This post has potentially manipulated dice roll results.
Char first looses a star bolt against the closest snake, he then moves a big closer and off to the side and pulls out one of his new wands, the one sparkling with electricity, carefully aims it, and looses a flash towards both creatures.
star bolt at closer one before getting into range - Attack: 10 Damage: 10 by getting somewhere between U and T13 I think I should be able to get an angle that would allow lightning bolt to hit both snakes, while missing yuno. dex dc 15 or 26 (half on a save)
Chan lets a lightning bolt off at the pair of snakes, aiming carefully to avoid catching Yuno in the crossfire. Following up with a starry bolt, the injured snake collapses to the ground in a pile of scraps. Meanwhile, Gogon and Yuno converge on the remaining snake. Caught between spear thrusts and rapier jabs, the construct starts to spark. Four large blasts of flame later and the snake melts into a pile of molten metal before disappearing.
(OOC: All of the attacks hit... It was waaay more damage than necessary so I didn't bother to count.)
As Sythm's vines disappear, you all feel refreshed and immediately gain the benefits of a long rest.
Three doors also appear before you.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
3 ; 10
22 ; 13
The door on the left has an oddly familiar-looking, brightly glowing, flaming rapier and the door on the right has an ordinary suit of chainmail armor with no glow. Meanwhile, as always, the door in the center has a red glowing sack of coins.
"We should see what else we can find before we continue." Chan says, heading towards the moderately brightly glowing door, though pausing to ensure the others agree before opening it.
Though it is hasted, Sythm uses the refreshing feeling to also refresh his magical abilities. A few different ones were needed. (Preparing new spells...) Once he's done, he nods to the others. "I'm ready."
As you enter the room, the booming voice says, "The greater the reward, the greater the challenge." Inside the room, you see, not one, but 5 drakes flying about 10 feet off of the ground, with their heads almost touching the ceiling. Their copper skin glinting and reflecting light back and forth off of the metallic scraps in the corners, they say in draconic, "You have invaded our nest."
As the party enters the room and does their best to spread out, three of the wyrmlings pounce. Repositioning and then opening their mouths, a cone of yellow gas is exhaled by each of them. By surrounding the party and using their breath weapons from different angles, each party member is covered by at least one of the cones.
(OOC: I used the Cone creation rules from Xanathar's to create the cones. Let me know if y'all have questions.)
As the gas passes over the party, a wave of lethargy starts to crawl over them.
On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.
Chan is up next!
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Chan moves to V12 and holds up his shield as a blinding light flashes from it; his team just barely shielding their eyes. He then takes a deep breath, attempting to overcome the gas.
Action: Radiance of the Dawn - CON DC 14 or 16, half on a save. CON save: 6
This post has potentially manipulated dice roll results.
Con Save 1: 21 Con Save 2: 6 Con Save 3: 5 Con Save 4: 16 Con Save 5: 4
Two of the nearer dragons catch the full brunt of the radiant blast, but the other three dragons manage to partially resist it. One of those dragons flaps its wings to come a little closer before spurting out a long stream of acid that catches, Gogon, Chan, and Wira.
Acid Damage: 15 (Half on Successful Save (DC 11: DEX)
Yuno doesn't quite understand the conversation in draconic but she decides to do what she does best: Kill things. She Holds her rapier up and then instead of stepping forward, steps back, making her way to the slowest of the dragons to try and get behind it and jam her rapiers into its back.
Move to: 11Q (Triggering AoO from CDW3)
Rapier Vs CDW1: 19 Dmg: 11 + 1 BA Rapier Vs CDW1: 13 Dmg: 7 + 3
As Yuno backs away from the dragon in front of her, it snaps at her in futility. Meanwhile, she jams her rapiers into the only dragon that hasn't acted yet and while one of her strikes glances off of its scales (attack #2), the other two pierce its hide and it collapses to the ground before disappearing entirely. The other dragons howl out in draconic, "NO! You will pay for that little girl!"
Gogon is up next! (Sythm can queue as well now!)
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Char first looses a star bolt against the closest snake, he then moves a big closer and off to the side and pulls out one of his new wands, the one sparkling with electricity, carefully aims it, and looses a flash towards both creatures.
star bolt at closer one before getting into range - Attack: 10 Damage: 10
by getting somewhere between U and T13 I think I should be able to get an angle that would allow lightning bolt to hit both snakes, while missing yuno. dex dc 15 or 26 (half on a save)
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(OOC: @Chan; For simplicity's sake, we are going to say that you shot from U13, but I see what you are saying about aiming.)
Dex Save IC1: 22
Dex Save IC2: 19
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Chan lets a lightning bolt off at the pair of snakes, aiming carefully to avoid catching Yuno in the crossfire. Following up with a starry bolt, the injured snake collapses to the ground in a pile of scraps. Meanwhile, Gogon and Yuno converge on the remaining snake. Caught between spear thrusts and rapier jabs, the construct starts to spark. Four large blasts of flame later and the snake melts into a pile of molten metal before disappearing.
