(( Apparently I'm going to need to separate the Necrotic Damage rolls from the others. Too many dice? ))
Spear Thrust 1 hit - plus Necrotic: Unable to parse dice roll. Spear Thrust 2 hit - plus Necrotic: Unable to parse dice roll. Spinning Jump Kick hit - plus Necrotic: 19 Sweeping Low Kick hit - plus Necrotic: 10 Spear Thrust 3 hit - plus Necrotic: 27
(( *sigh* One more time, redoing code to address criticals properly... ))
Spear Thrust 1 hit - plus Necrotic Damage: 9, 31 if critical Spear Thrust 2 hit - plus Necrotic Damage: 16, 28 if critical Spinning Jump Kick hit - plus Necrotic Damage: 12, 30 if critical Sweeping Low Kick hit - plus Necrotic Damage: 17, 24 if critical Spear Thrust 3 hit - plus Necrotic Damage: 17, 30 if critical
This post has potentially manipulated dice roll results.
Wisdom Save: 3
The creature's face turns from a snarl into one of shock as it feels its entire body tense up and paralyzes. Its eyes widen as both Yuno and Gogon slink forward and begin their assault.
(OOC: I just doubled all of the dice that were rolled by Yuno because both of the attacks hit anyway. However, some of Gogon's attacks missed and I am having a little trouble trying to decipher all of the rolls, so @Rod if you could just reroll your entire turn in a new post, I would appreciate it.)
This post has potentially manipulated dice roll results.
The halfling snorted, looking over his paralyzed opponent. "Sacrifice us? We'll see about that!" He maneuvered toward the figure, determined to beat him down quickly, and rapidly became a blur of spear thrusts and kicks.
(( Unarmed attacks will do Fire Damage, and all hits will add damage from the Blood Fury Tattoo. Also, as he's paralyzed, I'll add advantage and make each hit a crit.))
MOVE: To T-10 ACTION: Two attacks * Spear Thrust 1, Attack: 28, Magical Piercing Damage:12 * Spear Thrust 2, Attack: 20, Magical Piercing Damage:11 BONUS: Will use Flurry of Blows for two unarmed attacks * Spinning Jump Kick, Attack: 26, Fire Damage:7 * Sweeping Low Kick, Attack: 23, Fire Damage:11
(OOC: Oooookay. So this guy was dead by the second hit... That was the scariest hold person that I have seen... The poor man failed one save and didn't get a second chance.)
As Gogon steps forward to the paralyzed opponent, he manages to kill the human with his first two blows as he drains the energy from the creature. However, the creature appears to be resisting the necrotic energy drains partially.
(OOC: Only 23 Necrotic Damage is done so Gogon only heals for 23 HP, but I think that is enough to get him back to full anyway.)
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"'Sacrifice us.' Pfft!" said Gogon indignantly, sticking his tongue out at the human as he disappeared. He then turned to the items that appeared, and whistled.
Yuno looks at the pillars and says, "Oh shiny! Yoink!" She picks up the shiny warhammer, Duskcrusher. Aesthetically, the weapon would probably suit a paladin of justice and righteousness rather than a blood thirsty serial killer but she doesn't care. She just cares about using it to smack people around.
This post has potentially manipulated dice roll results.
Taking the warhammer, Yuno and the others prepare themselves for the inevitable three doors that appear in front of them.
10 ; 43
The door on the left has an image of a dagger that is not glowing at all. The door in the center has the red glowing sack of coins and the door on the right also has a sack of coins, but without the glow.
Entering the Red door, you are each quickly teleported to a different location around the room. In the center of the room, is the same hefty clay gladiator wielding a spear and a shield.
This post has potentially manipulated dice roll results.
"Let's gang up on him and beat him up!" Yuno circles around the Clay gladiator (T19) to surround it with the help of the others. She makes a thrust towards its back and tries to bash its head with the hilt of her other rapier.
Gogon grinned and nodded at Yuno's call. "We must be relentless," he said, half to himself, as he rushed into position and became a whirlwind of spear thrusts and kicks.
