Matrim, hidden out of sight, takes his shot and scores a hit. (Roll for concentration)
Adirak is ready with his reply, to bring his attacker down... Assuming the pain isn't too distracting. (I don't treat movement as revealing hidden characters, but if he chose to remain hidden through the end of his turn, instead of attacking, I would require him to succeed on another stealth roll.)
Nara revives Amaruve with a single hitpoint and hurls a stone at Sarah in her Frenzied berserker Rage, scoring a hit even through the obscuring foliage. (Concentration)
Amaruve grogilly climbs to his feet again, and... (Turn post shortly.)
This post has potentially manipulated dice roll results.
Labyrinth: (Round 3)
Amaruve decides to go for broke. He presses through the hedge toward Sarah. As he leans forward he starts to grow larger, his mouth opens wide as his head grows larger and a tail sprouts from his back. A terrible Lizard presses ahead and tries to catch her in it's monstrous jaws, hitting 26 for 9 piercing. He isn't able to take her down.
A look of frustration crosses Sarah's face as the druid rises from the ground once again. "Nara you should have just let him stay down." She then moves to I8 casting Zepher strike and climbs the wall where she takes aim at Nara. As she let's two arrows fly. She then moves to H7.
Acrobatics 8
Attack: 29 Damage: 18
Attack: 21 Damage: 16
Colossus slayer 3
Zepher strike 8
Crit damage for zepher 3
colossus 3
If the first shot takes Nara down Sarah will aim the second shot for the druid.
This post has potentially manipulated dice roll results.
Labyrinth: (Round 4)
Sarah takes Nara out of the fight and sticks Amaruve with an arrow as well.
From the (8)... North a smaller monster appears, its form not unlike Amaruve's. The Clawfoot Raptor... Claws at Amaruve, hitting 23 for 8
It takes opportunity as Amaruve moves away, hitting 12 for 9 It hits but it doesn't slow the druid down.
Amaruve moves over to try and bite Sarah again, hitting 10 for 10. He takes her down and he moves toward Swigg's position trampling every plant along the way. He glows with a healing energy, recovering (roll below) health.
Nara... (8)... Groans
(Amaruve recovers 11 hp)
(Swigg. Sarah is unconscious)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P 14 . . . . . . . . . . . . . . . =============..%=================%..============ 13 . # . . . . # . # . . . . # . =..####..#######..=..#..#..#..=..#######..##€#.. 12 # # . # # = # # # = # # . # # =..#..####..#..#..=..#..####..=..#..#..####..#.. 11 . . . # . # . # . # . # . . . =======..####..#..#===###..===####..####..====== 10 . . . . # . . . . . # . . . . =..€######..=..#######.....####..#..=..#######.. 09 . # . = . # . . . # . n= . # . =###..#..###=###..#..=======..######=###..#..### 08 . . . . . # . . = # . . . . . =..###=======###..#..=..€..=..#..###=======###.. 07 . . . . . # = s. . 8# . . . . . =###..#..###=######..=======..#..###=###..#..### 06 . # . = . # . ·.· . ·# ·.· = . # . =..#######..=..#..####.....#######..=..######€.. 05 . . . . # . . ·.· . ·. ·#· . . . . =======..####..####===..###===#..#..####..====== 04 . . . # . # . # . # ·.· # A.A . . =..#..####..#..#..=..####..#..=..#..#..####..#.. 03 # # . # # = # # # = # ·# A.A # # =..#€##..#######..=..#..#..#..=..#######..####.. 02 . # . . . . # . # . . .S. # . =============..%=================%..============ 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Nexus: (Round 2)
Matrim, hidden out of sight, takes his shot and scores a hit. (Roll for concentration)
Adirak is ready with his reply, to bring his attacker down... Assuming the pain isn't too distracting. (I don't treat movement as revealing hidden characters, but if he chose to remain hidden through the end of his turn, instead of attacking, I would require him to succeed on another stealth roll.)
(Julius, Bahnan)
Extended Signature
(So... movement doesn’t mean you’re visible..... but LoS goes both ways, wouldn’t he see him?)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(That’s right. Shouldn’t I?
If Conc. Is still needed:18)
Adirak's concentration holds and Matrim gets blasted, falling unconscious.
