"ah" a brief intake of air, a pause and a noise comes out of Fuse. "I've read about you in my dad's books. Myconoids... Living sentient shrooms... They talk with their spores...which we've been breathing in. ...So that's a thing...." briefly looking around for something to cover his face with, but giving up considering the circumstances, and the damage, if any, would already have been done.
"How do we leave? ...Also can't you just grow somewhere else? Or are your mycelium stuck here too?"
(Switched colours; decided the other was too bright for me)
(To Haivern) "Yeah, Okay, teamwork is the one thing we hopefully have. If I had some tools I could manage something maybe. But I dont' have any. " Fuse takes three deep breaths, trying to follow Haivern's example of remaining positive. 'Think on what you can do, not what you should've Fuse'(italic=thought)
With a brief flash of despair showing on his face, Fuse's half second of hope that the little fungus knew a way out. "Did they capture you as well? Why?"
Noticing that the fungus appears to have stopped communicating (at least with him), Zelk shrugs and turns back to the masked human, "What I was going to ask is what got you in here?" Zelk also glances outside to see if he can see any guards showing an immediate interest in any of the people in their cell.
Finds the telepathy capability granted by the mushroom's rapport spores fascinating, Shio stands up upright and readjusts his weight onto his legs and relaxes his guarded position with his arms across his chest, now both hands tucked in beside his hips. His eyes glance around and looks back to Zelkaen, picking up the conversation they hadn't finished earlier. "Long story short," he starts, not intending to reveal the whole story, but also feels no need to deceive, "I escaped my previous enslavement, but looks like my..." He pauses, briefly closing his eyes, searching for the right word, "former beneficiary wouldn't let me go. Grudge, revenge, what have you."
He gives a faint chuckle, "and I thought running to another continent would be far enough away from my past, apparently not."
But it is not without hope. He thinks, as he keeps an keen eye on the others in the cell, who are already planning an escape.
This post has potentially manipulated dice roll results.
Andarel listens to the chatter with Stool, and tries to 'send' her thoughts to the little mycanoid, "Don't fret Stool, we'll find a way out of here... somehow." Eyeing the drow that Stool pointed out with suspicion, she promises Stool that she'll come back shortly.
As Luriel approaches her, Andarel stands up to face the woman and listens, realising that at least some of the others here are just as nervous and frightened as her which boosts her confidence a little. As soon as Luriel brings the iron bar up to show her, Andarel hurredly tries to grab the other woman's hand and push it back down, speaking at a whisper "Keep that hidden... I don't imagine Illvara or the guards would treat you kindly if they saw you with it." Looking around to see if anyone else noticed the bar or her quick action (Perception: 4) Andarel takes a step back from Luriel and continues in a softer tone "One kidnapping and a day in a cell have made me forget my manners, sorry. I'm Andarel, no accents or odd punctuation. I don't know much about breaking out of places... or into them. I'm hoping someone who has been here a little longer than us might have some thoughts. Shall we go make some introductions?"
Looking for the least threatening occupants, Andarel gestures towards the two small children and the adult deep gnome, she heads in their direction and makes an introduction.
"Sure."Luriel walks with Andarel, keeping the iron bar as concealed as possible, over to the children and the deep gnome. Bending down to kneel next to the children, she says,"Hi! My name's Luriel. What are your names?"
The gnomish children look confused, you figure they probably don't speak common. The adult translates, then answers you. "I'm Jimjar. They're Topsy and Turvy. I'll bet you a gold one of em dies before we get out of here."
Awkward once more, Luriel slowly stands up and turns from the two children to the deep gnome. She smiles. "Alright, you're on. How long have you been here, anyway? Do you know how we might be able to escape?"
Andarel checks around her, then finds the hairy spider sitting not far away. In an effort to befriend the children, she collects the spider, and with no idea if it understands her, tries to use the mind speak from still to tell the spider If you're gonna follow me, you'd best be friendly...Good spider... Approaching the children, Andarel starts petting the spider and encourages them to do the same. Well, chalk this up to one of those situations you would never have wagered on being in, trying to befriend two deep gnomes using my pet spider!
Getting a mental image of his drow co-prisoner, Shio looks up from immersing in past memories, and tosses a glance at the only drow member in the cell. It was odd, he thought - he didn't know drows would take their kin prisoner as well. Possibly a serious crime, but then, they are behind the same bars, so who's to say? Carefully, he approaches the dark elf.
