As the sounds of Kat's footsteps recede, Torman becomes fidgety. After a time, he points a finger in her direction and speaks in a whisper. "What do you see?" he asks.
He relays whatever she says back to his companions.
This post has potentially manipulated dice roll results.
“I don’t like it. That would be ideal, to lead them to the orcs, but we can’t chance it. Let’s get these people out of here. Torman, are you ready?” Azzure readies himself, securing all of his gear. Then he goes over to each of the humans discovered, checking them for status, need for healing, their condition.
Medicine : 25
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Gryrig nods and steps close to the others, ready to teleport out. Just before the magic takes hold, he closes his eyes and starts fantasising about fame and glory, and imagines himself on a bright large stage in front of an adoring audience, singing of the group's deeds.
Having kept guard over the women and their babies for a while, Duncan puts away his sword and makes sure everyone is in physical contact for the teleportation.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
As the scroll unfurls, a rhythmic arcane chant can be heard. The view of the ancient cave system blurs out of view, replaced by an pictures' view of a town next to a cliff. The farm town, hay bails and scarecrows, guarding corn fields. The field you appear in, has a pattern in the shape of a circle columns of stone stand in various points around the circle engraved, with arcane symbols .
At a large tree a hundred feet away, a half elf, sits floating cross-legged a magpie sitting on his shoulder. Rudy looks asleep and Leosin Erlanthar is in the state of deep peaceful meditation, only to be disturbed by a ugly newborn infants hungry cry, then the other joins in, both howling at the world for food. Their mothers passed out and to weak to respond, with teet.
Torman clears his throat loudly, "Somebody..." he says, waving a finger at the women and babies, "...should do something about them. It's not, you know, really my specialty."
The adventure started out in Greenest where from a distance you saw a huge blue dragon situated in the moon lite attacking the town during that night you helped rescue manyfolks and dispatched or captured kobolds and cultist you found out belonged to the cult of the dragon at the end of the siege you yourself at second level fought a Half Blue Dragon named Langdedrosa but were soundly defeated but brought back by a Revivify Spell for your heroics for Langdedrosa challenged you guaranteeing the release of some captured prisioners You were sent by Governor Nighthill northward, to a cultist camp where you spied on the cultist and finding out where they were keeping some of the slaves Including a Monk named Leosin who to his understudy has been studying the Cult for months and would have valuable information you some how set the camp mercenaries against the Kobolds in the camp and rescued the monk and some of the prisoners Then you went back to the camp for a second time and found it mostly abandoned accept for the cave guarded by kobolds and ambush drakes the party in a non one on one combat this time defeated Langdedrosa the drakes cultist guarding a clutch of Dragon eggs which instead of destroying took to a nearby druid circle for safe keeping. Brought back some of the loot found in the cave to help Greenest recover (You have 500 gold to spend)
You've been traveling with some comrades in arms Cliff Hanger, Tristen Felrunner spying, tasked with trying to findout where the cult of the dragon are taking their spoils that they have been raiding small towns taking slaves and loot Leosinkeeps track of you time to time
sending a Mina bird as an animal messenger after a long trip going to Elturel , Baldersgate and Waterdeep you now find yourself on a trail moving through rocky terrain towards the Mere of men then more of a bog where a heavy fog settled in forcing the group to set up camp the next morning you find yourself lucky to be awake green dragon scales lay on the ground where your comrades once were, blood
The horses are also missing leaving only the wagon you were using as cover. Suddenly! the sound of trees breaking in the canopy of this small swamp can be heard. You watched stunned as an Airship smashes into the ground stopping not more than five foot of you
This is what Runvial relates to you hope this helps
(From Feb 2021, well before I joined the campaign - but the Bard character Wagner was here before. So, after the above summary, the party went in search of the Dragon Cult, eventually ended up at the Flying Castle, slew the dragon and others and caused it to crash into the ground. We then went to the Orc cave, rescued the two women and babies, and now seem to have encountered Leosin again.)
Gryrig Wagner recognises Rudy, the familiar who has served the party well and delivered the scroll. He then realises that the meditating Elf is none other than Leosin, who has been keeping track of them and is occasionallly in touch. He approaches the half-elf, and calls out
"Leosin! Now, this is a surprise. We should thank you for that scroll. That came in extremely useful. We were stuck in the cold snowy mountains, in a particularly filthy Orc cave.
I'll be happy to sing you of our tales and deeds, perhaps over a beer in a nice local tavern. But first, why did you send for us? That scroll seems pretty powerful and expensive. I guess you must have a some pretty urgent need of us?"
Leosin stands up from his position and bows, looks over the women
"Welcome back, thats the only ones you found? "Said with sadness then in the usual monotone voice" They're, exhausted and were near death, your healing spells spared their lives, but they are still critical."
He points towards a cottage
"There is a midwife that will take care of them, if you take them to her."