(OOC: All of the attacks hit... It was waaay more damage than necessary so I didn't bother to count.)
As Sythm's vines disappear, you all feel refreshed and immediately gain the benefits of a long rest.
Three doors also appear before you.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
3 ; 10
22 ; 13
The door on the left has an oddly familiar-looking, brightly glowing, flaming rapier and the door on the right has an ordinary suit of chainmail armor with no glow. Meanwhile, as always, the door in the center has a red glowing sack of coins.
"Choose your fate."
Doors (Left to Right):
Moderate/Bright Glow
Red Coins
No Glow
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"We should see what else we can find before we continue." Chan says, heading towards the moderately brightly glowing door, though pausing to ensure the others agree before opening it.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Yuno cracks her knuckles and says, "I'm rested and lay the beat down on whatever is behind the big glowy door."
Though it is hasted, Sythm uses the refreshing feeling to also refresh his magical abilities. A few different ones were needed. (Preparing new spells...)
Once he's done, he nods to the others. "I'm ready."
Varielky
Gogon nods to Chan. "Let's do it."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As you enter the room, the booming voice says, "The greater the reward, the greater the challenge." Inside the room, you see, not one, but 5 drakes flying about 10 feet off of the ground, with their heads almost touching the ceiling. Their copper skin glinting and reflecting light back and forth off of the metallic scraps in the corners, they say in draconic, "You have invaded our nest."
(Battle-Map)
(You may reposition up to 10 feet away from the door for free)
Initiative:
CDW 1: 9
CDW 2: 15
CDW 3: 8
CDW 4: 17
CDW 5: 16
Yuno: 12
Gogon: 9
Chan: 21
Sythm: 21
Will wait for repositioning before starting with the monster's turns! (All feel free to post it!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Reposition to S13
Sythm stays put.
Varielky
(( Gogon repositions to U-12 ))
In response, the halfling monk grins and answers back in Draconic: "Indeed we have. And now you shall perish."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As the party enters the room and does their best to spread out, three of the wyrmlings pounce. Repositioning and then opening their mouths, a cone of yellow gas is exhaled by each of them. By surrounding the party and using their breath weapons from different angles, each party member is covered by at least one of the cones.
Con Saves (DC 11):
Gogon (CDW 3, CDW 4, and CDW 5)
Save: 19
Save: 10
Save: 8
Yuno (CDW 3 and CDW 4)
Save: 18
Save: 24
Sythm (CDW 3, CDW 4, and CDW 5)
Save: 17
Save: 4
Save: 21
Wira (CDW 4 and CDW 5)
Save: 20
Save: 8
Chan (CDW 4 and CDW 5)
Save: 16
Save: 6
(OOC: I used the Cone creation rules from Xanathar's to create the cones. Let me know if y'all have questions.)
As the gas passes over the party, a wave of lethargy starts to crawl over them.
On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.
Chan is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
(OOC: Note; Everyone except for Yuno is affected by the breath weapon.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Chan moves to V12 and holds up his shield as a blinding light flashes from it; his team just barely shielding their eyes. He then takes a deep breath, attempting to overcome the gas.
Action: Radiance of the Dawn - CON DC 14 or 16, half on a save.
CON save: 6
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Con Save 1: 21
Con Save 2: 6
Con Save 3: 5
Con Save 4: 16
Con Save 5: 4
Two of the nearer dragons catch the full brunt of the radiant blast, but the other three dragons manage to partially resist it. One of those dragons flaps its wings to come a little closer before spurting out a long stream of acid that catches, Gogon, Chan, and Wira.
Acid Damage: 15 (Half on Successful Save (DC 11: DEX)
Gogon Save: 18
Chan Save: 11
Wira Save: 5
Yuno and Gogon are up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno doesn't quite understand the conversation in draconic but she decides to do what she does best: Kill things. She Holds her rapier up and then instead of stepping forward, steps back, making her way to the slowest of the dragons to try and get behind it and jam her rapiers into its back.
Move to: 11Q (Triggering AoO from CDW3)
Rapier Vs CDW1: 19 Dmg: 11 + 1
BA Rapier Vs CDW1: 13 Dmg: 7 + 3
Action Surge!
Rapier Vs CDW1: 22 Dmg: 9 + 1
Opportunity Attack: 17 Damage: 7
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
As Yuno backs away from the dragon in front of her, it snaps at her in futility. Meanwhile, she jams her rapiers into the only dragon that hasn't acted yet and while one of her strikes glances off of its scales (attack #2), the other two pierce its hide and it collapses to the ground before disappearing entirely. The other dragons howl out in draconic, "NO! You will pay for that little girl!"
Gogon is up next! (Sythm can queue as well now!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon felt the gases start to slow him; he fought off the sharply rising concern. Now was NOT the time to panic!
Turning to the nearest drake, he growled, and simply flung his spear at the thing.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf