The door on the far left has an image of a single potion bottle with a strong red swirling liquid inside. The door in the center (but on the left side of the mirror) has an image of a sack of gold that is glowing faintly, and the door on the right side has an image of a flail that is glowing brightly.
Doors (Left to Right):
Potions Gold Bright Glow
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
As the group steps through the door on the far right, they enter another room with a long mirror down the center. There doesn't appear to be anything on the right-hand side of the mirror, but the left side of the mirror has a single woman who stands tall in the back of the area. At first, the group is given pause, but after the woman gives out a hiss and bares her sharp fangs for all to see, it is clear this was meant to be a fight.
(You may all reposition up to 10 feet away from the door for free)
Yuno is up first! (Normally I would be alright with queuing... but this is my first time running a monster in PbP that has legendary actions and this can get confusing very quickly, so if you will just post on your turn, I'd really appreciate it. Again, I know it will be a little slower, but just for this first time I'd really appreciate it.)
This post has potentially manipulated dice roll results.
Yuno Repositions to S13
Yuno draws her weapons in sync with the vampire's claws and fangs and rushes down toward it, laughing like a maniac. (Move to S9) She goes into a frenzy of slashes and smashes on the vampire.
(OOC: It's actually 90 even... That is truly terrifying.)
The vampire screeches loudly in pain as Yuno's strikes all connect. She manages to resist the girl's rapier a bit, but the rest of the attacks connect fully, and the radiant energy of Duskcrusher sears her skin. In retaliation, the vampire lashes out against Yuno, attempting to grab the girl (1 Legendary Action).
Unarmed Strike 26: On a hit, Yuno is Grappled.
The vampire manages to grab Yuno, and even though she is in pain, a sinister grin creeps across her face.
This post has potentially manipulated dice roll results.
"Not so fast!"yelled Gogon as he raced to flank the hissing woman, his eyes flashing blue. Skidding to a stop, he spun into a low kick, then planted his fist on the ground, knuckles-down, bracing to thrust both feet to a low double-kick. Quickly retracting into a crouch, he then leapt into a two spear thrusts, eager to finish the fight quickly.
(( All unarmed attacks will do Cold Damage. First unarmed hit that lands adds Necrotic Damage. ))
MOVE: To Q-9 BONUS: Uses Flurry of Blows for two unarmed attacks * Low Sweep Kick, Attack: 19 + 3, Cold Damage: 5 * Low Double-Kick, Attack: 20 + 3, Cold Damage: 8 ACTION: Two spear thrusts * Spear Thrust One, Attack: 15 + 4, Damage: 10 * Spear Thrust Two, Attack: 12 + 3, Damage: 6 REACTION: If the woman injures Gogon, Rod of Retribution - DC 13 DEX Save or take 6 Lightning Damage (3 damage on success.)
Necrotic Damage for first unarmed attack that hits: Unable to parse dice roll. (if it was critical, add 18 damage)
This post has potentially manipulated dice roll results.
(OOC: I am just going to use the first roll in each of the sequences which means all of the attacks hit... It's no big deal.)
The vampire hisses up at Gogon as the halfling unleashes a flurry of blows upon her. She cries out in pain as the cold kicks and spear thrusts connect, but the necrotic energy from the tattoo seems to be absorbed partially by the vampire. As Gogon finishes his attack, the vampire sinks her fangs into Yuno (2 Legendary Actions).
Bite Attack: 18 Damage: 7 Necrotic Damage: 13 (Yuno's Max HP is reduced by this amount)
This post has potentially manipulated dice roll results.
Yuno is knocked out by this attack and the vampire grins menacingly at Gogon, "Come on friend. You don't want to hurt me."
Using Charm
Gogon Wisdom Save: 15
The vampire targets one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn’t under the vampire’s control, it takes the vampire’s requests or actions in the most favorable way it can, and it is a willing target for the vampire’s bite attack. (@Rod; Treat this as Gogon would...)
The vampire's legendary actions are also restored as it backs up from the others. Putting Gogon in between herself and Sythm and Chan.
