"I've been in once submerged ancient ruins sewers that were cleaner than this," Sybil comments as she moves her way pass the dead Gazer before getting a look around as she shines her lantern around.
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Delmalis shrugs at the compliment, "If I can hit it, I will, but not everything is dispatched so easily. And there are many things out there that can shrug off any simple blow, that's why we work together. Your magic and my training in combat should handle many foes."
(I'm not sure which way we came down, so I don't know which door that is, but...)
Delmalis moves over to one of the walls, frowning thoughtfully, "One good thing about living with very suspicious and secretive people like the drow, you learn to spot a hidden door." And he'll try and open it to see what's behind it.
As Delamis goes through it leads to an empty room with an open door that leads into a short set of stairs. To the left of the stairs is an open room where two goblins armed with shortbows who appear to be sleeping. In front of them are arrow slits.
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I have an intelligence of six, I know what I'm doing.
Alberich sneaks in after Delmalis. He whispers to him: "Oh, a secret door. Good find. I'd assume by its location that it's meant to be an escape route, so you may have just found us a way around all the traps and whatnot that would normally face intruders." He takes a look around, and notices the goblins. "We should deal with those green buggers now, or else they may wake up at our back if we get into a fight with something else", he continues whispering.
Shutting off the lantern and stashing it away, "See if there's a door? I could it from this side," Sybil whispers.
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Lussa: Main hand Attack: 22 Damage: 6, extra damage dice for crit (if needed): 2 Offhand Attack: 11 Damage: 2, extra damage dice for crit (if needed): 3
(Rolled with advantage since goblin is unconscious and all hits would be crit, please ignore if this isn't the case)
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Lussa Perception check: 14
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Meep Perception: 6
He'll also go over to Delmalis and say "Nice hits! I hope we don't run into more of those. I'll stick with you, y'know, for safety in numbers."
Perception: 6
Twitch was impressed by the martial prowess of the others, this was a good group to kill with.
Sybil Perception: 18
"I've been in once submerged ancient ruins sewers that were cleaner than this," Sybil comments as she moves her way pass the dead Gazer before getting a look around as she shines her lantern around.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneDelmalis perception: 16
Delmalis shrugs at the compliment, "If I can hit it, I will, but not everything is dispatched so easily. And there are many things out there that can shrug off any simple blow, that's why we work together. Your magic and my training in combat should handle many foes."
Demalis, you find a secret door within the wall behind everyone.
I have an intelligence of six, I know what I'm doing.
(I'm not sure which way we came down, so I don't know which door that is, but...)
Delmalis moves over to one of the walls, frowning thoughtfully, "One good thing about living with very suspicious and secretive people like the drow, you learn to spot a hidden door." And he'll try and open it to see what's behind it.
Q1 on the map would have been the entrance you came in from. The door next to it leads you to an area between Q2b and Q10.
I have an intelligence of six, I know what I'm doing.
Delmalis carefully opens the door and lead the way in.
As Delamis goes through it leads to an empty room with an open door that leads into a short set of stairs. To the left of the stairs is an open room where two goblins armed with shortbows who appear to be sleeping. In front of them are arrow slits.
I have an intelligence of six, I know what I'm doing.
Alberich sneaks in after Delmalis. He whispers to him: "Oh, a secret door. Good find. I'd assume by its location that it's meant to be an escape route, so you may have just found us a way around all the traps and whatnot that would normally face intruders." He takes a look around, and notices the goblins. "We should deal with those green buggers now, or else they may wake up at our back if we get into a fight with something else", he continues whispering.
Shutting off the lantern and stashing it away, "See if there's a door? I could it from this side," Sybil whispers.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneIf made aware of the goblins, Lussa will volunteer to sneak into the room with someone to eliminate them.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Lussa, and whoever goes with her, Stealth Checks with advantage.
I have an intelligence of six, I know what I'm doing.
Lussa Stealth check: 11
(OOC: 2 lousy stealth checks in a row .... she must have a mouse in her boot)
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Delmalis will sneak in as well.
Stealth: 22
Both goblins are still sound asleep. Go ahead and make your attack rolls.
I have an intelligence of six, I know what I'm doing.
Lussa: Main hand Attack: 22 Damage: 6, extra damage dice for crit (if needed): 2
Offhand Attack: 11 Damage: 2, extra damage dice for crit (if needed): 3
(Rolled with advantage since goblin is unconscious and all hits would be crit, please ignore if this isn't the case)
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Lussa stealthy dispatches one goblin.
I have an intelligence of six, I know what I'm doing.
Delmalis
Attack: 25 Damage: 7
Attack: 21 Damage: 7