(hey sorry was not posting got sick but im posting now)
If Zumric can he will run over to 5 J and goes next to the boulder for cover and if Zumric cannot reach there he will go to 3 D and gets cover from the low wall
This post has potentially manipulated dice roll results.
"Biiiiird Maaaaaan!" Mazara cries out as he breaks out his Warhammer and goes charging at Raebite. Twice he brings it down upon reaching15D(?) on the birdman. "Behold the glory of an enkindled!" He says, throwing in a few more twirls and flourishes to keep the birdman off balance. Just as he dropped the hammer to make a 'Now bring it' gesture with his hands, the radiant cord coming from his back lashes out at everything within 10ft of it.
This post has potentially manipulated dice roll results.
Field: (Round 1)
Zumric climbs carefully over the walls and dashes for cover.
Mazara radiates energy as he attacks Raebite landing one blow and attempting to throw Raebite off guard (Contest Performance/Acrobatics, Effect: 7, Winner gains advantage on their next attack against the loser before the end of their next turn). A ripple of light washes over Mazara, Raebite, and Vurnic, burning the group with Radiant energy.
(Temiki, Hans, Vurnic, Sha'kar)
Arena 1: Stony Field
A B C D E F G H I J K L M N O P 16 . . V. . . . . . . . . . . . . =======..%=========..%========================== 15 . . r. M. H. . *. K. . . . . . - . =........==================----...........=..... 14 . . - . . . . . . . . . . = . =........-..........................-------..... 13 . . - . . . . . . . . . . . . =........-...................................... 12 . . . . . . . . . . . . . . . =..................ΩΩ........................... 11 . . . . € .ΩΩ. . . . . . . . . =..............ΩΩΩΩΩ............................ 10 . . . . .ΩΩΩ . . . . .ΩΩ. . . . =======...........-...............ΩΩ....-------- 09 . . . . . - . . . . . . . . . =.................-------------................. 08 . . . . . . . . . - . . K. . . =--------....ΩΩ...............-...........====== 07 . . . .ΩΩ. . . . . ΩΩΩ. . C. . . =............................ΩΩΩΩΩ.............. 06 . . . . . . . . .ΩΩ. C€ . . . . =...........................ΩΩ.................. 05 . . . . . . . . . Z. . . . . . =......................................-........ 04 . . . . . . . . . . . . - . . =.....-------..........................-........ 03 . = . . . . C. . . . . . - . . =.....=...........----==================........ 02 . - . . . . . . . . . . . . . ============================..%=========..%===== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
The first match of the next day will feature our level-7 contenders. The match will begin in about 24 hours.
To win... 2... Control Points. Four flags in the arena can be captured by begining and ending a turn within 10 feet. Control all four, or control more than your opponents for five rounds.
The time: 3, Morning. Storm clouds rumble overhead threatening rain on this cold early morning. The battlefield is lit with Torches and Dancing Lights but with dark corners and patches checks relying on sight will suffer disadvantage even with Darkvision
The arena shapers have prepared the battle Field for the morning match. A quiet rural town with a cobbled road running through its center. Two of the buildings have a second level offering an elevated position.
Arena 4: Village
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . ====..%======..%==================..%======..%== 13 . . . . . . . = . . . . . . . =..__________...........=....................... 12 _ _ _ _ . . . . . . . . . . . =..=__=======.................=_____=======##=.. 11 = _ _ # . € . . . = _ _ - Г = =..=________=.....€€€.........=________---ГГГ=.. 10 = _ _ = . . . . . = _ _ Г Г # =..=__=============.....=======________ГГГГГГ=.. 09 . . . . . . : . . # _ _ Г Г = =..................:::::......=__=======##====.. 08 : : : : : : : : . : : . . . . =...............::....:::::....::............... 07 . . . . : : . : : : : : : : : =..====##=======__=...:::::..................... 06 = Г Г _ _ # . . : . . . . . . =..=ГГГГГГ________=======.....=============__=.. 05 # Г Г _ _ = . . . . . = _ _ = =..=ГГГ---________=.........€€€.....=________=.. 04 = Г - _ _ = . . . € . # _ _ = =..=##=======_____=.................=======__=.. 03 . . . . . . . . . . . _ _ _ _ =.......................=...........__________.. 02 . . . . . . . = . . . . . . . ====..%======..%==================..%======..%== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Oh darts out of the starting area, but stays low behind the wall (G15). Sha'kar kicks off a bladesong, then exits the room, moving to the edge of the wall enough to peek around and launch a bolt of fire at (Whichever one is the yellow C at M7. Coil maybe?) then ducks back behind the wall
As Temiki approaches Coil, Coma beats on his drum, creating a distorted mistake on the area around him. The mistaken force approaches Temiki and slams against her brain, instigating her to run.
(DC14 wisdom saving throw or take 13 psychic damage (half in success) and run away from me (only if you fail))
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I did, in fact.)
