Chan looks around and checks his own flesh to make sure the curse is gone. Feeling surprisingly healthy, if not still reeling from the thought of a mummy barreling straight at him, he walks up to Boomer and says “I think I need to stay protected... Have you got scale mail and a shield?” Then looking to the gloves asks “And just out of curiosity... how much are those?”
"Hmmmmm..." he says as he rummages through a bag, "I believe I have at least one more set of scale mail and I know I have a shield somewhere." He pulls out a suit of scale mail and a towering wooden shield that looks to be reinforced around the edge with some kind of steel. "Scale mail's 50 GP and the shield is another 10. Total is 60 GP!" as he says this, he waits for you to hand him the money and then pushes the items to you and sits back in his chair having gotten each of you your equipment. Responding to Chan's question, he gestures to the sign which reads 'Golden Gloves (100 GP).'
As he is sitting, he pulls a banjo off of his back and begins strumming a slow tune while waiting for you to choose your next room.
26 ; 77
The door on the left has an ordinary suit of studded leather armor with no glow, the door in the middle is the same red door with a sack of coins on it and the door on the right has an image of a bed with a medium glow to it.
Doors (Left to Right): No Glow Red Gold Short Rest
Fitting the armor on he feels much more ready for the tasks at hand. He then asks “And those gloves... Have you only one set? Or would they help for each of us to wear? Also... where did your shop come from? Will you be restocking with more powerful items as we progress?”
"I'm not 100% sure how the gloves work, but I'm pretty sure if any of you are wearing them then they work and I don't think it helps to have multiple pairs. As far as having stuff in stock, the voice-only gave me one pair so I can't even sell you more as of now. I've been here for a long time buddy. The voice has been keeping me on some sort of demiplane after I couldn't get past the first level and he just brought me back now and told me to do what I did before I was brought here. I don't know any more than you, but coin is coin. The voice also said that he'd give some interesting stuff as you guys got better, but I've got no clue what kinds of things he has planned. As far as equipment goes, the voice didn't give me anything magical if that's what you're asking." As he finishes rambling, he takes a deep breath and then gets up and leans in close to Chan before whispering, "The boss doesn't know this, but I still have a few tricks up my sleeve and I might be able to give you guys an edge in your first few fights if you want. For a price of course." He pulls back and gives you a wink.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Not having heard Boomer's offer of "an edge," Gogon examined the doors. "Yeah, we don't need another rest, and we've already got our armor. I'd say middle door as well."
Nodding Chan says “Well, hopefully we’ll be seeing you again, and with more treasure on both sides.”He then takes the group 100g that he’d stashed away, grabs the gloves from the counter, and puts them on, casting light on them for flair. As they light the room he says “Ah! That reminds me. Have you got a bag of ball bearings?”
Assuming he does, he hands over the coin from his stash for the ball bearings, cast’s light on a handful of them, putting them into his pocket, and nods to the group that the middle door sounds fine.
(OOC: Light ends if you cast it again... so you would only be able to cast it once)
As Boomer tosses you the bag of ball bearings and the glove he calls out to the rest of the group, "My offer still stands and any of y'all can take me up on it. Just let me know if you need to buy some inspiration," he says with a wink. "Good luck with this run! Hopefully, I don't have to see you again..."
(OOC: I am going to wait until Sythm rolls stealth to post the room, but it will also give any of y'all a chance to check out the 'black market' of the shop XD...)
"Well," Boomer says leaning in close to Gogon, "I have some latent musical talents and although the voice hasn't directly authorized it, I wouldn't mind providing y'all with a little bit of a boost for a small sum. I am rooting for you guys after all." He thinks for a moment before he offers, "How does 10 GP sound?"
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The halfling blinked. He was trying to save up, but the deal was too good to pass. "Sure!" he said quickly, handing over the coins as he chuckled. "Let's see how good your singing is!"
As if not wanting to miss out, he saluted the merchant before spinning on his heel and hurrying back toward the door.
As Gogon hands over the gold, Boomer glances over his shoulder nervously and quickly pockets the coins. As Gogon spins around, Boomer pulls his banjo out and begins to shred some chords and sing heavy metal lyrics in a high pitch squeaking voice.
