Yuno hops to one side to dodge the bite. She finds herself facing towards the cobra. Perfect she lunges at its eye from the side with her burning rapier. She then brings the tip of her second rapier down on the cobra's head from above, attempting to break it off.
Flame Rapier Vs Cobra1: 18 Dmg: 10 + 3 + 9 Fire BA Rapier VS Cobra1: 25 Dmg: 9 + 4
Sneak attack on 2nd attack. Sneak Attack damage (With Crit): 5 Extra Crit damage for BA Rapier: 2 + 3
Yuno's flaming rapier cuts through the injured cobra like butter and the cobra sparks one more time but collapses to the ground dead. She turns and lands what should have been a devastating blow against the second snake, but it seems to resist the impact and coils up for a moment before lunging out against her with another bite.
Bite Attack: 13 Damage: 6
Yuno parries the bite with her off-hand rapier and the snake recoils.
This post has potentially manipulated dice roll results.
The halfling stood to his feet, realizing he'd been downed yet again. Annoyed, he looked around toward the last snake, and grit his teeth. His eyes flashed red as he dropped his spear and ran toward the snake. With a "Ki-yaaaah!" and a jump, he lit up into a whirlwind of fiery motes as he executed a spinning front kick, followed by a mid-air backfist and finally a falling tiger-fist strike.
MOVE: To S-9 - All attacks this turn will be Fire Damage ACTION: Unarmed strike to snake - Attack: 22, Fire Damage:6 BONUS: Using Flurry of Blows - 1st bonus unarmed strike - Attack: 11, Fire Damage: 7 - 2nd bonus unarmed strike - Attack: 14, Fire Damage: 8 REACTION: Opportunity attack will be a side kick - Attack: 11, Fire Damage: 6
All of the attacks hit, and the snake is left singed and beginning to melt. It is not completely melted yet and it is still alive, but it is severely injured.
Sythm's bolt pierces the metallic snake's eye, and although the attack seems to be partially resisted, the half-melted snake can put up no further resistance and collapses to the ground. As it disappears into a puff of smoke, you all begin to feel a lot more refreshed and mostly back up to full strength.
You each gain the benefits of a long rest.
With your enemies defeated and your rest earned, two large metallic doors appear in front of you.
66 ; 46
The door on the right holds a single potion bottle, glowing with a bright golden sheen. The door on the left, is showing the image of a very faintly glowing battle-ax. "Choose your fate!"
(OOC: Congrats guys! This run is going very well for y'all!)
Sythm approaches the left door, about to stealth in. "Ah, what's the point?" He asks. "All metallic, no place to hide... nothing like the trees and bushes of the last time. I miss the forest..." He then pushes the door open, without even bothering to stealth in.
Fully refreshed and ready to go, Sythm pushes himself into the next room he finds himself standing oddly close to a large metallic suit of armor with a pointed and glistening helmet. Unlike the other suits of armor that he has fought, this one seems to have a much greater concentration of magical energy, and the armor appears to be much more refined. As you enter the room, the armor raises its longsword and the metal on its arms begins to whine as it rubs against each other.
(You may reposition up to 10 feet for free. The enemy is unusually close to the door in this room so I have started you each outside the room. You may move yourself onto any of the highlighted squares.)
This post has potentially manipulated dice roll results.
Sythm walks right in and as he sees the armour he takes some distance. He stands there and takes aim as the armour moves its hands, then unleashes the bolt.
Sythm's bolt slams into the helmet of the armor and although it leaves a dent, it doesn't appear to be fully effective. The horror turns to face Sythm with its piercing red eyes and prepares its assault.
(OOC: I am waiting for everyone to mark down their positions before the creature takes its turn.)
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
The creature, recognizing that Sythm will be dangerous if left alone, steps inside of Yuno's flank and exits Gogon's melee range in order to close in on both Sythm and Chan. From there, it makes two long sweeping attacks against Sythm with its longsword.
This post has potentially manipulated dice roll results.
(Queuing up!)
"Not today scrap-bucket!" Yuno says as she thrusts her flaming rapier into the constructs face. She hops back after the first strike and then builds momentum as she aims her rapier straight at the armor's chest, trying to punch a hole right through.
Flaming Rapier: 20 Dmg: 9 + 2 + 8 Fire BA Rapier: 19 Dmg: 7 + 4
+ Sneak Attack on whichever attack hits: 3
((OOC: I actually ran this monster before so I know it's going to be a long battle. High AC + Spell Resistance + Immunity to 3 spells the DM chooses is going to make for one hell of a tanky opponent. At least its damage output is pathetic compared to other CR4s. Then again the DM did say he'd change up the monsters to keep the surprise up.))