Extended Signature
Nimbus immediately eyes the Trident of Fish Command and reaches out for it. "This one is mine." and he walks away.
(hey sorry was not posting got sick but im posting now)
If Zumric can he will run over to 5 J and goes next to the boulder for cover and if Zumric cannot reach there he will go to 3 D and gets cover from the low wall
"Biiiiird Maaaaaan!" Mazara cries out as he breaks out his Warhammer and goes charging at Raebite. Twice he brings it down upon reaching15D(?) on the birdman. "Behold the glory of an enkindled!" He says, throwing in a few more twirls and flourishes to keep the birdman off balance. Just as he dropped the hammer to make a 'Now bring it' gesture with his hands, the radiant cord coming from his back lashes out at everything within 10ft of it.
Attack: 8 Damage: 11.
Plus Bless: 2.
War Priest Attack: 24 Damage: 6.
Plus Bless: 2.
Raebite suffers an additional 4 points of radiant damage from the 1st attack to hit(if applicable).
Performance: 21 at Raebite's.
End Turn: Vurnic, Raebite, and Mazara(1/2 due to resistance) take 2 points of radiant damage.
Conc. Check on Bless(DC 10): 20.
Plus Bless: 1.
When you realize you're doing too much: Signature.
Field: (Round 1)
Zumric climbs carefully over the walls and dashes for cover.
Mazara radiates energy as he attacks Raebite landing one blow and attempting to throw Raebite off guard (Contest Performance/Acrobatics, Effect: 7, Winner gains advantage on their next attack against the loser before the end of their next turn). A ripple of light washes over Mazara, Raebite, and Vurnic, burning the group with Radiant energy.
(Temiki, Hans, Vurnic, Sha'kar)
Arena 1: Stony Field
A B C D E F G H I J K L M N O P
16 . . V. . . . . . . . . . . . .
=======..%=========..%==========================
15 . . r. M. H. . *. K. . . . . . - .
=........==================----...........=.....
14 . . - . . . . . . . . . . = .
=........-..........................-------.....
13 . . - . . . . . . . . . . . .
=........-......................................
12 . . . . . . . . . . . . . . .
=..................ΩΩ...........................
11 . . . . € .ΩΩ. . . . . . . . .
=..............ΩΩΩΩΩ............................
10 . . . . .ΩΩΩ . . . . .ΩΩ. . . .
=======...........-...............ΩΩ....--------
09 . . . . . - . . . . . . . . .
=.................-------------.................
08 . . . . . . . . . - . . K. . .
=--------....ΩΩ...............-...........======
07 . . . .ΩΩ. . . . . ΩΩΩ. . C. . .
=............................ΩΩΩΩΩ..............
06 . . . . . . . . .ΩΩ. C€ . . . .
=...........................ΩΩ..................
05 . . . . . . . . . Z. . . . . .
=......................................-........
04 . . . . . . . . . . . . - . .
=.....-------..........................-........
03 . = . . . . C. . . . . . - . .
=.....=...........----==================........
02 . - . . . . . . . . . . . . .
============================..%=========..%=====
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), 'Ω' Boulder (5ft.), '€' Tree, '%' Door, '.' Turf, 'A-Z' Contestants
( R C C C Z vs. K H M V K )
Extended Signature
(Come on, come on, I need a new pair of advantage!)
Raeebite sees the performance and retaliates with a stunning back flip in the air followed by a downward spiral kick.
Acrobatics:17 (yes... yes... come on!)
(yeah! That’ll help!)
Temiki will begin chanting an Orcish battle hymn to invoke Shield of Faith on herself and Dash until she is 5 feet away from Coil.
Vurnic casts booming blade and attacks Raebite.
Attack: 23 Damage: 4
Hans will make his way towards R and attack if possible
Spear 8 d 6
Unarmed strike 9 d 7
Nykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
(And.... there we go. That sucks.)
Field: (Round 1)
Temiki climbs the wall and rushes at Coil, while her hymn grows boldly.
Vurnic let's Raebite's hit land, and retaliates with a thunderous strike. Raebite us surrounded by a reverberating energy.
Hans moves up behind Mazara and throws his spear to finish Raebite off.
(Sha'kar)
Extended Signature
(Does that mean raebite is down? Since that could affect what Sha'kar does)
The first match of the next day will feature our level-7 contenders. The match will begin in about 24 hours.
To win... 2... Control Points. Four flags in the arena can be captured by begining and ending a turn within 10 feet. Control all four, or control more than your opponents for five rounds.
The time: 3, Morning. Storm clouds rumble overhead threatening rain on this cold early morning. The battlefield is lit with Torches and Dancing Lights but with dark corners and patches checks relying on sight will suffer disadvantage even with Darkvision
The arena shapers have prepared the battle Field for the morning match. A quiet rural town with a cobbled road running through its center. Two of the buildings have a second level offering an elevated position.