"Do unto monsters as they have done unto you But what in the hell is this plane coming to? Blow the next room into nothingness Gogon's fist shall lay us to rest"
As the music reaches your ears, Gogon, your body begins to vibrate slightly as if struck by some amount of thunder. For a second you panic, having heard of a very dangerous high-level monk technique that creates lethal vibrations. Fortunately, after a moment, you identify these vibrations as something different and you find that you have an unnatural spring to your step and a smile on your face as the vibrations send positive energy rippling throughout your body. To the rest of the group, it appears that Gogon is vibrating very slightly and very quickly.
(OOC: Flavor text aside, Gogon has a 1d8 inspiration dice for the next 10 minutes (2-3 fights))
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Entering through the middle door, you sigh as you look and see the same room you have now fought four times. The four goblins with their two worg companions are there waiting for you as you crack your knuckles, ready your spells, slip into the shadows, draw your rapiers, and prepare for a showdown.
This post has potentially manipulated dice roll results.
Sythm walks through the shadows to the corner of the room, out of the Goblin's reach. (If he gets AoO at all, then it's a disadvantage for him.) He then loads a bolt into his new bow and releases it at the far goblin which didn't act yet. Lastly, he attempts to hide in the shadows again.
Sythm steps out of the shadows just long enough to release a bolt from his crossbow, impaling one of the goblins in the back of the room before slipping back into the darkness.
One of the worgs charges forward and goes to make a bite against the nearest target while yet another goblin jumps out of the shadows swinging its scimitar wildly (Bite against Yuno/Scimitar against Gogon).
Bite Attack: 14 Damage: 13
Scimitar Attack: 18 Damage: 5
Chan is up next!
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Tired of dealing with the same goblins, but still curious if they really are the same... “do they learn from us as we learn from them?”He ponders... Chan moves forward 2 steps to u12, holds his hand to the amulet at his neck as a brilliant flash of light emanates from him towards towards all the evil around.
Channel Divinity: Radiance of the Dawn
As an action, you can use Channel Divinity and present your holy symbol to dispel any magical darkness within 30 ft. Each hostile creature (that doesn't have total cover) within 30 ft. must make a CON saving throw (DC 13) or take 2d10 +2 radiant damage (half damage on success).
This post has potentially manipulated dice roll results.
(OOC: Not even going to roll for the goblins... Half damage kills them)
Worg 1: 5 Worg 2: 11
The closer worg manages to leap out of the way and avoid the brunt of the impact, although it does scar it. The farther worg, however, is caught completely off guard and almost completely incinerated by the attack barely holding on. Both of the nearby goblins and even the goblin in the back let out a shriek as their bodies turn to ash from the powerful blast of radiant energy.
This post has potentially manipulated dice roll results.
Yuno cackles madly as she watches the goblins incinerate. She turns around to face Chan and gives him a thumbs up. Then turning to the worg in front of her that tried and failed miserably to bite her, She says, "Tell me... have you ever seen anyone fight with two rapiers? It sounds weird but it is pretty effective!" She then lunges one of her rapiers into the worg's eye and then lunges again and the worg's mouth with the second rapier.
Rapier: 18 Dmg: 7 BA Rapier: 6 Dmg: 6
Extra sneak attack damage on the attack that hits; 5
If the worg goes down on first attack, Yuno will use her BA to Second Wind: 7 And then move to 10U, mostly to make sure a DM crit on the second worg's bite doesn't insta-kill Chan or Gorgon or someone else.
Yuno's first attack strikes true and the worg barks in pain as it collapses to the ground barely alive, but the collapsing throws Yuno off and her second attack goes wide over the worg's head.
Gogon is up next!
(OOC: I like how you guys are planning for me to crit now XD!)
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
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Chan looks around and checks his own flesh to make sure the curse is gone. Feeling surprisingly healthy, if not still reeling from the thought of a mummy barreling straight at him, he walks up to Boomer and says “I think I need to stay protected... Have you got scale mail and a shield?” Then looking to the gloves asks “And just out of curiosity... how much are those?”