"How about you?" He asks, pointing to the panicking mushroom on the other side, "you grabbed that little fungus, right? So how did you get yourself in here?"
This post has potentially manipulated dice roll results.
Noticing that everyone else seems to be trying to make friends, Zelk walks over to the edge of the cell and peers out into the hallway beyond. He glances back and forth looking to see how many guards, if any are around. Once he finds out, he wanders back to the back of the cell where he watches the other conversations happening interestedly.
Haivern sort of stood there still feeling a little odd about the speaking in his head. Most of the other people around were making attempts to speak with the other creatures inside which was probably a good idea. The more the merrier after all, but it wouldn’t do much good without a plan, but that of course would be hard to make without knowing they ever had to work with. The mental image pointed to the drow but it was having a stare down with another person at the moment. He looked over at the other creatures that were in the cell. He looked towards the Quaggoth. “Hey there, you have a name? They call me Haivern” he said trying to follow the lead of being social.
Andarel smiles at the girl, and then slowly points at herself, "Andarel."
Hearing the bet between Luriel and Jimjar, Andarel turns a venomous glare on them both, then a blink of an eye later her hand strikes Jimjar's face with a very audible *slap* and her voice anything but hushed, "How dare you be so callous! They're caged children and you wager a coin like they were hounds at a track." The look that she directs at Luriel stings almost as much as her strike on Jimjar. "Maybe I didn't need my manners after all."
Turning back to Jimjar and speaking at a more appropriate volume, but still with acid in her tone, "How did the three of you end up here? I am guessing you're not related..."
Zelk watches the elven woman slap the adult deep gnome and he immediately sucked a breath in. Quickly moving to the opposite side of the cell, Zelkaen just watches the interaction nervously.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
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"ah" a brief intake of air, a pause and a noise comes out of Fuse. "I've read about you in my dad's books. Myconoids... Living sentient shrooms... They talk with their spores...which we've been breathing in. ...So that's a thing...." briefly looking around for something to cover his face with, but giving up considering the circumstances, and the damage, if any, would already have been done.
"How do we leave? ...Also can't you just grow somewhere else? Or are your mycelium stuck here too?"
(Switched colours; decided the other was too bright for me)
(They can walk. They're sort of mushroom humanoid hybrids. Which means they can be held too)
"I don't know how we leave, that's your job!"
(To Haivern) "Yeah, Okay, teamwork is the one thing we hopefully have. If I had some tools I could manage something maybe. But I dont' have any. " Fuse takes three deep breaths, trying to follow Haivern's example of remaining positive. 'Think on what you can do, not what you should've Fuse' (italic=thought)
With a brief flash of despair showing on his face, Fuse's half second of hope that the little fungus knew a way out. "Did they capture you as well? Why?"
"The drow had taken me from my grove when they grabbed him. I wanna go home!!!"
"When they grabbed who?"
Somehow the absurdity of talking to a fancifal exitence from his father's books provides an outlet for his inner anxiety.
You get the mental image of your drow co-prisoner
Noticing that the fungus appears to have stopped communicating (at least with him), Zelk shrugs and turns back to the masked human, "What I was going to ask is what got you in here?" Zelk also glances outside to see if he can see any guards showing an immediate interest in any of the people in their cell.
Perception: 14
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Finds the telepathy capability granted by the mushroom's rapport spores fascinating, Shio stands up upright and readjusts his weight onto his legs and relaxes his guarded position with his arms across his chest, now both hands tucked in beside his hips. His eyes glance around and looks back to Zelkaen, picking up the conversation they hadn't finished earlier. "Long story short," he starts, not intending to reveal the whole story, but also feels no need to deceive, "I escaped my previous enslavement, but looks like my..." He pauses, briefly closing his eyes, searching for the right word, "former beneficiary wouldn't let me go. Grudge, revenge, what have you."
He gives a faint chuckle, "and I thought running to another continent would be far enough away from my past, apparently not."
But it is not without hope. He thinks, as he keeps an keen eye on the others in the cell, who are already planning an escape.
