Trying to look jaunty with his new helm, Klaus notes that it grants him darkvision, in addition to breathing underwater and granting the ability to swim as fast as he can walk.
"I am the night! I am the deep!", Klaus growls triumphantly."Oh, yes..." he says, coming to his senses. "Keep the frog close enough for Gracy's knife or Zmeya's bite."
Kermit, no longer under the rule of the Frog King, stares at you all peacefully, wondering many things. One, what in the world are you guys saying, and two, what's gonna happen to me now? As a DM, Crispy wonders: where to?
Zmeya approaches Kermit, crouching down to meet him eye to eye. She definitely sympathized with the poor thing, and will try to establish a base line of communication. Being a Yuan-Ti, she can speak with animals related to snakes. It might not work, but it’s worth a shot. She attempts to tell him they do not intend to hurt him.
Behind a clump of tall grass and brightly flowering shrubs is a cave entrance at AREA D.
A cave entrance yawns thirty feet wide and fifteen feet high. The marshy ground turns to mud near the cave, and tracks from large creatures pass in and out. Inside the cave, the floor consists of thick mud, and you find it impossible to move at normal speed. The cave reaches a height of about forty feet. At the far side of the cave, a narrow stone pathway connects two arched entrances that lead deeper into the hillside, one in the northeast corner of the cave and the other in the southeast corner. A sudden movement in the mud is all the warning you get before you see six giant lizards eyeing you with hostile intent.
Gracy chuckles at Archie's attempt at subterfuge but decides to give the idea a try himself. Carefully positioning himself to keep the heavy hitters in the front line, the rogue calls out in a clear voice 'We mean no harm, and don't wish to fight.' He repeats himself in Common, Draconic, Elvish and Infernal, each time speaking clearly and letting his voice carry through the cave.
Zmeya cocks her head at Archibald. Did people speak like this? She’d need to learn. She adds some Abyssal Yuan-Ti into the mix. The meaning of Archibald’s message dawns on her, and she crouches, looking Kermit in the eye, and instructs him to the best of her ability to say the party comes in peace to whatever lizardfolk they come across.
This post has potentially manipulated dice roll results.
The giant lizards, being beasts, don't understand your words, and immediately do what they're trained to do. They attack intruders. Roll for initiative.
TIME TO GO TO WORK Lizard4(21)(AC12/HP19),Zmeya19, Hiramat, Lizard3(12)(AC12/HP19), Lizard5(9)(AC12/HP19), Wilhuh7 Lizard2(5)(AC12/HP19), Lizard6(5)(AC12/GP19), Klaus4, Lizard1(2)(AC12/HP19)
Lizard4 hisses and rushes at Zmeya! Bite Attack: 9 Damage: 3
TIME TO GO TO WORK Lizard4(21)(AC12/HP19),Zmeya19, Hiramat, Lizard3(12)(AC12/HP19), Lizard5(9)(AC12/HP19), Wilhuh7 Lizard2(5)(AC12/HP19), Lizard6(5)(AC12/GP19), Klaus4, Lizard1(2)(AC12/HP19)
Trying to look jaunty with his new helm, Klaus notes that it grants him darkvision, in addition to breathing underwater and granting the ability to swim as fast as he can walk.
"I am the night! I am the deep!", Klaus growls triumphantly."Oh, yes..." he says, coming to his senses. "Keep the frog close enough for Gracy's knife or Zmeya's bite."
Kermit, no longer under the rule of the Frog King, stares at you all peacefully, wondering many things. One, what in the world are you guys saying, and two, what's gonna happen to me now? As a DM, Crispy wonders: where to?
Listening to the cacophony of metal from Wilmot, Klaus and Hiramat, Gracy chuckles at the thought of sneaking up on anyone.
'Not much chance of this crew making it in quietly, but I suppose it doesn't hurt to try.'
Klaus studies the frog man:
Insight: 13
Kermit studies you back: 7
Zmeya approaches Kermit, crouching down to meet him eye to eye. She definitely sympathized with the poor thing, and will try to establish a base line of communication. Being a Yuan-Ti, she can speak with animals related to snakes. It might not work, but it’s worth a shot. She attempts to tell him they do not intend to hurt him.
Animal Handling? lol 16
Frog like comprehension lol: 12
Holy crap.
He understands.
Behind a clump of tall grass and brightly flowering shrubs is a cave entrance at AREA D.
A cave entrance yawns thirty feet wide and fifteen feet high. The marshy ground turns to mud near the cave, and tracks from large creatures pass in and out. Inside the cave, the floor consists of thick mud, and you find it impossible to move at normal speed. The cave reaches a height of about forty feet. At the far side of the cave, a narrow stone pathway connects two arched entrances that lead deeper into the hillside, one in the northeast corner of the cave and the other in the southeast corner. A sudden movement in the mud is all the warning you get before you see six giant lizards eyeing you with hostile intent.
Archibald whispers awkwardly “YmeaZay avehay oggyfray Alktay ootay emthey...”
Gracy chuckles at Archie's attempt at subterfuge but decides to give the idea a try himself. Carefully positioning himself to keep the heavy hitters in the front line, the rogue calls out in a clear voice 'We mean no harm, and don't wish to fight.' He repeats himself in Common, Draconic, Elvish and Infernal, each time speaking clearly and letting his voice carry through the cave.
Klaus even tries to translate into Primordial.
Hiramat can't add any more languages to the mix, he keeps his hand on his sword as he watches the standoff.
Zmeya cocks her head at Archibald. Did people speak like this? She’d need to learn. She adds some Abyssal Yuan-Ti into the mix. The meaning of Archibald’s message dawns on her, and she crouches, looking Kermit in the eye, and instructs him to the best of her ability to say the party comes in peace to whatever lizardfolk they come across.
The giant lizards, being beasts, don't understand your words, and immediately do what they're trained to do. They attack intruders. Roll for initiative.
Lizard1: 17
Lizard2: 8
Lizard3: 8
Lizard4: 10
Lizard5: 6
Lizard6: 10
Initiative! 19
Initiative 4
“Huh? Well, ok.”
Initiative: 18
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Hiramat pulls forth his sword, "time to go to work" he thinks to himself.
Initiative 14
TIME TO GO TO WORK
Lizard4(21)(AC12/HP19), Zmeya19, Hiramat, Lizard3(12)(AC12/HP19), Lizard5(9)(AC12/HP19), Wilhuh7 Lizard2(5)(AC12/HP19), Lizard6(5)(AC12/GP19), Klaus4, Lizard1(2)(AC12/HP19)
Lizard4 hisses and rushes at Zmeya!
Bite Attack: 9 Damage: 3
TIME TO GO TO WORK
Lizard4(21)(AC12/HP19), Zmeya19, Hiramat, Lizard3(12)(AC12/HP19), Lizard5(9)(AC12/HP19), Wilhuh7 Lizard2(5)(AC12/HP19), Lizard6(5)(AC12/GP19), Klaus4, Lizard1(2)(AC12/HP19)
(Mobile)
Lizards. Not lizardfolk, but they were biteable enough.
Zmeya nimbly dodges the attack, hissing back and giving it two quick jabs before biting down on the thing’s neck.
Attack 1 - 22 Damage: 5
Attack 2 - 16 Damage: 5
Attack 3 - 16 Damage: 4 + 6 Necrotic as Zmeya injects the thing with Yuan-Ti venom.
2 Ki remaining.