around, ending with its end towards the construct. Suddenly, an olive-green beam shoots from it, hitting the enemy. The construct is compelled to believe he is a rat, will he manage to resist?
If the construct fails to resist and becomes a rat, Sythm runs above him (rat is tiny, Sythm is medium. Thus, he can move through his space) and stands next to Chan.
Varielky
(OOC: @kev; not sure which attack you are applying this to, but for simplicity's sake, I am going to say that you use it on the last attack to cancel the advantage from being prone, causing the attack roll (10+7) to miss and leaving you with 2 HP but prone on the ground.)
Sythm commands Wira to run around Yuno and completely cage the construct in as he summons a brilliant flash of light from the ceiling down upon the construct.
Con Save: 21
Chan is up next! (Gogon and Yuno (although Yuno can reroll an attack for advantage if she would like) are already queued)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno's turn edits:
Yuno in her queued turn said she was moving to S18 but since Syth went before her and Moonbeamed, she would stay where she is instead of moving (Her accurate/current position: T19)
Reroll One attack with advantage: Rerolling 2nd attack: 8 (original roll) Adv: 22 Dmg: 9+3+2 = 14
(( Queued ))
The halfling pushed himself. He lunged with the spear, then again, then got even closer in with his strikes, trying his hardest to end the fight before things got worse. "Fall, bastard!" he yelled as he repeatedly attacked.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Pushing himself up, spitting blood on the floor, Chan says "I must not fall..." as he regains some strength. He then looks to the gladiator in front of him sending another Toll.
Bonus action healing word: 7 + chalice 5
action Toll wis 14 or 15
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Wisdom Save: 17
Chan's toll sounds loudly in the constructs ear as the necrotic energy erodes at its form. Yuno's first strike isn't able to find purchase on the creature's tough skin, but her second strike appears about to land. Unfortunately, the gladiator lifts its shield and parries the blow to the side at the last second. This momentary distraction is all that is needed by Gogon as he leaps into action in a flurry of spear thrusts and ice-cold kicks. Only his first and last attack manage to purchase on the creature's body, but the necrotic energy sucks further life out of the creature and it appears to be weakening.
Continuing his assault on Chan, the gladiator lunges forward with his shield first, following up with more shield bashes and spear jabs as necessary to down the cleric.
Shield Bash Attack: 8 Damage: 8
Strength Save (On Hit): 15
Spear Attack: 24 Damage: 8
Spear Attack: 23 Damage: 14
By some miracle, after being smashed to the ground with the first blow, Chan manages to roll out of the way of both of the follow-up stabs and is still alive, if barely, on the ground before the clay gladiator.
Sythm is up next! (Gogon has already queued, but Chan and Yuno can queue!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno shouts as she continues her 1-2 attacks with her rapier, "Stand still you pottery class reject! Now I remember why fighting you was a pain!"
Also since the Gladiator ended its turn in moon beam, shouldn't it take moon beam damage again (CON for half)
Rapier: 10 Dmg: 10 + 3
BA Rapier: 19 Dmg: 14 + 1
+Sneak Attack On... First attack: 1
(No, only when he starts his turn or enters it for the first time during a turn.)
Since the CG will most likely start their turn in the MB's AoE, they must succeed a DC 15 Con save or take 17 radiant damage, half on a successful save.
Sythm maintains his concentration on his spell as he imbues his fingernails with primal magic, causing them to sharpen and become acidic. "Wira, I know it's close, but try to burn that thing down!"
Varielky
((notifications are SHIT the last few days...))
Chan, again, slowly pushes himself to his feet, doing so his shield glows brightly, making himself a tougher target to it. Standing he again sends a Toll at the gladiator in front of him.
Bonus action: shield of faith... +2 AC = 20
action: Toll wis 14 or 14... :(
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Sythm rends into the creature with his acidic fingernails causing a large chunk of the creature to simply melt off. Even in an unwieldy space, Wira also manages to strike the construct with a flaming pellet.
Wisdom Save: 6
Still unable to resist Chan's tolling, the creature wears down further and Chan takes a moment to bolster his own defenses as well. The creature turns, just in time to see Gogon launch another flurry of attacks at it (dealing 54 points of damage btw). Although he manages to parry the second spear strike with his shield, the construct is slammed with the other three strikes and falls to its knees. Yuno's first rapier joins the barrage of attacks on the creature as she stabs into it, but it is still standing. Barely.
However, as the creature lifts it's spear to make a strike, the radiant moonlight from the ceiling pulses brilliantly once and the creature crumbles to the ground in a pile of dust.
(OOC: Wouldn't survive even if it made the save on Moonbeam... although it was VERY close)
You all feel a tugging sensation as you are jerked down to the next floor. The flaming floor.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
If any of you choose to turn around, you would see a familiar grinning gnome behind you with a cleaned out shop table. "Nice to see you all again! Whaddya need?"
The sign behind his table reads:
Weapons and Armor (Price Varies)
Healing Potions (Price Varies)
Genetic Manipulation (150 Gold)
Golden Gloves (100 Gold)Enchantment of the Wind (400 Gold)
Skill Increase (750 Gold)
Magic Retention (1,000 Gold)
Black Market:
Inspiration (10 Gold)
Mystery Toughness (100 Gold)
In front of you, however, three doors appear.
20 ; 15 ; 27
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The door on the left has a singular potion bottle with a swirling purple potion. The door has a faint glow. The door in the center has a brilliantly glowing bowl with some kind of crusher inside. It appears to be some kind of mortar and pestle. The door on the right has an ordinary sack of golden coins with a faint glow.
Doors (Left to Right):
Potions
Brilliant Glow
Gold
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Let's see..." Sythm doffs his armour, putting it on the counter. "If I give you this, will it be enough for a wooden shield, as well as hide armour? I had to wear this metallic thing for far too long."
Varielky
Boomer nods and hands you both requested items while sweeping the studded leather off the counter towards him. He then pulls out two gold pieces and flips them both to you, "With some gold to spare."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon quickly jogged up to the table, grinning almost eagerly.
"Ol' chap!" he said in greeting, before lowering his voice. "Just the usual inspiration for me, and that 'mystery toughness' to try it out." As he placed out the coins, the halfling thought for a second. "Also, I don't seem to recall you selling spell components, but...?" The question mark at the end of his statement was pretty clear.
(( Gogon turns over 110gp for the black market items. ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Boomer clears his throat before pulling out his banjo and strumming a quick starting note. "That halfling's on fire... That halfling's on fire-re" Boomer goes on to perform an extraordinary rendition of This Girl is on Fire by Alicia Keys (with a few minor edits). At the end of it, you all feel inspired and ready to tackle these next rooms even if they are literally on fire.
You each gain 11 Temporary Hit Points (This works for up to 6 Creatures, so Wira can benefit from this too)
Gogon additionally gains a d8 Inspiration Dice
Answering Gogon's question, Boomer adds, "I believe I do have spell components." Reaching under his counter, he looks up at the ceiling in thought before he nods once in confirmation, "Yep! I have spell components."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Chan, still looking rather rough, whispers a small prayer to himself and gains some strength. He then goes up to the counter and asks, "Boomer, tell me about the 'skill increase' please. I'm rather curious and don't remember asking last time."
healing word - 16 (incl chalice)
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Ah!" He says, his voice full of marvel, "That is a small bit of magic that will give you a permanent but minor boost to one of your skills. It can be something that you are already good at, or something that you have never tried before. It is also one of the few boons that you can purchase multiple times."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon grinned even more broadly at the acknowledgement of spell components. "Hopefully you have a diamond worth about 300 gold. That's what I'm looking for."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf