Ja steps round the corner and looks about seeing Baryk standing invisibly in the distance he casts a spell. Invisible himself he wonders if Toren sees him as well... With a strum of his Bandore the mage feels a dominating presence as Ja's concentration is lost on his invisibility... That didn't last long. (Wis save DC 17 or be Charmed.) Ja retreats back behind cover.
On a failure, Toren...
Receives a telepathic command through Dominate Person "Bring me your weapons immediately."
(Vurnic, attack Denka. Please. Just run from the skeleton and fire at Denka, please. It will have disadvantage, and I need the damage to put her unconscious.)
((Don't forget that skellington will get opportunity attack (with disadvantage since prone) on Vurnic.))
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Vurnic runs a hand along the blade of his battleaxe, imbuing it with magic. He strikes out at the skeleton, hitting solidly but doing minimal damage. As the strike connects, the skeleton becomes encased in the same energy that was on Vurnic's blade.
As Vurnic runs away, the skeleton reaches out to try and cut him down.Attack: 5 Damage: Unable to parse dice roll.
Also, the skeleton will try to figure out what Vurnic just did to it. Arcana: 12
(Vurnic would have been very unlikely to take out Denka, her mirror image blocked both of Maginio's ice knives and she dodged both explosions so she's doing pretty well)
(Isn't it Denka and Scarab, not Denka and Maginio?)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Denka moves from behind the wall to get a look at Vurnic. She stretches out her scaled arm again and 4 shining darts fly forth. 3 fly true to Vurnic while the other, surprisingly, targets Swigg, the primary name on the do not kill list. What is she up to ?
(Denka will need to move to H6 to hit both Vurnic and Swigg, but since moving there and back is well within her movement that's fine).
Denka fires off more magic missiles at Vurnic, as well as one at Swigg. The first missile glances off the side of Vurnic's armor, barely damaging him while the second two made two heavy impacts in the center of his chest. Swigg's foot, which is just barely visible, is bombarded with a single missile and he abruptly wakes up.
Scarab is looking pretty unwell, while Vurnic appears to be hanging on by a thread. Everyone else seems reasonably hale.
As Swigg steps out from cover, Vurnic and Maginio both hear the entrancing sound of his guitar lullaby and drop, Vurnic immediately and Maginio half a second later. Swigg's extremely unreliable hiding ability comes in as he hides expertly.
At the start of Scarab's turn. the teleporter hums back to life.
This post has potentially manipulated dice roll results.
Scarab, singed but eager to fight on, stabs at Throst with divine might again.
Attack: 18 Damage: 19
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Scarab, again, guts Throst and blasts him with divine energy.
The skeleton climbs to its feet and walks over to the unconscious Maginio and tries to bring its sword upon his head. As it does so, Vurnic's spell triggers and the skeleton takes thunder damage. Attack: 15 Damage: 10
Maginio wakes up to the sight of an undead figure carrying a sword stained with his blood.
Throst, hoping to finish Scarab quickly, tries to grab him yet again with inflict wounds at 2nd level. Attack: 20 Damage: 15
(Maginio is up, Vurnic is unconscious)
(Edit: Just a heads up, I forgot the add the thunder damage from booming blade the first time around but when I added it before the skeleton's attack the numbers changed. It was a 22 to hit and 5 piercing damage).
(6 thunder damage)
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . ...............|======.....======|============== 15 . . . . | . . . . . | . . . . ...............|======.....======|.............. 14 . . . . | . . . . . | . . . . ...............|===..×××××××..===|.............. 13 . . . . | . × × × . | . ~ ~ . =======%%======|.....×××××××.....|.....~~~~..... 12 . . . . | . . . . . | . ~ ~ . ...............|===..............|.............. 11 . . . . | . . K. . . | . . Q. T. ...............|======.....===|..|.............. 10 . . . . | v. . G$ . | | . . . . ...............|===...........|..|============== 09 . . . . % | ~ | ~ | . . . . . ...............%..|..~~~|~~~..|..%.............. 08 . . . . % | ~ | ~ | % . . . . ===============|..|...........===|.............. 07 . . . . | | . $ . . | . . . . ...............|..|===..---======|.............. 06 . . . . | . . . . . D| . . . . ...............|..............===|.............. 05 . ~ ~ . | . . . . . | . . . . ......~~~~.....|.....×××××××.....|======.%====== 04 . ~ ~ . | . × × × . | . . . . ...............|===..×××××××..===|.............. 03 . . . . | . . . . . | . . . . ...............|======.....======|.............. 02 . . . . | . !. . . . | . . . . ===============|======---..======|.............. 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
(S, D, Q vs G, V, T)
Key: '|', '=' Stone wall (to ceiling), '$' Tree, '%' Door, '.' Stone floor, '×' water (15 ft deep), '-' Destructible wall (15 ft tall), '~' Teleporter, 'A-Z' Contestants
Tomb Round 4:
Swigg's silent air-guitar turns to gentle air strumming as he slides into unconsciousness.
(Vurnic is up)
Tower: (Round 1)
Beryk is like the wind.
Ja steps round the corner and looks about seeing Baryk standing invisibly in the distance he casts a spell. Invisible himself he wonders if Toren sees him as well... With a strum of his Bandore the mage feels a dominating presence as Ja's concentration is lost on his invisibility... That didn't last long. (Wis save DC 17 or be Charmed.) Ja retreats back behind cover.
On a failure, Toren...
Receives a telepathic command through Dominate Person "Bring me your weapons immediately."
(Toren, Grianne)
Extended Signature
Hmm, my stealth rolls have not served me well this match. I figured this day would come.