Arena 4: Village
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
====..%======..%==================..%======..%==
13 . . . . . . . = . . . . . . .
=..__________...........=.......................
12 _ _ _ _ . . . . . . . . . . .
=..=__=======.................=_____=======##=..
11 = _ _ # . € . . . = _ _ - Г =
=..=________=.....€€€.........=________---ГГГ=..
10 = _ _ = . . . . . = _ _ Г Г #
=..=__=============.....=======________ГГГГГГ=..
09 . . . . . . : . . # _ _ Г Г =
=..................:::::......=__=======##====..
08 : : : : : : : : . : : . . . .
=...............::....:::::....::...............
07 . . . . : : . : : : : : : : :
=..====##=======__=...:::::.....................
06 = Г Г _ _ # . . : . . . . . .
=..=ГГГГГГ________=======.....=============__=..
05 # Г Г _ _ = . . . . . = _ _ =
=..=ГГГ---________=.........€€€.....=________=..
04 = Г - _ _ = . . . € . # _ _ =
=..=##=======_____=.................=======__=..
03 . . . . . . . . . . . _ _ _ _
=.......................=...........__________..
02 . . . . . . . = . . . . . . .
====..%======..%==================..%======..%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '_' Wood floor, 'Г' 2 levels (10ft.), '-' Stair, '#' Open window, '€' Tree, '%' Door, ':' Stone paving, '.' Grass, 'A-Z' Contestants
( Q:17f )
(If you wish to join this battle, choose a starting position in row one, make any final preparations, and roll initiative when ready.)
Extended Signature
(Sha'kar, yes, Raebite is unconscious.)
Extended Signature
Oh darts out of the starting area, but stays low behind the wall (G15). Sha'kar kicks off a bladesong, then exits the room, moving to the edge of the wall enough to peek around and launch a bolt of fire at (Whichever one is the yellow C at M7. Coil maybe?) then ducks back behind the wall
Bonus action bladesong
Move to I15
Attack: 23 Damage: 3
Then move to H15
As Sha’kar pops out, a few darts of magic come flying right at his face.
5x5
(ooh. That’s some damage. Max roll, too!)
(this takes place as he pops out, but before he shoots. So if he falls, i don’t take damage.)
As Temiki approaches Coil, Coma beats on his drum, creating a distorted mistake on the area around him. The mistaken force approaches Temiki and slams against her brain, instigating her to run.
(DC14 wisdom saving throw or take 13 psychic damage (half in success) and run away from me (only if you fail))
Scarab on Pride enters the Coliseum at F1, riding Sandy Wind. He dons his mask and, with his rapier lifted aloft, shouts to the sky.
"I dedicate this battle to Jisan, goddess of fertility! May the blood spilt here today fertilize the grass beneath our feet!"
He extends his Divine Senses, then casts bless on himself and his allies.
Initiative: 23
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Field: (Round 1)
Coil ignores the orc charging at him, and sends his darts for Sha'kar as he peeks around the corner.
Sha'kar fires back, and scores a hit in spite of Coil's cover across the field.
Coma releases his magic against Temiki's Psyche. (Wis save DC 14)
(Round 2: Coil, Coma, Chanting, and Zumric. Raebite is unconscious.)
Arena 1: Stony Field
A B C D E F G H I J K L M N O P
16 . . V. . . . . . . . . . . . .
=======..%=========..%==========================
15 . . r. M. H. . *. K. . . . . . - .
=........==================----...........=.....
14 . . - . . . . . . . . . . = .
=........-..........................-------.....
13 . . - . . . . . . . . . . . K.
=........-......................................
12 . . . . . . . . . . . . . . .
=..................ΩΩ...........................
11 . . . . € .ΩΩ. . . . . . . . .
=..............ΩΩΩΩΩ............................
10 . . . . .ΩΩΩ . . . . .ΩΩ. . C. .
=======...........-...............ΩΩ....--------
09 . . . . . - . . . . . Z. . *. .
=.................-------------.................
08 . . . . . . C. . . - . . . . .
=--------....ΩΩ...............-...........======
07 . . . .ΩΩ. . . . . ΩΩΩ. . . . .
=............................ΩΩΩΩΩ..............
06 . . . . . . . . .ΩΩ. C€ . . . .
=...........................ΩΩ..................
05 . . . . . . . . . . . . . . .
=......................................-........
04 . . . . . . . . . . . . - . .
=.....-------..........................-........
03 . = . . . . . . . . . . - . .
=.....=...........----==================........
02 . - . . . . . . . . . . . . .
============================..%=========..%=====
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), 'Ω' Boulder (5ft.), '€' Tree, '%' Door, '.' Turf, 'A-Z' Contestants
( R C C C Z vs. K H M V K )
Extended Signature
(And coma generates a beat to disable Temiki. Remember that.)
Coma approaches 8G and prepares himself more.
Readying to cast Dissonant whispers on someone who enters my reach, or just someone who’s already in it of that isn’t fulfilled.