This post has potentially manipulated dice roll results.
(OOC: I can refine this post and make it more accurate once the map becomes available...)
Zelk continues charging forward closing in on the Kuo-Tao and sends a thorn whip lashing out from his staff towards any of the restrained Kuo-Tao before settling down into his ready stance and preparing to defend himself with his staff. He also sends a mote of healing in Fuse's direction to keep the artificer on his feet.
Move: 25 Feet closer to the Kuo-Tao (Distance between Zelk and Kuo-Tao: 10 Feet)
Action: Cast Thorn Whip on any Entangled Kuo-Tao (preferably an injured one) Attack: 21 Damage: 2
Bonus Action: Cast Healing Word on Fuse Fuse heals 8 HP
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Her practise bouts had never hurt like this before as she cried out feeling the spears bite into her flesh... The blows she had taken should have spurred Andarel to a rage, but instead she saw a beauty in the swordplay, the thrust and swing of the blades, the stamp and shuffle of feet across the rock floor. She recalled the patterns of attack she had seen in opponents on the runway at the college, and her eyes went wide at the realisation.
She whirled away from the Kuo-toa infront of her, flourishing her blades and overcome by the rhytm of the fight, she surprised even herself by starting to hum and sing a melodious conterpoint to the ring of steel and sounds of magic in the air. Preparing herself to re-enter the fray, hopefully after one of her allies ccould magic away some of her wounds.
Action: Disengage Movement: 5ft south awat from teh Kuo-Tao leader Bonus Action: Initiate Bladesong
This post has potentially manipulated dice roll results.
Fuse frantically bleeding and tied up, tries to work his weapon , fumbling and hissing at it-When the spear comes in towards him disrupting his attempt, but saving his life . In a fit of rage "Dammit!" Fuse simply throws a small vial he was attempting to use.
(Acid Splash. Dex save vs DC 13 6 acid damage vs Red 8 and Red (4 or 1; whichever one looks weaker or has been hurt)
This post has potentially manipulated dice roll results.
His three targets now clearly in sight, and all still restrained, Zelk slams his quarterstaff into the one that he had hit before. If he manages to take it out, he steps up to the next Kuo-Tao.
This post has potentially manipulated dice roll results.
After dosing the bite attack from the leader, Andarel whirls around lashing out with her first short sword. The song still strong with the flow of the battle
Attack: 24 Damage: 10
The blade misses horribly as she flows into a second attack, trying to cut the net away from Fuse.
Two Kuo-Toa attack Fuse, seeing as he is restrained by the net.
Attack: 9 Damage: 3
Attack: 23 Damage: 5
Fuse takes a hard hit, but manages to wiggle enough to deflect the second attack-retaining his life.
(Since Shio's leaving)
One Kuo-Toa hits Shio with a perfect strike. He falls unconscious.
Zelk's up.
(OOC: I can refine this post and make it more accurate once the map becomes available...)
Zelk continues charging forward closing in on the Kuo-Tao and sends a thorn whip lashing out from his staff towards any of the restrained Kuo-Tao before settling down into his ready stance and preparing to defend himself with his staff. He also sends a mote of healing in Fuse's direction to keep the artificer on his feet.
Move: 25 Feet closer to the Kuo-Tao (Distance between Zelk and Kuo-Tao: 10 Feet)
Action: Cast Thorn Whip on any Entangled Kuo-Tao (preferably an injured one)
Attack: 21 Damage: 2
Bonus Action: Cast Healing Word on Fuse
Fuse heals 8 HP
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Ok, here we go. A map.
Who's up?
Bring out your inner chatacter class...
(Luriel. I'll control her when I get home.)
(OK. I am so sorry for how long this has taken, I'm the worst DM ever, but, here's the update!)
Zelk's thorn whip hits the one labeled 7 and pulls it towards him, injuring it fairly well.
Luriel lashes out with her sword - and drops it:Attack: 6 Damage: 11
The Kuo-Toa Zelk pulled in attacks him with its spear, along with the one labeled 2(thrown).