Andarel listens to the chatter with Stool, and tries to 'send' her thoughts to the little mycanoid, "Don't fret Stool, we'll find a way out of here... somehow." Eyeing the drow that Stool pointed out with suspicion, she promises Stool that she'll come back shortly.
As Luriel approaches her, Andarel stands up to face the woman and listens, realising that at least some of the others here are just as nervous and frightened as her which boosts her confidence a little. As soon as Luriel brings the iron bar up to show her, Andarel hurredly tries to grab the other woman's hand and push it back down, speaking at a whisper "Keep that hidden... I don't imagine Illvara or the guards would treat you kindly if they saw you with it." Looking around to see if anyone else noticed the bar or her quick action (Perception: 4) Andarel takes a step back from Luriel and continues in a softer tone "One kidnapping and a day in a cell have made me forget my manners, sorry. I'm Andarel, no accents or odd punctuation. I don't know much about breaking out of places... or into them. I'm hoping someone who has been here a little longer than us might have some thoughts. Shall we go make some introductions?"
Looking for the least threatening occupants, Andarel gestures towards the two small children and the adult deep gnome, she heads in their direction and makes an introduction.
Bring out your inner chatacter class...
"Sure." Luriel walks with Andarel, keeping the iron bar as concealed as possible, over to the children and the deep gnome. Bending down to kneel next to the children, she says, "Hi! My name's Luriel. What are your names?"
The gnomish children look confused, you figure they probably don't speak common. The adult translates, then answers you. "I'm Jimjar. They're Topsy and Turvy. I'll bet you a gold one of em dies before we get out of here."
Awkward once more, Luriel slowly stands up and turns from the two children to the deep gnome. She smiles. "Alright, you're on. How long have you been here, anyway? Do you know how we might be able to escape?"
Andarel checks around her, then finds the hairy spider sitting not far away. In an effort to befriend the children, she collects the spider, and with no idea if it understands her, tries to use the mind speak from still to tell the spider If you're gonna follow me, you'd best be friendly...Good spider... Approaching the children, Andarel starts petting the spider and encourages them to do the same. Well, chalk this up to one of those situations you would never have wagered on being in, trying to befriend two deep gnomes using my pet spider!
Bring out your inner chatacter class...
The girl hesitantly touches it, while the boy does nothing.
Getting a mental image of his drow co-prisoner, Shio looks up from immersing in past memories, and tosses a glance at the only drow member in the cell. It was odd, he thought - he didn't know drows would take their kin prisoner as well. Possibly a serious crime, but then, they are behind the same bars, so who's to say? Carefully, he approaches the dark elf.
"How about you?" He asks, pointing to the panicking mushroom on the other side, "you grabbed that little fungus, right? So how did you get yourself in here?"
The drow shoots a glare at Shio and says nothing,
Noticing that everyone else seems to be trying to make friends, Zelk walks over to the edge of the cell and peers out into the hallway beyond. He glances back and forth looking to see how many guards, if any are around. Once he finds out, he wanders back to the back of the cell where he watches the other conversations happening interestedly.
Perception: 11
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Haivern sort of stood there still feeling a little odd about the speaking in his head. Most of the other people around were making attempts to speak with the other creatures inside which was probably a good idea. The more the merrier after all, but it wouldn’t do much good without a plan, but that of course would be hard to make without knowing they ever had to work with. The mental image pointed to the drow but it was having a stare down with another person at the moment. He looked over at the other creatures that were in the cell. He looked towards the Quaggoth. “Hey there, you have a name? They call me Haivern” he said trying to follow the lead of being social.
Andarel smiles at the girl, and then slowly points at herself, "Andarel."
Hearing the bet between Luriel and Jimjar, Andarel turns a venomous glare on them both, then a blink of an eye later her hand strikes Jimjar's face with a very audible *slap* and her voice anything but hushed, "How dare you be so callous! They're caged children and you wager a coin like they were hounds at a track." The look that she directs at Luriel stings almost as much as her strike on Jimjar. "Maybe I didn't need my manners after all."
Turning back to Jimjar and speaking at a more appropriate volume, but still with acid in her tone, "How did the three of you end up here? I am guessing you're not related..."
Bring out your inner chatacter class...
Zelk watches the elven woman slap the adult deep gnome and he immediately sucked a breath in. Quickly moving to the opposite side of the cell, Zelkaen just watches the interaction nervously.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”