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Hmmmmm..." he says as he rummages through a bag, "I believe I have at least one more set of scale mail and I know I have a shield somewhere." He pulls out a suit of scale mail and a towering wooden shield that looks to be reinforced around the edge with some kind of steel. "Scale mail's 50 GP and the shield is another 10. Total is 60 GP!" as he says this, he waits for you to hand him the money and then pushes the items to you and sits back in his chair having gotten each of you your equipment. Responding to Chan's question, he gestures to the sign which reads 'Golden Gloves (100 GP).'
As he is sitting, he pulls a banjo off of his back and begins strumming a slow tune while waiting for you to choose your next room.
26 ; 77
The door on the left has an ordinary suit of studded leather armor with no glow, the door in the middle is the same red door with a sack of coins on it and the door on the right has an image of a bed with a medium glow to it.
Doors (Left to Right):
No Glow
Red Gold
Short Rest
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fitting the armor on he feels much more ready for the tasks at hand. He then asks “And those gloves... Have you only one set? Or would they help for each of us to wear? Also... where did your shop come from? Will you be restocking with more powerful items as we progress?”
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"I'm not 100% sure how the gloves work, but I'm pretty sure if any of you are wearing them then they work and I don't think it helps to have multiple pairs. As far as having stuff in stock, the voice-only gave me one pair so I can't even sell you more as of now. I've been here for a long time buddy. The voice has been keeping me on some sort of demiplane after I couldn't get past the first level and he just brought me back now and told me to do what I did before I was brought here. I don't know any more than you, but coin is coin. The voice also said that he'd give some interesting stuff as you guys got better, but I've got no clue what kinds of things he has planned. As far as equipment goes, the voice didn't give me anything magical if that's what you're asking." As he finishes rambling, he takes a deep breath and then gets up and leans in close to Chan before whispering, "The boss doesn't know this, but I still have a few tricks up my sleeve and I might be able to give you guys an edge in your first few fights if you want. For a price of course." He pulls back and gives you a wink.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm pretends to take aim with his crossbow a few times. "Yup. That's it." He dons his armour and moves around a little. "I vote middle."
Varielky
Yuno says, "Let's see now... got armor, feeling rested. It's a no-brainer. Middle is the best door."
Not having heard Boomer's offer of "an edge," Gogon examined the doors. "Yeah, we don't need another rest, and we've already got our armor. I'd say middle door as well."
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Nodding Chan says “Well, hopefully we’ll be seeing you again, and with more treasure on both sides.” He then takes the group 100g that he’d stashed away, grabs the gloves from the counter, and puts them on, casting light on them for flair. As they light the room he says “Ah! That reminds me. Have you got a bag of ball bearings?”
Assuming he does, he hands over the coin from his stash for the ball bearings, cast’s light on a handful of them, putting them into his pocket, and nods to the group that the middle door sounds fine.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(OOC: Light ends if you cast it again... so you would only be able to cast it once)
As Boomer tosses you the bag of ball bearings and the glove he calls out to the rest of the group, "My offer still stands and any of y'all can take me up on it. Just let me know if you need to buy some inspiration," he says with a wink. "Good luck with this run! Hopefully, I don't have to see you again..."
(OOC: I am going to wait until Sythm rolls stealth to post the room, but it will also give any of y'all a chance to check out the 'black market' of the shop XD...)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon jogged back to Boomer's table quickly. "What's this inspiration you're offering?" he asked with a mischevious grin.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
"Well," Boomer says leaning in close to Gogon, "I have some latent musical talents and although the voice hasn't directly authorized it, I wouldn't mind providing y'all with a little bit of a boost for a small sum. I am rooting for you guys after all." He thinks for a moment before he offers, "How does 10 GP sound?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The halfling blinked. He was trying to save up, but the deal was too good to pass. "Sure!" he said quickly, handing over the coins as he chuckled. "Let's see how good your singing is!"
As if not wanting to miss out, he saluted the merchant before spinning on his heel and hurrying back toward the door.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As Gogon hands over the gold, Boomer glances over his shoulder nervously and quickly pockets the coins. As Gogon spins around, Boomer pulls his banjo out and begins to shred some chords and sing heavy metal lyrics in a high pitch squeaking voice.
"Do unto monsters as they have done unto you
But what in the hell is this plane coming to?