Attack: 14 Damage: 5
Attack: 10 Damage: 6
(Edit, they had disadvantage, so the DA rolls are 11 and 19)
Andarel's up!
Zelk manages to dodge all of the blows, some by the skin of his teeth. He readies his staff to strike again as he stares down the three Kuo-Tao.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
(Andarel?)
Her practise bouts had never hurt like this before as she cried out feeling the spears bite into her flesh... The blows she had taken should have spurred Andarel to a rage, but instead she saw a beauty in the swordplay, the thrust and swing of the blades, the stamp and shuffle of feet across the rock floor. She recalled the patterns of attack she had seen in opponents on the runway at the college, and her eyes went wide at the realisation.
She whirled away from the Kuo-toa infront of her, flourishing her blades and overcome by the rhytm of the fight, she surprised even herself by starting to hum and sing a melodious conterpoint to the ring of steel and sounds of magic in the air. Preparing herself to re-enter the fray, hopefully after one of her allies ccould magic away some of her wounds.
Action: Disengage
Movement: 5ft south awat from teh Kuo-Tao leader
Bonus Action: Initiate Bladesong
Bring out your inner chatacter class...
Andarel dances away from the Kuo-Toa leader, who moves to pursue, incurring an opportunity attack from Eldeth.
Attack: 21 Damage: 9
The leader bites at Andarel,
Attack: 10 Damage: 6
Then punches twice at Haivern, knocking him unconscious.
Another Kuo-Toa tries to spear Fuse.
Attack: 4 Damage: 7
Eldeth throws a dagger at the leader.
Attack: 9 Damage: 4
Fuse is up!
Fuse frantically bleeding and tied up, tries to work his weapon , fumbling and hissing at it-When the spear comes in towards him disrupting his attempt, but saving his life . In a fit of rage "Dammit!" Fuse simply throws a small vial he was attempting to use.
(Acid Splash. Dex save vs DC 13 6 acid damage vs Red 8 and Red (4 or 1; whichever one looks weaker or has been hurt)
Kuo-Toa 8 Save: 18
Kuo-Toa 4 Save: 7
The acid hits #4 and the fish-man goes down, flesh burned away by the acid. Jimjar fires a crossbow at #5.
Attack: 24 Damage: 28
The bolt flies in and takes out the Kuo-Toa.
#6 attacks Eldeth:
Attack: 8 Damage: 3
The dwarf stumbles a bit but doesn't look too badly hurt.
Derendil attacks #8
Attack: 9 Damage: 5
Attack: 9 Damage: 7
The two viscous claw attacks fall just short of killing the target.
#1 attacks Luriel.
Attack: 14 Damage: 3
Zelk is up!
His three targets now clearly in sight, and all still restrained, Zelk slams his quarterstaff into the one that he had hit before. If he manages to take it out, he steps up to the next Kuo-Tao.
Bonus Action: None
Action: Attack
(Against Kuo-Tao #7) Attack: 13 Damage: 13
Move: (If Kuo-Tao #7 is dead) 10 Feet up to Kuo-Tao #2
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The staff hits the kuo-toa, who looks injured but is still alive.
Luriel swings at #1.
Attack: 15 Damage: 8
Both #2 and #7 fight to break free.
2:16
7:14
Andarel is up!
After dosing the bite attack from the leader, Andarel whirls around lashing out with her first short sword. The song still strong with the flow of the battle
Attack: 24 Damage: 10
The blade misses horribly as she flows into a second attack, trying to cut the net away from Fuse.
Attack: 13 Damage: 3
Bring out your inner chatacter class...
The net flies free.
The leader punches twice at Andarel:
Attack: 18 Damage: 8
Attack: 7 Damage: 6
And then bites at Fuse:
Attack: 20 Damage: 3
(Note: Their attacks are nonlethal. You are stable if knocked to 0 hp.)