(( Unarmed attacks do Cold Damage, each hit will use a charge from the Blood Fury Tattoo ))
MOVE: To U-18 ACTION: Two attacks * Spear Thrust 1, Attack: 28, Magical Piercing Damage:10 * Spear Thrust 2, Attack: 13, Magical Piercing Damage:16 BONUS: Will use Flurry of Blows for two unarmed attacks * Roundhouse Kick, Attack: 17, Cold Damage:10 * Side Kick, Attack: 22, Cold Damage:7 REACTION: * If Gogon gets damaged, Rod of Retribution - DC 13 DEX Save or take 11 Lightning Damage (5 damage on success) TATTOO DAMAGE: * Hit 1 - 12 Necrotic Damage, if critical hit 25 Necrotic Damage instead * Hit 2 - 13 Necrotic Damage, if critical hit 27 Necrotic Damage instead * Hit 3 - 13 Necrotic Damage, if critical hit 26 Necrotic Damage instead * Hit 4 - 10 Necrotic Damage, if critical hit 29 Necrotic Damage instead
This post has potentially manipulated dice roll results.
Chan holds up his shield as it starts to glow as it's done many times before. But instead of the shape of an archer appearing, you see a chalice. He then prepares to send a Toll at the enemy once it's been hit.
bonus action - wild shape; chalice action - ready Toll for once it's hit. wis 14 or 15
This post has potentially manipulated dice roll results.
Gogon's first attack seems about to land, but the gladiator parries it out of the way at the last second with its spear. Gogon's second spear strike and second kick, however, manage to connect and knock chunks of clay off. With this Chan releases his toll in the direction of the gladiator as he also activates a healing aura around him with a symbol on his shield. Yuno's strikes both manage to knock more clay loose.
The gladiator turns to those that have surrounded it, but its piercing eyes hone in on Chan. Leaning forward he attempts to slam his shield into the aasimar. Fortunately, Chan manages to keep his balance so the gladiator slams the shield into him again. The second time, the shield manages to knock Chan to the ground and the gladiator follows up with its spear.
Wisdom Save: 19
Shield Bash Attack: 12 Damage: 9 Strength Save (On Hit): 2
Shield Bash Attack: 24 Damage: 13 Strength Save (On Hit): 18
Spear Attack: 26 Damage: 10
Chan is knocked unconscious (pending reactions...).
Sythm is up next! (Although the party may queue their turns!)
(( Apparently I'm going to need to separate the Necrotic Damage rolls from the others. Too many dice? ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( *sigh* One more time, redoing code to address criticals properly... ))
Spear Thrust 1 hit - plus Necrotic Damage: 9, 31 if critical
Spear Thrust 2 hit - plus Necrotic Damage: 16, 28 if critical
Spinning Jump Kick hit - plus Necrotic Damage: 12, 30 if critical
Sweeping Low Kick hit - plus Necrotic Damage: 17, 24 if critical
Spear Thrust 3 hit - plus Necrotic Damage: 17, 30 if critical
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Chan looks to the humanoid and simply says, "Stop" as a faint magic light glows from his hands.
wis 14 hold person
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Wisdom Save: 3
The creature's face turns from a snarl into one of shock as it feels its entire body tense up and paralyzes. Its eyes widen as both Yuno and Gogon slink forward and begin their assault.
(OOC: I just doubled all of the dice that were rolled by Yuno because both of the attacks hit anyway. However, some of Gogon's attacks missed and I am having a little trouble trying to decipher all of the rolls, so @Rod if you could just reroll your entire turn in a new post, I would appreciate it.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
As both of Yuno's blades jam into his collarbone, they elicit sharp screams from the humanoid and he almost collapses to his knees from the pain.
Gogon (rerolls) is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The halfling snorted, looking over his paralyzed opponent. "Sacrifice us? We'll see about that!" He maneuvered toward the figure, determined to beat him down quickly, and rapidly became a blur of spear thrusts and kicks.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(OOC: Oooookay. So this guy was dead by the second hit... That was the scariest hold person that I have seen... The poor man failed one save and didn't get a second chance.)