Blow the next room into nothingness
Gogon's fist shall lay us to rest"
(To the tune of War Pigs by Black Sabbath)
As the music reaches your ears, Gogon, your body begins to vibrate slightly as if struck by some amount of thunder. For a second you panic, having heard of a very dangerous high-level monk technique that creates lethal vibrations. Fortunately, after a moment, you identify these vibrations as something different and you find that you have an unnatural spring to your step and a smile on your face as the vibrations send positive energy rippling throughout your body. To the rest of the group, it appears that Gogon is vibrating very slightly and very quickly.
(OOC: Flavor text aside, Gogon has a 1d8 inspiration dice for the next 10 minutes (2-3 fights))
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Entering through the middle door, you sigh as you look and see the same room you have now fought four times. The four goblins with their two worg companions are there waiting for you as you crack your knuckles, ready your spells, slip into the shadows, draw your rapiers, and prepare for a showdown.
Stealth (Sythm): 17
(Sythm is hidden)
(Battle-Map)
Goblin 1 Stealth: 15
Goblin 2 Stealth: 25
Initiative:
Yuno: 9
Chan: 22
Gogon: 18
Sythm: 10
G1: 6
G2: 19
G3: 4
G4: 19
W1: 3
W2: 2
One of the goblins in the back is spry on their feet and quickly releases an arrow in the direction of (1) Yuno.
Shortbow Attack: 12 Damage: 8
The other goblin jumps out of the shadows and strikes Yuno from the shadows with its scimitar.
Scimitar Attack: 17 Damage: 7
Sythm is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm walks through the shadows to the corner of the room, out of the Goblin's reach. (If he gets AoO at all, then it's a disadvantage for him.) He then loads a bolt into his new bow and releases it at the far goblin which didn't act yet. Lastly, he attempts to hide in the shadows again.
Move to Q14
Attack G4 (Attack: 21 Damage: 10)
Bonus Action Hide (20)
Varielky
Sythm steps out of the shadows just long enough to release a bolt from his crossbow, impaling one of the goblins in the back of the room before slipping back into the darkness.
One of the worgs charges forward and goes to make a bite against the nearest target while yet another goblin jumps out of the shadows swinging its scimitar wildly (Bite against Yuno/Scimitar against Gogon).
Bite Attack: 14 Damage: 13
Scimitar Attack: 18 Damage: 5
Chan is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Tired of dealing with the same goblins, but still curious if they really are the same... “do they learn from us as we learn from them?” He ponders... Chan moves forward 2 steps to u12, holds his hand to the amulet at his neck as a brilliant flash of light emanates from him towards towards all the evil around.
As an action, you can use Channel Divinity and present your holy symbol to dispel any magical darkness within 30 ft. Each hostile creature (that doesn't have total cover) within 30 ft. must make a CON saving throw (DC 13) or take 2d10 +2 radiant damage (half damage on success).
Dmg roll here: 10
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(OOC: Not even going to roll for the goblins... Half damage kills them)
Worg 1: 5
Worg 2: 11
The closer worg manages to leap out of the way and avoid the brunt of the impact, although it does scar it. The farther worg, however, is caught completely off guard and almost completely incinerated by the attack barely holding on. Both of the nearby goblins and even the goblin in the back let out a shriek as their bodies turn to ash from the powerful blast of radiant energy.
Yuno is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno cackles madly as she watches the goblins incinerate. She turns around to face Chan and gives him a thumbs up. Then turning to the worg in front of her that tried and failed miserably to bite her, She says, "Tell me... have you ever seen anyone fight with two rapiers? It sounds weird but it is pretty effective!" She then lunges one of her rapiers into the worg's eye and then lunges again and the worg's mouth with the second rapier.
Rapier: 18 Dmg: 7
BA Rapier: 6 Dmg: 6
Extra sneak attack damage on the attack that hits; 5
If the worg goes down on first attack, Yuno will use her BA to Second Wind: 7
And then move to 10U, mostly to make sure a DM crit on the second worg's bite doesn't insta-kill Chan or Gorgon or someone else.
Yuno's first attack strikes true and the worg barks in pain as it collapses to the ground barely alive, but the collapsing throws Yuno off and her second attack goes wide over the worg's head.
Gogon is up next!
(OOC: I like how you guys are planning for me to crit now XD!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”