*Alinia is now safe by the way. She can see what's in the room too.* (For Alinia.) The room has 8 pedestals set evenly (15ft apart) in a half-circle around the door. On each pedestal an ornate jar is placed and around each pedestal is a circle of runes. Behind this, a sarcophagus lies, the ancient resting place of the founder of House Arian. Alinia is drawn to the sarcophagus, and must make a DC 15 Wisdom save or be forced to walk towards it.
Aliniá looks over at Kane, then back towards the sarcophagus.
*Wisdom save: 11.*
*Make another save when you reach the sarcophagus or be drawn to open it. Wisdom, DC 15.*
Aliniá gazes at the sarcophagus, curious. What might lie inside? Her instincts told her that she should open it immediately. Her mind told her to think it through. Reaching forwards, Aliniá pries off the lid of the dusty tomb.
*Wisdom save: 11.*
You start heaving the stone lid aside. It is heavy, and what is your Strength score?
*Yes! Saved by the dump stat! Aliniá's strength is 8.*
*I love it when my 8 strength saves me.*
*Well, I believe in rewarding the dump stat at least once in each of my adventures. Intelligence when you're trying to resist a convincing argument, Wisdom when you know noticing that Sympathy spell will kill you. Dexterity when the goal is to move slowly, smashing everything, Charisma when you really don't want to persuade the goblins. Constitution for when winning the drinking contest or backing out will mean the thug comes and beats you up.*
*Eris has a 16 Wisdom. I thought it was one of my dump stats.*
*Your characters all have ridiculous ability scores though.*
*Alinia is now safe by the way. She can see what's in the room too.* (For Alinia.) The room has 8 pedestals set evenly (15ft apart) in a half-circle around the door. On each pedestal an ornate jar is placed and around each pedestal is a circle of runes. Behind this, a sarcophagus lies, the ancient resting place of the founder of House Arian. Alinia is drawn to the sarcophagus, and must make a DC 15 Wisdom save or be forced to walk towards it.
Aliniá looks over at Kane, then back towards the sarcophagus.
*Wisdom save: 11.*
*Make another save when you reach the sarcophagus or be drawn to open it. Wisdom, DC 15.*
Aliniá gazes at the sarcophagus, curious. What might lie inside? Her instincts told her that she should open it immediately. Her mind told her to think it through. Reaching forwards, Aliniá pries off the lid of the dusty tomb.
*Wisdom save: 11.*
You start heaving the stone lid aside. It is heavy, and what is your Strength score?
*Yes! Saved by the dump stat! Aliniá's strength is 8.*
*I love it when my 8 strength saves me.*
*Well, I believe in rewarding the dump stat at least once in each of my adventures. Intelligence when you're trying to resist a convincing argument, Wisdom when you know noticing that Sympathy spell will kill you. Dexterity when the goal is to move slowly, smashing everything, Charisma when you really don't want to persuade the goblins. Constitution for when winning the drinking contest or backing out will mean the thug comes and beats you up.*
*Eris has a 16 Wisdom. I thought it was one of my dump stats.*
*Your characters all have ridiculous ability scores though.*
*OK then.* The runes continue to glow around each of those pedestals, and the whispering in Kane's head grows more insistent, more familiar. it sounds almost like Stephany would have sounded, had she been a young child. Eris can hear it too now.
*OK then.* The runes continue to glow around each of those pedestals, and the whispering in Kane's head grows more insistent, more familiar. it sounds almost like Stephany would have sounded, had she been a young child. Eris can hear it too now.
*You didn't capitalize Stephany.* Eris searches the room.
*OK then.* The runes continue to glow around each of those pedestals, and the whispering in Kane's head grows more insistent, more familiar. it sounds almost like Stephany would have sounded, had she been a young child. Eris can hear it too now.
*Aliniá can or can't hear it?*
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
*OK then.* The runes continue to glow around each of those pedestals, and the whispering in Kane's head grows more insistent, more familiar. it sounds almost like Stephany would have sounded, had she been a young child. Eris can hear it too now.
*Aliniá can or can't hear it?*
*She can't. She hasn't got weird psychic powers or a connection with Stephany.*
*Your characters all have ridiculous ability scores though.*
Chilling kinda vibe.
*Assuming that you manage to get Alinia to snap out of it, you are now free to try things on those Magic Circles - or just to try and go for the jar.*
Chilling kinda vibe.
*I have to go soon. But I'll be back.*
Chilling kinda vibe.
*I roll. And Eris has a good library.*
I have a weird sense of humor.
I also make maps.(That's a link)
*We good to go?*
Chilling kinda vibe.
*Does Eris succeed in lifting suggestion off of Kane?*
*Yup.*
Chilling kinda vibe.
*So whenever you're ready. I have maybe half an hour today.*
Chilling kinda vibe.
*I'm ready.*
I have a weird sense of humor.
I also make maps.(That's a link)
*OK then.* The runes continue to glow around each of those pedestals, and the whispering in Kane's head grows more insistent, more familiar. it sounds almost like Stephany would have sounded, had she been a young child. Eris can hear it too now.
Chilling kinda vibe.
*You didn't capitalize Stephany.* Eris searches the room.
I have a weird sense of humor.
I also make maps.(That's a link)
The voice comes from the jar on the pedestal on the far left. *Thanks, I've edited that Halfast.*
Chilling kinda vibe.
*You're welcome.*
I have a weird sense of humor.
I also make maps.(That's a link)
You can make out individual words now, pleading and desperate, "Please, it's so dark in here! Let me out! Please!"
Chilling kinda vibe.
"Where are you?"
I have a weird sense of humor.
I also make maps.(That's a link)
*Aliniá can or can't hear it?*
All stars fade. Some stars forever fall.
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Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
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If there was no light, people wouldn't fear the dark.
“Don’t open anything....it could be a trick.” Kane says. He wants to believe it’s Stephany, but it could be her family trying to kill them.
*She can't. She hasn't got weird psychic powers or a connection with Stephany.*
Chilling kinda vibe.
"No, I'm going to blow it up."
I have a weird sense of humor.
I also make maps.(That's a link)
"I'm in the jar! The put me in here so long ago, please just let me out!"
Chilling kinda vibe.