Gryrig's phantasmal blades sink into the captains mind, (sneak attack damage?)
Torman starting at the next round, yes you'll hit your friends choose another option if you wish. Course you've came here for clues to the whereabouts of a certain mage, which your passive insight, would bring you to believe its written on flammable, paper, aboard a wooden ship.
Azzure steps to the side and targets the Snowwhite captain, sending a bolt of radiant energy toward him, illuminating him for the next attacker.
Guiding bolt 2nd level : 19 to hit, for 20 points of radiant damage, outlining him in a dim glow and giving the next attacker advantage on their attack.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
Torman <-----------
Eyepatch
Duncan
Earrings and bandanna
Kat
-84 Snow white captain Glows
Gryrig
Azzure
Shirtless, draws his scimitar in a roaring wind battle cry, goes after Azzure, it stops no more than five foot and a two icy snowballs fly at the cleric.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Seeing the brutal strike coming toward Azzure, Torman reacts with constertnation, "I don't think so, my icy friend!". His words carry a strange compulsion, causing the attacker to falter mid-strike.
((Needs to reroll the attack, and Torman Grants Gryrig advantage on his next attack roll, ability check, or save ))
When he finally has a chance to do more than react to the events as they unfold, Torman summons up a radiance that descends behind the creature, enveloping it in bright light for all to see.
Faerie Fire, targetted to NOT hit his companions. DC 17 Dex save.
This post has potentially manipulated dice roll results.
Duncan:
Shield and armor deflecting the incoming attacks, Duncan focuses on destroying the captain before him. He launches a flurry of attacks at lightning speed!
(Action Surge)
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
((Able to just hold it on left hand and draw rapier with right? Otherwise only would drop if she can do so safely. Need to read her stuff better, she could have avoided needing to go melee at all with skirmisher, or her rogue bonus action...))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Gryrig's phantasmal blades sink into the captains mind, (sneak attack damage?)
Torman starting at the next round, yes you'll hit your friends choose another option if you wish. Course you've came here for clues to the whereabouts of a certain mage, which your passive insight, would bring you to believe its written on flammable, paper, aboard a wooden ship.
Eyepatch nave starting at the next round
Duncan
Earrings and bandanna
Kat
-64 Snow white captain
Gryrig
Azzure <-------
Shirtless, this round.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Apologies, I always forget about this)
Sneak attack damage Unable to parse dice roll.
Azzure steps to the side and targets the Snowwhite captain, sending a bolt of radiant energy toward him, illuminating him for the next attacker.
Guiding bolt 2nd level : 19 to hit, for 20 points of radiant damage, outlining him in a dim glow and giving the next attacker advantage on their attack.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Torman <-----------
Eyepatch
Duncan
Earrings and bandanna
Kat
-84 Snow white captain Glows
Gryrig
Azzure
Shirtless, draws his scimitar in a roaring wind battle cry, goes after Azzure, it stops no more than five foot and a two icy snowballs fly at the cleric.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Crit cold damage on Azzure Unable to parse dice roll.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Seeing the brutal strike coming toward Azzure, Torman reacts with constertnation, "I don't think so, my icy friend!". His words carry a strange compulsion, causing the attacker to falter mid-strike.
((Needs to reroll the attack, and Torman Grants Gryrig advantage on his next attack roll, ability check, or save ))
When he finally has a chance to do more than react to the events as they unfold, Torman summons up a radiance that descends behind the creature, enveloping it in bright light for all to see.
Faerie Fire, targetted to NOT hit his companions. DC 17 Dex save.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Unable to parse dice roll. Dex save
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Eyepatch rushes to help his captain attacking Duncan
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Torman
Eyepatch
Duncan <-----------
Earrings and bandanna
Kat
-84 Snow white captain Glows
Gryrig
Azzure
Shirtless, Glows with faerie fire, color?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Duncan:
Shield and armor deflecting the incoming attacks, Duncan focuses on destroying the captain before him. He launches a flurry of attacks at lightning speed!
(Action Surge)
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade Attack, Radiant Damage: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
(Editing to try and push through the rolls)
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
As the captain falls dead the energy dissipating to a mound of snow, earrings and bandanna, lifts off the deck and flies towards Kat
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
Torman
Eyepatch
Duncan
Earrings and bandanna
Kat <----------
-
Snow white captain GlowsGryrig
Azzure
Shirtless, Glows with faerie fire, color?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Crit Cold damage Unable to parse dice roll.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Such an affront can not be allowed!" Again, Torman's words are laced with magic as he quickly intervenes before the fateful blow is struck.
(( using this turn's reaction to force another reroll, granting Advantage to his own next save/attack/ability ))
(Considering the reaction silvery barbs was used last round, ok this round)
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. bludgeoning damage +Unable to parse dice roll. cold damage
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Still Kats turn
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kat drops her bow and whips out her rapier, thrusting at the swirling mass of snow, earrings and bandana.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
((Took 12 + 4 damage on the second strike from it, cold being reduced by resistance.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Ice flies off Earrings and bandanna (Where were you when you dropped your bow?)
Torman
Eyepatch
Duncan
-14 Earrings and bandanna
Kat
-
Snow white captain GlowsGryrig <----------
Azzure <----------
Shirtless, Glows with faerie fire, color?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Gryrig takes the opportunity to attack Shirtless, outlined helpfully in the faerie fire.
Psychic Blade one: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Bonus action attack: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sneak attack damage if he hits Unable to parse dice roll.
((Able to just hold it on left hand and draw rapier with right? Otherwise only would drop if she can do so safely. Need to read her stuff better, she could have avoided needing to go melee at all with skirmisher, or her rogue bonus action...))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Azzure points at Earrings and bandanna and a bell tolls, a gonging sound that resonates in the room.
Toll the dead : DC 17 wisdom save or take 5 points of necrotic damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.