HECK YEAH! Flame Rapier Crit! Extra Crit damage: 3 + 2 + 4 + 9 Fire
Take 38 damage. No resistance because weapon is magic (Again, unless DM changed the monster stat block) .
This post has potentially manipulated dice roll results.
Gogon's mouth opened in indignation as the armor turned away and headed toward Sythm. "Hey, I'm fighting you!" he yelled as his eyes flashed purple and he threw an oddly-sizzling punch at its back.
Chan, now face-to-face with the suit of armor, is hoping to save his spells, so waits until a companion does damage, and then attempts his signature Toll.
Irritated, Gogon charged at the magical armor. He didn't bother with a battle cry--the thing wouldn't respond to him, anyway. Instead, he focused on his annoyance and kept his elemental charge going as jumped into a double-kick. Upon landing, he threw a palm strike at the construct. The ground beneath him sizzled in spots as droplets of acid erupted from his strikes, sending an acrid smoke into the air.
MOVE: From V-13 to U-13 - All attacks this turn will be Acid Damage ACTION: Unarmed strike - Attack: 13, Acid Damage:5 BONUS: Using Flurry of Blows - 1st bonus unarmed strike - Attack: 8, Acid Damage: 6 - 2nd bonus unarmed strike - Attack: 15, Acid Damage: 6
This post has potentially manipulated dice roll results.
Using the distraction from everyone's attacks, Sythm jumps out of the suit of armour's reach and creates some distance between them, then shoots a bolt at it.
This post has potentially manipulated dice roll results.
Wisdom Save: 4
Although it appears that the Horror is succumbing to the bells, they do not appear to be doing any damage to the construct. However, Yuno's first rapier slides perfectly below the helmet of the creature, landing a devastating blow that sends metal shrieking as the construct whirls to face her. Gogon's attack as the creature is running away, and his entire flurry of attacks as he approaches the creature all seem to be absorbed by the armor and don't seem to actually be making their connection. The same fate befalls Sythm's bolt as he shoots while sprinting away from the creature. With that, the horror turns to the new greatest threat and swings its longsword twice at Yuno.
Yuno hops to one side to dodge the bite. She finds herself facing towards the cobra. Perfect she lunges at its eye from the side with her burning rapier. She then brings the tip of her second rapier down on the cobra's head from above, attempting to break it off.
Flame Rapier Vs Cobra1: 18 Dmg: 10 + 3 + 9 Fire
BA Rapier VS Cobra1: 25 Dmg: 9 + 4
Sneak attack on 2nd attack. Sneak Attack damage (With Crit): 5
Extra Crit damage for BA Rapier: 2 + 3
Yuno's flaming rapier cuts through the injured cobra like butter and the cobra sparks one more time but collapses to the ground dead. She turns and lands what should have been a devastating blow against the second snake, but it seems to resist the impact and coils up for a moment before lunging out against her with another bite.
Bite Attack: 13 Damage: 6
Yuno parries the bite with her off-hand rapier and the snake recoils.
Gogon is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The halfling stood to his feet, realizing he'd been downed yet again. Annoyed, he looked around toward the last snake, and grit his teeth. His eyes flashed red as he dropped his spear and ran toward the snake. With a "Ki-yaaaah!" and a jump, he lit up into a whirlwind of fiery motes as he executed a spinning front kick, followed by a mid-air backfist and finally a falling tiger-fist strike.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
All of the attacks hit, and the snake is left singed and beginning to melt. It is not completely melted yet and it is still alive, but it is severely injured.
Chan is up next! (Sythm can also post)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Seeing Yuno's devestating attack, Sythm aims towards the snake's eye where it seems to be more vulnerable.
Varielky | Werhann
Sythm's bolt pierces the metallic snake's eye, and although the attack seems to be partially resisted, the half-melted snake can put up no further resistance and collapses to the ground. As it disappears into a puff of smoke, you all begin to feel a lot more refreshed and mostly back up to full strength.
You each gain the benefits of a long rest.
With your enemies defeated and your rest earned, two large metallic doors appear in front of you.
66 ; 46
The door on the right holds a single potion bottle, glowing with a bright golden sheen. The door on the left, is showing the image of a very faintly glowing battle-ax. "Choose your fate!"
(OOC: Congrats guys! This run is going very well for y'all!)
Doors (Left to Right):
Faint Glow
Potions
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm approaches the left door, about to stealth in. "Ah, what's the point?" He asks. "All metallic, no place to hide... nothing like the trees and bushes of the last time. I miss the forest..." He then pushes the door open, without even bothering to stealth in.