Chan's healing energy revives Yuno, and she comes back to consciousness in the vampire's arms. The vampire hisses and sinks her fangs into the little girl again (2 Legendary Actions) as Chan's flame burns at her flesh.
Bite Attack: 12 Damage: 8 Necrotic Damage: 12 (Yuno's Max HP is reduced by this amount)
Even from within the vampire's arms, Yuno manages to twist and avoid the fangs.
This post has potentially manipulated dice roll results.
Sythm moves to a better position, raises his arm and three motes of fire kindle in the air above it. "Burn!" He calls, and the three shoot towards the enemy. Then, he calls to Wira: "Burn her down, then get close in case someone falls again!"
As Yuno picks up the hilt of the blade and summons the sword, she takes a few practice swings with the radiant weapon and three doors appear in front of the party.
25 ; 12 ; 36
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The leftmost door has a brightly glowing image of a shield on it, the central door has the image of a faintly glowing bed on it, and the rightmost door has a softly glowing sack of golden coins.
Doors (Left to Right):
Bright Glow Short Rest Coins
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Entering the room, Yuno is quite confident that she is hidden from whatever creature is in the room, however, the creature also appears to be hidden from Yuno. The rest of the group is teleported in after her, and they too cannot see anything except for ominous darkness in the corner. Even those with the ability to see in the dark normally are having trouble seeing through this darkness and everyone can hear a clicking sound coming from within the darkness.
(You may all reposition up to 10 feet away from the door for free - Yuno needs to be in a place where she has some form of cover (from the mirror) in relation to the darkness in order to take advantage of her stealth roll (there is no darkness on edges of this floor like there was on floor 1))
As Yuno picks up the belt, three more doors appear before the group.
66 ; 35 ; 87
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The door on the far left has an image of a single potion bottle with a strong red swirling liquid inside. The door in the center (but on the left side of the mirror) has an image of a sack of gold that is glowing faintly, and the door on the right side has an image of a flail that is glowing brightly.
Doors (Left to Right):
Potions
Gold
Bright Glow
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
As the group steps through the door on the far right, they enter another room with a long mirror down the center. There doesn't appear to be anything on the right-hand side of the mirror, but the left side of the mirror has a single woman who stands tall in the back of the area. At first, the group is given pause, but after the woman gives out a hiss and bares her sharp fangs for all to see, it is clear this was meant to be a fight.
(You may all reposition up to 10 feet away from the door for free)
(Battle-Map)
Initiative:
V: 17
Gogon: 18
Yuno: 23
Sythm: 3
Chan: 15
Yuno is up first! (Normally I would be alright with queuing... but this is my first time running a monster in PbP that has legendary actions and this can get confusing very quickly, so if you will just post on your turn, I'd really appreciate it. Again, I know it will be a little slower, but just for this first time I'd really appreciate it.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno Repositions to S13
Yuno draws her weapons in sync with the vampire's claws and fangs and rushes down toward it, laughing like a maniac. (Move to S9) She goes into a frenzy of slashes and smashes on the vampire.
Dusk Crusher: 22 Dmg: 16 + 4 Radiant
Dusk Crusher: 30 Dmg: 10 + 1 Radiant
BA Rapier: 12 Dmg: 8 + 3 Pierce
Action surge!
Dusk Crusher: 20 Dmg: 11 + 1 Radiant
Dusk Crusher: 13 Dmg: 14 + 3 Radiant
EDIT:
Vampire is undead so the Dusk Crusher does extra 1d8 radiant damage to it.
1: 6
2: 1
3: 4
4: 1
((Holy shit. Unless something happens to block some of these attacks, this is like 90 damage in a single turn))
(OOC: It's actually 90 even... That is truly terrifying.)
The vampire screeches loudly in pain as Yuno's strikes all connect. She manages to resist the girl's rapier a bit, but the rest of the attacks connect fully, and the radiant energy of Duskcrusher sears her skin. In retaliation, the vampire lashes out against Yuno, attempting to grab the girl (1 Legendary Action).
Unarmed Strike 26: On a hit, Yuno is Grappled.
