Successfully holding his tongue after seeing the stubborn cleric fall on her face, Sylyra takes the time to secure a piton in the wall, loop the rope through it, tie one end around his waist, and then rappel down smoothly (I hope).
At the bottom, he leaves the rope dangling from the piton and ignores any looks that might be coming from the rest of the party. "Where to now?" he asks airily.
Hex hisses at the sight of Cassyt's fall. She goes to help her up but Ola beats her to it. "You alright? Nothing broken, hopefully?" Seeing Ola healing Cassyt, Hex steps aside and lets them lead the way once again.
This post has potentially manipulated dice roll results.
OOC: Ola used 6/10 points of healing on Uragum, so she only has 4 remaining to give to Cassyt.
DM Screen:
8/10
Sylyra Athletics: 1OOC: ...what.
"Yes, I...I think I'm alright," Cassyt answers Hex, though she seems to be favoring one side, holding a pained shoulder. Ola's healing provides immediate relief and evokes a grateful smile, interrupted when Sylyra careens off of the statue, taking 7 bludgeoning damage and falling to the floor. His rope, having slipped from the piton, falls a second later beside him.
Hex cringed at the sudden sight and sound of Sylyra's fall, surprised as her attention was on Cassyt. "Ooft. We are not having good luck today, are we?" She goes to help him stand, brushing off any dust. "You alright?"
Uragum assists in picking people up and trying to right them. He looks up at the height they just fell and says, "Well that was truly an embarrassing start. I guess we press forward and hope it wraps around some where else where we can exit."
"Would not say that beginning as far off from any other,"calmly noted Ola. She glanced at Sylyra accessing the damage - lately it was him healing others but she could still summon more power to mend the wounds if that was needed.
Sylyra gets up, brushing himself off and batting away Hex's assistance. "I'm fine," he says rather rudely. He unties the useless rope, dropping it to the ground, and throws his long, blond hair out of his face, scowling. "Let's go," he says angrily, stomping off in whichever direction there is a way to go, heedless of whatever danger there might be.
Arnald picks up his rope and then inspects the door to the right, initially looking for anything of interest and then looking to see if there's a way to ensure it remains closed. Arnald doesn't want anyone sneaking up behind them.
Hex steps back with a laugh as Sylyra straightens himself up. Turning to Ola and Cassyt, Hex cocks her head to the side, "Through to the left then? Since it leads deeper into the catacombs."
"Seems reasonable." Ola nodded but waited for Arnald to secure the door (or make sure nothing is hiding behind it). The idea seemed so important in this dark and - she could freely admit - creepy place that she called out after the druid. "Sylyra? Could wait a second? There can be something behind that door too."
The door suddenly slams open as Arnald approaches it, and a humanoid form stumbles through. Barely raising its head, it shambles toward the party while three others quickly follow suit. The creatures are badly desiccated, with flaps of skin hanging ragged from some, while others are little more than bones.
Slam vs. Arnald: 17Damage: 6 Slam vs. Arnald: 23Damage: 5
Cassyt reacts quickly, reaching for an amulet beneath her shirt and holding it forward with a shout. Bright light shimmers into view above the first creature, descending upon it and sizzling into its skull, but it continues unabated toward Arnald. Two of the creatures fall upon him, attempting to drag him to the ground. The suddenness of the attack seems to be quickly overwhelming him.
The remaining zombies filter in through the doorway, advancing behind.
Round 1 Order: Cassyt Zombies Players <=====
Placement: Two zombies are engaged in melee combat with Arnald. Two zombies are advancing toward the party. All combatants are within movement range of one another.
Health: Arnald is lightly wounded. Sylyra is lightly wounded.
Sylyra sighs, tosses his head to get the hair out of his eyes, then makes a quick gesture with his outstretched hand. A flame appears within it, dancing, but not hurting him at all. He aims for the nearest zombie and hurls the flame at it.
This post has potentially manipulated dice roll results.
OOC: Botting Uragum for this round with a frostbite.