Varielky | Werhann
Fully refreshed and ready to go, Sythm pushes himself into the next room he finds himself standing oddly close to a large metallic suit of armor with a pointed and glistening helmet. Unlike the other suits of armor that he has fought, this one seems to have a much greater concentration of magical energy, and the armor appears to be much more refined. As you enter the room, the armor raises its longsword and the metal on its arms begins to whine as it rubs against each other.
(Battle-Map)
(You may reposition up to 10 feet for free. The enemy is unusually close to the door in this room so I have started you each outside the room. You may move yourself onto any of the highlighted squares.)
Initiative:
Helmed Horror: 18
Sythm: 24
Chan: 17
Gogon: 5
Yuno: 7
Sythm is up first!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm walks right in and as he sees the armour he takes some distance. He stands there and takes aim as the armour moves its hands, then unleashes the bolt.
Varielky | Werhann
Sythm's bolt slams into the helmet of the armor and although it leaves a dent, it doesn't appear to be fully effective. The horror turns to face Sythm with its piercing red eyes and prepares its assault.
(OOC: I am waiting for everyone to mark down their positions before the creature takes its turn.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno runs right in and engages the armor in melee combat. Starting Position: T12
(( Gogon positions at V-13 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
The creature, recognizing that Sythm will be dangerous if left alone, steps inside of Yuno's flank and exits Gogon's melee range in order to close in on both Sythm and Chan. From there, it makes two long sweeping attacks against Sythm with its longsword.
Longsword Attack: 23 Damage: 6
Longsword Attack: 10 Damage: 10
Only the first strike manages to land on Sythm, as he deftly dodges the second blow.
(OOC: Gogon can roll an attack of opportunity against the construct.)
Chan is up next! (Although you may all queue your turns.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
(Queuing up!)
"Not today scrap-bucket!" Yuno says as she thrusts her flaming rapier into the constructs face. She hops back after the first strike and then builds momentum as she aims her rapier straight at the armor's chest, trying to punch a hole right through.
Flaming Rapier: 20 Dmg: 9 + 2 + 8 Fire
BA Rapier: 19 Dmg: 7 + 4
+ Sneak Attack on whichever attack hits: 3
((OOC: I actually ran this monster before so I know it's going to be a long battle. High AC + Spell Resistance + Immunity to 3 spells the DM chooses is going to make for one hell of a tanky opponent. At least its damage output is pathetic compared to other CR4s. Then again the DM did say he'd change up the monsters to keep the surprise up.))
HECK YEAH! Flame Rapier Crit!
Extra Crit damage: 3 + 2 + 4 + 9 Fire
Take 38 damage. No resistance because weapon is magic (Again, unless DM changed the monster stat block) .
(OOC: WOW! That was an amazing hit!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon's mouth opened in indignation as the armor turned away and headed toward Sythm. "Hey, I'm fighting you!" he yelled as his eyes flashed purple and he threw an oddly-sizzling punch at its back.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Chan, now face-to-face with the suit of armor, is hoping to save his spells, so waits until a companion does damage, and then attempts his signature Toll.
wis 13 or 3
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(Queuing)
Irritated, Gogon charged at the magical armor. He didn't bother with a battle cry--the thing wouldn't respond to him, anyway. Instead, he focused on his annoyance and kept his elemental charge going as jumped into a double-kick. Upon landing, he threw a palm strike at the construct. The ground beneath him sizzled in spots as droplets of acid erupted from his strikes, sending an acrid smoke into the air.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Using the distraction from everyone's attacks, Sythm jumps out of the suit of armour's reach and creates some distance between them, then shoots a bolt at it.
Varielky | Werhann
Wisdom Save: 4
Although it appears that the Horror is succumbing to the bells, they do not appear to be doing any damage to the construct. However, Yuno's first rapier slides perfectly below the helmet of the creature, landing a devastating blow that sends metal shrieking as the construct whirls to face her. Gogon's attack as the creature is running away, and his entire flurry of attacks as he approaches the creature all seem to be absorbed by the armor and don't seem to actually be making their connection. The same fate befalls Sythm's bolt as he shoots while sprinting away from the creature. With that, the horror turns to the new greatest threat and swings its longsword twice at Yuno.
Longsword Attack: 19 Damage: 11
Longsword Attack: 24 Damage: 6
Yuno manages to duck out of the way of the first attack, and parry the second blow with her rapier before preparing for an assault of her own.
Chan is up next! (Although you may all queue your turns!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”