The vampire manages to grab Yuno, and even though she is in pain, a sinister grin creeps across her face.
Gogon is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Not so fast!" yelled Gogon as he raced to flank the hissing woman, his eyes flashing blue. Skidding to a stop, he spun into a low kick, then planted his fist on the ground, knuckles-down, bracing to thrust both feet to a low double-kick. Quickly retracting into a crouch, he then leapt into a two spear thrusts, eager to finish the fight quickly.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Accidentally left disadvantage on the attack rolls; DM, please adjudicate as you see fit.
Also, that first roll for Necrotic Damage didn't show, so: 20 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(OOC: I am just going to use the first roll in each of the sequences which means all of the attacks hit... It's no big deal.)
The vampire hisses up at Gogon as the halfling unleashes a flurry of blows upon her. She cries out in pain as the cold kicks and spear thrusts connect, but the necrotic energy from the tattoo seems to be absorbed partially by the vampire. As Gogon finishes his attack, the vampire sinks her fangs into Yuno (2 Legendary Actions).
Bite Attack: 18 Damage: 7 Necrotic Damage: 13 (Yuno's Max HP is reduced by this amount)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno is knocked out by this attack and the vampire grins menacingly at Gogon, "Come on friend. You don't want to hurt me."
Using Charm
Gogon Wisdom Save: 15
The vampire's legendary actions are also restored as it backs up from the others. Putting Gogon in between herself and Sythm and Chan.
Chan is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Looking to Yuno Chan calls out, "Get up!" granting her 6 hp. He then conjures a flame in his hand and tosses it at the Vampire.
produce flame: Attack: 13 Damage: 7
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Chan's healing energy revives Yuno, and she comes back to consciousness in the vampire's arms. The vampire hisses and sinks her fangs into the little girl again (2 Legendary Actions) as Chan's flame burns at her flesh.
Bite Attack: 12 Damage: 8 Necrotic Damage: 12 (Yuno's Max HP is reduced by this amount)
Even from within the vampire's arms, Yuno manages to twist and avoid the fangs.
Sythm is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm moves to a better position, raises his arm and three motes of fire kindle in the air above it. "Burn!" He calls, and the three shoot towards the enemy. Then, he calls to Wira: "Burn her down, then get close in case someone falls again!"
Varielky
The vampire screeches in pain as she is struck down by Sythm's flame blasts. She collapses to the ground and disappears into a pile of dust.
9
15 ; 19 ; 85 ; 13 ; 8 ; 44 ; 8
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
75 ; 68 ; 73 ; 77 ; 88
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
7 pillars rise from the ground.
The pillars present ; Halberd of Certain Death ; Sun Blade ; Greatsword, +3 ; Mace of Terror ; Javelin, +2 ; Greatclub, +3 ; Staff of Striking
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno walks over and picks up the Sun Blade. She swings it around a bit.
As Yuno picks up the hilt of the blade and summons the sword, she takes a few practice swings with the radiant weapon and three doors appear in front of the party.
25 ; 12 ; 36
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The leftmost door has a brightly glowing image of a shield on it, the central door has the image of a faintly glowing bed on it, and the rightmost door has a softly glowing sack of golden coins.
Doors (Left to Right):
Bright Glow
Short Rest
Coins
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno decides to try and be stealthy this time and opens the door marked with a bed.
Stealth this time: 24
Entering the room, Yuno is quite confident that she is hidden from whatever creature is in the room, however, the creature also appears to be hidden from Yuno. The rest of the group is teleported in after her, and they too cannot see anything except for ominous darkness in the corner. Even those with the ability to see in the dark normally are having trouble seeing through this darkness and everyone can hear a clicking sound coming from within the darkness.
(You may all reposition up to 10 feet away from the door for free - Yuno needs to be in a place where she has some form of cover (from the mirror) in relation to the darkness in order to take advantage of her stealth roll (there is no darkness on edges of this floor like there was on floor 1))
(Battle-Map)
Initiative:
Glabrezu: 7
Yuno: 20
Gogon: 15
Chan: 17
Sythm: 10
Gogon is up first!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”