(Adirak would see Matrim before he attacked if he were not so stealthy in the dark arena.)
Extended Signature
Nara runs back and shoves a delicious berry into Amaruve's mouth, and chucks a rock at Sarah using her bonus action.
Attack: 9 Damage: 8
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
So Matrim is unconscious? Also, where is Adirak currently? Also, Adirak doesn't have guiding bolt prepared?
(It was from a scroll, I believe)
Ah got it, sorry
Julius and his monkey meet up in 11F. Attack, monkey! Help me! The monkey distracts Jac as he sinks his scimitar into Jac!
Attack: 18 Damage: 10
Attack: 22 Damage: 4
Labyrinth: (Round 3)
Nara revives Amaruve with a single hitpoint and hurls a stone at Sarah in her Frenzied berserker Rage, scoring a hit even through the obscuring foliage. (Concentration)
Amaruve grogilly climbs to his feet again, and... (Turn post shortly.)
(Nara where are you ending your turn?)
Extended Signature
Nexus: (Round 2)
Julius moves ahead as Jac lands on his shoulder. With a little help he gets a hit in on Jac. (E-11?)
(Bhanan)
(Adirak is at i-11, the map above is up-to-date)
Extended Signature
Labyrinth: (Round 3)
Amaruve decides to go for broke. He presses through the hedge toward Sarah. As he leans forward he starts to grow larger, his mouth opens wide as his head grows larger and a tail sprouts from his back. A terrible Lizard presses ahead and tries to catch her in it's monstrous jaws, hitting 26 for 9 piercing. He isn't able to take her down.
(Swigg, Sarah)
Extended Signature
Swigg will move to J6, fire two blasts at the Lizard and then do the twist in the shadows. Le Poof! 24
Attack: 14 Damage: 4
Attack: 7 Damage: 10
I got alot a doods
Sarah's con save 8
Second con save 8
(Also where did Nara end at?)
Labyrinth: (Round 4)
Swigg strikes Amaruve with a blast of Eldritch energy.
(Sarah, one more con save from Amaruve's hit.)
Extended Signature
sorry yall I ended on Amaruve's bod location, I'm at L9 it looks like
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
A look of frustration crosses Sarah's face as the druid rises from the ground once again. "Nara you should have just let him stay down." She then moves to I8 casting Zepher strike and climbs the wall where she takes aim at Nara. As she let's two arrows fly. She then moves to H7.
Acrobatics 8
Attack: 29 Damage: 18
Attack: 21 Damage: 16
Colossus slayer 3
Zepher strike 8
Crit damage for zepher 3
colossus 3
If the first shot takes Nara down Sarah will aim the second shot for the druid.
Labyrinth: (Round 4)
Sarah takes Nara out of the fight and sticks Amaruve with an arrow as well.
From the (8)... North a smaller monster appears, its form not unlike Amaruve's. The Clawfoot Raptor... Claws at Amaruve, hitting 23 for 8
It takes opportunity as Amaruve moves away, hitting 12 for 9 It hits but it doesn't slow the druid down.
Amaruve moves over to try and bite Sarah again, hitting 10 for 10. He takes her down and he moves toward Swigg's position trampling every plant along the way. He glows with a healing energy, recovering (roll below) health.
Nara... (8)... Groans
(Amaruve recovers 11 hp)
(Swigg. Sarah is unconscious)
Arena 5: Labrynth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
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=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
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=..€######..=..#######.....####..#..=..#######..
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08 . . . . . # . . = # . . . . .
=..###=======###..#..=..€..=..#..###=======###..
07 . . . . . # = s. . 8# . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . ·.· . ·# ·.· = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . ·.· . ·. ·#· . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . # . # ·.· # A.A . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
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02 . # . . . . # . # . . . S. # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
( S S vs. N A )
Extended Signature
Would I have enough movement to attack Y? (I don't know their name)
Swigg will move to K5. His eyes turn black as he says to Dinoruve, "A Hex from me sticks on scales too. Bibbidi Bobbidi, Witchy Magicidi" (Wis save dis).
He strums his guitar charging his hand with Eldritch Energy and fires off two more blasts at the beast.
Attack: 16 Damage: 13
Attack: 7 Damage: 9
After that Swigg will move to M2
I got alot a doods