Queanys quickly dismounts and helps let the people out of the bag. "Where did that monster even come from?" He is asking the people this as he helps them out, but he is also just wondering out loud.
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Queanys quickly dismounts and helps let the people out of the bag. "Where did that monster even come from?" He is asking the people this as he helps them out, but he is also just wondering out loud.
"Let's hope there aren't any more." Fragum dashes to the bag to see if there are any survivors. If he finds any, he tries to stabilize them.
Medicine Check: 10
(What do you mean by divide the xp among yourselves?)
“You got this here, i’ll look after the horses.” Runvial returns to the caravan to make sure the horse is calm and there is no problem there. He then parks the wagon somewhere closer by, on a safe spot of the road where we can see it, and help to clear the road if necessarily.
Fragum runs forward 30 ft.
(Is Fragum within 120 feet of the giant?)
If Fragum is within 120 feet of the giant
'"Die!"
For it seems Annam dropped you on your head!
Fragum takes out another Rapier, and lugs both of them at the giant.
Rapier 1: Attack: 13 Damage: 7
Rapier 2: Attack: 15 Damage: 11
If Fragum Isn't within 120 feet he uses his action to dash 30 ft closer for a total of 60 feet.
EDIT: Replace all Rapier with Javelin
When players get creative.
Rapiers or Javelins?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]I... I don't know what I've been thinking... Maybe lack of sleep? Javelins. I was even thinking about making sure to not accidentally write rapiers...
When players get creative.
Queany Initiative 22 Bravely charges at the giant nearly gutting it
Runvail Initiative 14 Causes a major the giant a major headache
Wyldfyre Initiative 10 the Giant tries to doge the attacks by Wyldfyre but cant move its girth quick enough
Azurre Initiative 10 hits the giant with such force it falls off the cliff
Fragum Initiative 9; Fragrum throws his Javelin that somewhat looks like a rapier😉 and hits once and then the other bounces off the monsters stomach
Hill Giant Initiative 6 Dead
The crisis is over almost as fast as it started unless you want to climb a 500 ft cliff your Javelins are lost
Anything you want to do here? Divide 1800xp amongst yourselves
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre will move to see if she can help any of the injured or dying.
When the caravan is getting ready to move, she will head to the wagon and climb aboard.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
There is the giant bag with people in it
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys quickly dismounts and helps let the people out of the bag. "Where did that monster even come from?" He is asking the people this as he helps them out, but he is also just wondering out loud.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Let's hope there aren't any more." Fragum dashes to the bag to see if there are any survivors. If he finds any, he tries to stabilize them.
Medicine Check: 10
(What do you mean by divide the xp among yourselves?)
When players get creative.
(OOC: There are 5 of us so 1800/5 = 360 XP each... I think that's what the DM meant...)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Azurre rushes to the aid of the bag people and offers healing, if needed.
“You got this here, i’ll look after the horses.” Runvial returns to the caravan to make sure the horse is calm and there is no problem there. He then parks the wagon somewhere closer by, on a safe spot of the road where we can see it, and help to clear the road if necessarily.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Roll a d100 if all the rolls are above 20 the people are alive but barely
You get to the blood soaked huge giant bag and open it up and......
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
73
(OOC: Whew! One down... Four to go! We can do this!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
37
That's 2 down
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Let’s hope....
19
oh no!
When players get creative.
Fragrum Roll me a d6
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
54
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]2
Is it bad? Is it good? 2...
When players get creative.
The man is dead but the woman is barely alive! Bodies of dead cows and other live stock are in the bag
You also find five potions of healing and one unidentifiable potion anyone have Identify or something?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
all see inside the bag
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please