DM Screen:
20 14 25 17
9/22 21/22 23/26 16/16
Zombie CON Save: 22 Zombie DEX Save: 8
Slam vs. Ola: 19 Slam vs. Ola: 17 Slam vs. Ola: 13 Slam vs. Arnald: 19
Ola steps forward as Arnald tumbles back, stemming the tide of most of the zombies and slashing one across its body. The undead press on relentlessly, striking futilely against the paladin's armor. One follows Arnald through his tumble, forcing the fighter back on his heels. Sylyra, Cassyt, and Uragum send fire, light, and ice toward the creatures; Sylyra's is the only magic that affects the zombies, glancing past one of Ola's opponents. Hex places an arrow into the neck of another.
The door is shunted wide once more as two zombies lag behind, quickly approaching Ola.
Round 2 Order: Cassyt Zombies Players <=====
Placement: Three zombies are engaged in melee combat with Ola. One zombie is engaged in melee combat with Arnald. Two zombies are 10 feet past Ola. All combatants are within movement range of one another.
Health: One zombie fighting Ola is wounded. Two zombies fighting Ola are lightly wounded.
Arnald is lightly wounded. Sylyra is lightly wounded.
Successfully holding his tongue after seeing the stubborn cleric fall on her face, Sylyra takes the time to secure a piton in the wall, loop the rope through it, tie one end around his waist, and then rappel down smoothly (I hope).
At the bottom, he leaves the rope dangling from the piton and ignores any looks that might be coming from the rest of the party. "Where to now?" he asks airily.
Ola without even a sigh helps the cleric to stand up and shares the remaining healing light with her (remaining 6 points to Cassit)
Meili Liang Lvl 5 Monk
Dice
Hex hisses at the sight of Cassyt's fall. She goes to help her up but Ola beats her to it. "You alright? Nothing broken, hopefully?" Seeing Ola healing Cassyt, Hex steps aside and lets them lead the way once again.
OOC: Ola used 6/10 points of healing on Uragum, so she only has 4 remaining to give to Cassyt.
DM Screen:
8/10
Sylyra Athletics: 1 OOC: ...what.
"Yes, I...I think I'm alright," Cassyt answers Hex, though she seems to be favoring one side, holding a pained shoulder. Ola's healing provides immediate relief and evokes a grateful smile, interrupted when Sylyra careens off of the statue, taking 7 bludgeoning damage and falling to the floor. His rope, having slipped from the piton, falls a second later beside him.
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Hex cringed at the sudden sight and sound of Sylyra's fall, surprised as her attention was on Cassyt. "Ooft. We are not having good luck today, are we?" She goes to help him stand, brushing off any dust. "You alright?"
Uragum assists in picking people up and trying to right them. He looks up at the height they just fell and says, "Well that was truly an embarrassing start. I guess we press forward and hope it wraps around some where else where we can exit."
"Would not say that beginning as far off from any other," calmly noted Ola. She glanced at Sylyra accessing the damage - lately it was him healing others but she could still summon more power to mend the wounds if that was needed.
Meili Liang Lvl 5 Monk
Dice
Sylyra gets up, brushing himself off and batting away Hex's assistance. "I'm fine," he says rather rudely. He unties the useless rope, dropping it to the ground, and throws his long, blond hair out of his face, scowling. "Let's go," he says angrily, stomping off in whichever direction there is a way to go, heedless of whatever danger there might be.
Cassyt stifles a giggle, remaining close to Ola as the party reassembles.
OOC: Which way? As a reminder, there were two ways forward - a passage, and a closed door.
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Arnald picks up his rope and then inspects the door to the right, initially looking for anything of interest and then looking to see if there's a way to ensure it remains closed. Arnald doesn't want anyone sneaking up behind them.
Campaigns:
DM - Waterdeep Dragon Heist PbP
Hex steps back with a laugh as Sylyra straightens himself up. Turning to Ola and Cassyt, Hex cocks her head to the side, "Through to the left then? Since it leads deeper into the catacombs."