As Gogon steps forward to the paralyzed opponent, he manages to kill the human with his first two blows as he drains the energy from the creature. However, the creature appears to be resisting the necrotic energy drains partially.
(OOC: Only 23 Necrotic Damage is done so Gogon only heals for 23 HP, but I think that is enough to get him back to full anyway.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Five pillars rise up from the ground.
1
73 ; 42 ; 96 ; 46 ; 89
3 ; 68 ; 77 ; 40 ; 79
25 ; 5 ; 2 ; 8
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The pillars present: Spear, +3 ; Greatclub, +2 ; Dagger, +3 ; Duskcrusher ; Beads of Force (8 Beads)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"'Sacrifice us.' Pfft!" said Gogon indignantly, sticking his tongue out at the human as he disappeared. He then turned to the items that appeared, and whistled.
"Now those are items worth the battle!"
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Yuno looks at the pillars and says, "Oh shiny! Yoink!" She picks up the shiny warhammer, Duskcrusher. Aesthetically, the weapon would probably suit a paladin of justice and righteousness rather than a blood thirsty serial killer but she doesn't care. She just cares about using it to smack people around.
Taking the warhammer, Yuno and the others prepare themselves for the inevitable three doors that appear in front of them.
10 ; 43
The door on the left has an image of a dagger that is not glowing at all. The door in the center has the red glowing sack of coins and the door on the right also has a sack of coins, but without the glow.
Doors (Left to Right):
No Glow
Red Coins
Coins
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm walks forward and pushes the door with the red glow open, allowing the others to pass before him.
Varielky | Werhann
Entering the Red door, you are each quickly teleported to a different location around the room. In the center of the room, is the same hefty clay gladiator wielding a spear and a shield.
(Battle-Map)
Initiative:
Clay Gladiator: 9
Yuno: 9
Gogon: 16
Chan: 18
Sythm: 3
Chan is up first! (Although Gogon and Yuno may queue their turns!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Let's gang up on him and beat him up!" Yuno circles around the Clay gladiator (T19) to surround it with the help of the others. She makes a thrust towards its back and tries to bash its head with the hilt of her other rapier.
Rapier: 9 Dmg: 7 + 1
BA Rapier: 7 Dmg: 4 + 1
+ Sneak Attack 2
On first attack.
(( Queued ))
Gogon grinned and nodded at Yuno's call. "We must be relentless," he said, half to himself, as he rushed into position and became a whirlwind of spear thrusts and kicks.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Redoing damage from spear thrusts, this is for if they were NOT critical hits ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Chan holds up his shield as it starts to glow as it's done many times before. But instead of the shape of an archer appearing, you see a chalice. He then prepares to send a Toll at the enemy once it's been hit.
bonus action - wild shape; chalice
action - ready Toll for once it's hit. wis 14 or 15
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Gogon's first attack seems about to land, but the gladiator parries it out of the way at the last second with its spear. Gogon's second spear strike and second kick, however, manage to connect and knock chunks of clay off. With this Chan releases his toll in the direction of the gladiator as he also activates a healing aura around him with a symbol on his shield. Yuno's strikes both manage to knock more clay loose.
The gladiator turns to those that have surrounded it, but its piercing eyes hone in on Chan. Leaning forward he attempts to slam his shield into the aasimar. Fortunately, Chan manages to keep his balance so the gladiator slams the shield into him again. The second time, the shield manages to knock Chan to the ground and the gladiator follows up with its spear.
Wisdom Save: 19
Shield Bash Attack: 12 Damage: 9
Strength Save (On Hit): 2
Shield Bash Attack: 24 Damage: 13
Strength Save (On Hit): 18
Spear Attack: 26 Damage: 10
Chan is knocked unconscious (pending reactions...).
Sythm is up next! (Although the party may queue their turns!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Seeing that her rapiers are doing a good enough job denting the thing, she decides to keep it up and not switch to the shiny new warhammer.
She maneuvers around the construct (S18), She launches into a 1-2 attack with her rapiers, trying to break off even more of the construct
Rapier: 24 Dmg: 10 + 1
BA Rapier: 24 Dmg: 5 + 3
+Sneak attack on... 2nd attack: 2