I got alot a doods
Stealth does crap against sleep! I can see FAR! Now if only I had more 2nd level spell slots....
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Vurnic, attack Denka. Please. Just run from the skeleton and fire at Denka, please. It will have disadvantage, and I need the damage to put her unconscious.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Before Swigg passes out he sends a telepathic message to Denka. He...wont...stop...a...rockin. Till he does.
I got alot a doods
(Can't get her, she moved out of my LoS and is behind a stone wall. And honestly thought there was an a PC on the other side of that wall. )
Vurnic attacks the skeleton, also casting Booming Blade on it.
Attack: 21 Damage: 3
He'll move to F10 to take cover by the stone wall.
((Don't forget that skellington will get opportunity attack (with disadvantage since prone) on Vurnic.))
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Tomb Round 4:
Vurnic runs a hand along the blade of his battleaxe, imbuing it with magic. He strikes out at the skeleton, hitting solidly but doing minimal damage. As the strike connects, the skeleton becomes encased in the same energy that was on Vurnic's blade.
As Vurnic runs away, the skeleton reaches out to try and cut him down.Attack: 5 Damage: Unable to parse dice roll.
Also, the skeleton will try to figure out what Vurnic just did to it. Arcana: 12
(Vurnic would have been very unlikely to take out Denka, her mirror image blocked both of Maginio's ice knives and she dodged both explosions so she's doing pretty well)
(Denka and Scarab are up, Swigg is unconscious)
(Isn't it Denka and Scarab, not Denka and Maginio?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(That's a big oof on my part, just woke up sorry)
Denka moves from behind the wall to get a look at Vurnic. She stretches out her scaled arm again and 4 shining darts fly forth. 3 fly true to Vurnic while the other, surprisingly, targets Swigg, the primary name on the do not kill list. What is she up to ?
3 darts at Vurnic 12
1 dart at Swigg to break the sleep 3
She retreats to her hiding spot behind the wall.
Tomb Round 5:
(Denka will need to move to H6 to hit both Vurnic and Swigg, but since moving there and back is well within her movement that's fine).
Denka fires off more magic missiles at Vurnic, as well as one at Swigg. The first missile glances off the side of Vurnic's armor, barely damaging him while the second two made two heavy impacts in the center of his chest. Swigg's foot, which is just barely visible, is bombarded with a single missile and he abruptly wakes up.
Scarab is looking pretty unwell, while Vurnic appears to be hanging on by a thread. Everyone else seems reasonably hale.
(Swigg and Scarab are up).
Before Swigg opens his eyes he grabs his guitar. The Goblin stands and plays a lullaby only Vurnic and Maginio can hear. Sleep 25
Then he will powerslide into shadows. Stealth 9
I got alot a doods
Tomb Round 5:
As Swigg steps out from cover, Vurnic and Maginio both hear the entrancing sound of his guitar lullaby and drop, Vurnic immediately and Maginio half a second later. Swigg's extremely unreliable hiding ability comes in as he hides expertly.
At the start of Scarab's turn. the teleporter hums back to life.
(Scarab is up)
(So... is vurnic asleep? I’m not. I believe.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Nope, I’m down.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Scarab, singed but eager to fight on, stabs at Throst with divine might again.
Attack: 18 Damage: 19
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Tomb Round 5:
Scarab, again, guts Throst and blasts him with divine energy.
The skeleton climbs to its feet and walks over to the unconscious Maginio and tries to bring its sword upon his head. As it does so, Vurnic's spell triggers and the skeleton takes thunder damage. Attack: 15 Damage: 10
Maginio wakes up to the sight of an undead figure carrying a sword stained with his blood.
Throst, hoping to finish Scarab quickly, tries to grab him yet again with inflict wounds at 2nd level. Attack: 20 Damage: 15
(Maginio is up, Vurnic is unconscious)
(Edit: Just a heads up, I forgot the add the thunder damage from booming blade the first time around but when I added it before the skeleton's attack the numbers changed. It was a 22 to hit and 5 piercing damage).
(6 thunder damage)
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
...............|======.....======|==============
15 . . . . | . . . . . | . . . .
...............|======.....======|..............
14 . . . . | . . . . . | . . . .
...............|===..×××××××..===|..............
13 . . . . | . × × × . | . ~ ~ .
=======%%======|.....×××××××.....|.....~~~~.....
12 . . . . | . . . . . | . ~ ~ .
...............|===..............|..............
11 . . . . | . . K. . . | . . Q. T.
...............|======.....===|..|..............
10 . . . . | v. . G$ . | | . . . .
...............|===...........|..|==============
09 . . . . % | ~ | ~ | . . . . .
...............%..|..~~~|~~~..|..%..............
08 . . . . % | ~ | ~ | % . . . .
===============|..|...........===|..............
07 . . . . | | . $ . . | . . . .
...............|..|===..---======|..............
06 . . . . | . . . . . D| . . . .
...............|..............===|..............
05 . ~ ~ . | . . . . . | . . . .
......~~~~.....|.....×××××××.....|======.%======
04 . ~ ~ . | . × × × . | . . . .
...............|===..×××××××..===|..............
03 . . . . | . . . . . | . . . .
...............|======.....======|..............
02 . . . . | . !. . . . | . . . .
===============|======---..======|..............
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
(S, D, Q vs G, V, T)
Key: '|', '=' Stone wall (to ceiling), '$' Tree, '%' Door, '.' Stone floor, '×' water (15 ft deep), '-' Destructible wall (15 ft tall), '~' Teleporter, 'A-Z' Contestants
Correct me if im wrong but arnt attacks on unconscious creatures auto crits ?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)