"Seems reasonable." Ola nodded but waited for Arnald to secure the door (or make sure nothing is hiding behind it). The idea seemed so important in this dark and - she could freely admit - creepy place that she called out after the druid. "Sylyra? Could wait a second? There can be something behind that door too."
Meili Liang Lvl 5 Monk
Dice
Sylyra stops and turns, but doesn't return. He looks at the blue elf impatiently.
The door suddenly slams open as Arnald approaches it, and a humanoid form stumbles through. Barely raising its head, it shambles toward the party while three others quickly follow suit. The creatures are badly desiccated, with flaps of skin hanging ragged from some, while others are little more than bones.
Initiative:
Arnald: 5
Hex: 8
Ola: 15
Sylyra: 19
Uragum: 9
Average: 12
Zombie: -1
Zombie: 9
Zombie: -1
Zombie: 13
Average: 14.5
Cassyt: 1
Zombie DEX Save: 18 Damage: 2
Slam vs. Arnald: 17 Damage: 6
Slam vs. Arnald: 23 Damage: 5
Cassyt reacts quickly, reaching for an amulet beneath her shirt and holding it forward with a shout. Bright light shimmers into view above the first creature, descending upon it and sizzling into its skull, but it continues unabated toward Arnald. Two of the creatures fall upon him, attempting to drag him to the ground. The suddenness of the attack seems to be quickly overwhelming him.
The remaining zombies filter in through the doorway, advancing behind.
Round 1 Order:
Cassyt
Zombies
Players <=====
Placement:
Two zombies are engaged in melee combat with Arnald.
Two zombies are advancing toward the party.
All combatants are within movement range of one another.
Health:
Arnald is lightly wounded.
Sylyra is lightly wounded.
Cassyt is lightly wounded.
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As Arnald is taken to the ground he attempts to turn the fall into a backwards acrobatic tumble. He then disengages and steps back.
Campaigns:
DM - Waterdeep Dragon Heist PbP
Ola tried to intercept zombies that were after Arnald.
Bonus Action: Shield of Faith
Longsword: Attack: 18 Damage: 3
Meili Liang Lvl 5 Monk
Dice
Sylyra sighs, tosses his head to get the hair out of his eyes, then makes a quick gesture with his outstretched hand. A flame appears within it, dancing, but not hurting him at all. He aims for the nearest zombie and hurls the flame at it.
produce flame: Attack: 10 Damage: 1 fire damage
Hex moves 10ft back, immediately whipping out her bow and shooting at zombie already injured by Cassyt,
Longbow Attack: 14 Damage: 4
OOC: Botting Uragum for this round with a frostbite.
DM Screen:
20
14
25
17
9/22
21/22
23/26
16/16
Zombie CON Save: 22
Zombie DEX Save: 8
Slam vs. Ola: 19
Slam vs. Ola: 17
Slam vs. Ola: 13
Slam vs. Arnald: 19
Ola steps forward as Arnald tumbles back, stemming the tide of most of the zombies and slashing one across its body. The undead press on relentlessly, striking futilely against the paladin's armor. One follows Arnald through his tumble, forcing the fighter back on his heels. Sylyra, Cassyt, and Uragum send fire, light, and ice toward the creatures; Sylyra's is the only magic that affects the zombies, glancing past one of Ola's opponents. Hex places an arrow into the neck of another.
The door is shunted wide once more as two zombies lag behind, quickly approaching Ola.
Round 2 Order:
Cassyt
Zombies
Players <=====
Placement:
Three zombies are engaged in melee combat with Ola.
One zombie is engaged in melee combat with Arnald.
Two zombies are 10 feet past Ola.
All combatants are within movement range of one another.
Health:
One zombie fighting Ola is wounded.
Two zombies fighting Ola are lightly wounded.
Arnald is lightly wounded.
Sylyra is lightly wounded.
Cassyt is lightly wounded.
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Good, she got the monster's attention. For now she just attacked the same zombie she managed to reach before: Attack: 10 Damage: 9
Meili Liang Lvl 5 Monk
Dice