He bows to the group with respect.
"News travels fast about a castle crashing in the mountains. The council of Waterdeep, summoned you, to garner any information you have on the treasure stolen from across the sword coast and the plans of the cult of the dragon. Which was your mission. If you recovered any, there is a reward. Course, clerics will, magically question you to get any details, you may have forgot."
Azzure waits to hear from Kat, but if no other survivors are seen, he will suggest that we leave by the scroll.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Stealth: 14
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As the sounds of Kat's footsteps recede, Torman becomes fidgety. After a time, he points a finger in her direction and speaks in a whisper. "What do you see?" he asks.
He relays whatever she says back to his companions.
Gryrig agrees. No point picking a fight with more undead if we have already rescue the prisoners by getting in through the back
"More skeletons, be nice if we could turn them on the orcs."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Torman nods, "That's a fine plan for another day. But for now, we have innocents to save!"
((If the vibe seems to be getting out with those we have, Kat will back up and close and lock the door, making ready to depart.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Vibes are fine but, Role play it.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“I don’t like it. That would be ideal, to lead them to the orcs, but we can’t chance it. Let’s get these people out of here. Torman, are you ready?” Azzure readies himself, securing all of his gear. Then he goes over to each of the humans discovered, checking them for status, need for healing, their condition.
Medicine : 25
A wizard is never late, nor is he early, he arrives precisely when he means to.
Torman nods and as soon as everyone is huddled together he takes one quick glance around the cavern and opens the scroll...
Kat will nod and move closer to the others, arrow still fitted to bowstring and waits for the magic of the scroll to take hold.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Gryrig nods and steps close to the others, ready to teleport out. Just before the magic takes hold, he closes his eyes and starts fantasising about fame and glory, and imagines himself on a bright large stage in front of an adoring audience, singing of the group's deeds.
Duncan:
Having kept guard over the women and their babies for a while, Duncan puts away his sword and makes sure everyone is in physical contact for the teleportation.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Gryrig is waiting expectantly, humming his heroic tune)
As the scroll unfurls, a rhythmic arcane chant can be heard. The view of the ancient cave system blurs out of view, replaced by an pictures' view of a town next to a cliff. The farm town, hay bails and scarecrows, guarding corn fields. The field you appear in, has a pattern in the shape of a circle columns of stone stand in various points around the circle engraved, with arcane symbols .
At a large tree a hundred feet away, a half elf, sits floating cross-legged a magpie sitting on his shoulder. Rudy looks asleep and Leosin Erlanthar is in the state of deep peaceful meditation, only to be disturbed by a ugly newborn infants hungry cry, then the other joins in, both howling at the world for food. Their mothers passed out and to weak to respond, with teet.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Torman clears his throat loudly, "Somebody..." he says, waving a finger at the women and babies, "...should do something about them. It's not, you know, really my specialty."
Nevertheless, he does reach down to each of the women in turn, momentarily touching each on the shoulder, before looking toward the other occupants of the field.
(( Healing: 9 and 8 points ))
Duncan:
Duncan himself pull travel rations out of his backpack and hands them to the mothers as they (hopefully) awaken at Torman's healing.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(From Feb 2021, well before I joined the campaign - but the Bard character Wagner was here before. So, after the above summary, the party went in search of the Dragon Cult, eventually ended up at the Flying Castle, slew the dragon and others and caused it to crash into the ground. We then went to the Orc cave, rescued the two women and babies, and now seem to have encountered Leosin again.)
Gryrig Wagner recognises Rudy, the familiar who has served the party well and delivered the scroll. He then realises that the meditating Elf is none other than Leosin, who has been keeping track of them and is occasionallly in touch. He approaches the half-elf, and calls out
"Leosin! Now, this is a surprise. We should thank you for that scroll. That came in extremely useful. We were stuck in the cold snowy mountains, in a particularly filthy Orc cave.
I'll be happy to sing you of our tales and deeds, perhaps over a beer in a nice local tavern. But first, why did you send for us? That scroll seems pretty powerful and expensive. I guess you must have a some pretty urgent need of us?"
"Also, we have rescued these women and babies. Would you be able to help us arrange for their care? Perhaps your order may be able to help them?"
Leosin stands up from his position and bows, looks over the women
"Welcome back, thats the only ones you found? "Said with sadness then in the usual monotone voice" They're, exhausted and were near death, your healing spells spared their lives, but they are still critical."
He points towards a cottage
"There is a midwife that will take care of them, if you take them to her."
He bows to the group with respect.
"News travels fast about a castle crashing in the mountains. The council of Waterdeep, summoned you, to garner any information you have on the treasure stolen from across the sword coast and the plans of the cult of the dragon. Which was your mission. If you recovered any, there is a reward. Course, clerics will, magically question you to get any details, you may have forgot."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please