((Kat moved 17 ft as a reaction, then 35 ft on her turn (if there was room), was she able to get far enough that earrings and bandana couldn't run her down?))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
((That was a different round quoted, Kat had a 25 and 21 coming at her, but with the AC from masts, only the first would hit. I'll hold off on applying damage until the barbs are resolved.))
Kat darts away from earrings, and calling her broom to her, mounts it and hovers up above the battle on the ship, sending a pair of arrows down at earrings.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sneak attack if applicable (don't think anyone's near him though): Unable to parse dice roll.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Earrings looks pretty hurt, the snow swirling about diminished, Kat is able to disengage up on to her broom.. Will Azzure deal the fatal blow to Shirtless?
Azzure sheathes his mace in thunderous energy and swings away at Shirtless. The energy wraps around him and additional radiant damage is done as Azzure swings his mace. “Begone and leave us alone!”
Mace of disruption : 22 to hit, for 6 points of bludgeoning damage. Booming blade does 5 points of thunderous damage and envelops him in energy, if he moves, he takes 8 more points of thunderous damage. Lastly, there is an additional 1 point of radiant damage with his radiant strike.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Feeling the last tendrils of his magic dissipate as the last person that it affected ceases to be, Torman allows hinself a satisfied nod before turning his attention the remaining enemy.
He tries to size them up, wondering what in the nine hells they are before hurling another bolt of fire in their direction.
This post has potentially manipulated dice roll results.
Gryrig also lands. "Phew. Those were pretty weird people, or creatures. I think we should proceed with caution. They seemed intelligent, not just animals, so maybe there are some traps for the unwary."
He takes a swig of hot Coffee from his magical endless bottle, and offers it to the others too. After that, he goes along with the rest, paying particular attention to anything that may look like a trap. Perception Unable to parse dice roll.
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((Kat moved 17 ft as a reaction, then 35 ft on her turn (if there was room), was she able to get far enough that earrings and bandana couldn't run her down?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Your on a ship but I'll allow you +5 to your ac due to cover of broken masts.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Gryrig uses his reaction to cast Silvery Barbs to reroll the D20 and take the lower result. Also to give advantage to Kat for her next attack
He then carries on with his ranged attack on Earrings
Psychic Blade one: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Bonus action attack: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sneak attack damage if he hits Unable to parse dice roll.
((That was a different round quoted, Kat had a 25 and 21 coming at her, but with the AC from masts, only the first would hit. I'll hold off on applying damage until the barbs are resolved.))
Kat darts away from earrings, and calling her broom to her, mounts it and hovers up above the battle on the ship, sending a pair of arrows down at earrings.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sneak attack if applicable (don't think anyone's near him though): Unable to parse dice roll.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
That was a little too retro Gryrig, but I'll let you have it on this round .
So, this will be rerolled 11
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Earrings is Distracted and missed Kat
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Earrings looks pretty hurt, the snow swirling about diminished, Kat is able to disengage up on to her broom.. Will Azzure deal the fatal blow to Shirtless?
Torman
Eyepatch Nave -88
Duncan
Earrings and bandanna-84
Kat
-
Snow white captain GlowsGryrig
Azzure <----------
Shirtless,-82-Still glows purple
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Azzure sheathes his mace in thunderous energy and swings away at Shirtless. The energy wraps around him and additional radiant damage is done as Azzure swings his mace. “Begone and leave us alone!”
Mace of disruption : 22 to hit, for 6 points of bludgeoning damage. Booming blade does 5 points of thunderous damage and envelops him in energy, if he moves, he takes 8 more points of thunderous damage. Lastly, there is an additional 1 point of radiant damage with his radiant strike.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Before Shirtless attacks Azzure, he tries to move out of the faery fire which ends its existence, with a boom.
Torman <====
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Feeling the last tendrils of his magic dissipate as the last person that it affected ceases to be, Torman allows hinself a satisfied nod before turning his attention the remaining enemy.
He tries to size them up, wondering what in the nine hells they are before hurling another bolt of fire in their direction.
Attack: 26; Damage: 11
Which one Torman?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
((Earrings))
Earrings and Bandanna, dissipates, into mist. Eyepatch, target fixated doesn't note its alone, it still attacks Duncan.
Attack: 18 Damage: 9 bludgeoning damage +11 cold damage
Attack: 24 Damage: 10 bludgeoning damage +12 cold damage
Torman
Eyepatch Nave -88
Duncan
Earrings and bandannaKat
-
Snow white captain GlowsGryrig
Azzure <----------
Shirtless-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Duncans turn
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Duncan:
Similarly focused, Duncan deflects Eyepatch’s attacks and responds with a pair of slashes of his own!
Sunblade: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Sunblade: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Duncan's attacks turn Eyepatch's large body into a snowy mist, the sound of the wind and the creaking of wood are present.
(Out of combat, I hope that was challenging enough, nice job!)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kat spirals down from above, wincing in pain from the blows she sustained before taking to her broom.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The ship is laid out as the picture shows 3 is the captains quarters
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Azzure winces as well, holding his arm. He starts look around the Captain’s cabin, looking for a desk, chests, etc. “All quiet? Do you hear anything?”
Perception : 23
A wizard is never late, nor is he early, he arrives precisely when he means to.
Gryrig also lands. "Phew. Those were pretty weird people, or creatures. I think we should proceed with caution. They seemed intelligent, not just animals, so maybe there are some traps for the unwary."
He takes a swig of hot Coffee from his magical endless bottle, and offers it to the others too. After that, he goes along with the rest, paying particular attention to anything that may look like a trap. Perception Unable to parse dice roll.