Grianne continues to wiggle her appendages at the monster, but the snake gets a hold binding the Elemental with its massive body, and shaking the creature violently.
Ramal... (1) is ok.
The Elemental tries to crush this new threat, hitting 23 for 17, and 10 for 9 blunt damage. The snake writhe as it's injured in the struggle.
The storm moves ever closer, a wall of frigid blowing ice is only a few feet from engulfing the Druid.
*Click* Shmitty loads his crossbow and moves to L14. He fires two shots at Leeroy with everything he has. *Thwack* Attack: 21 Damage: 21 *Click* *Thwack* Attack: 19 Damage: Unable to parse dice roll.
Since Polly has a higher passive perception than Jessica's hide I shouldn't take the sneak attack damage (I should be more happy but it is 1 point damage.)
Polly is in 5ft of Valmarir and so the sneak attack damage would still be valid. Just remembered Valmarir is an ally lulz. Ignore
Manikin flies up about 15 feet to get line of sight on Nykkan, his hands crackling with chaotic energy. He smirks at the slippery Dragonborn and unleashes a Chaos Bolt hurling towards him. 10 To Hit, for 3 + 5 + 6 damage. Also, 3
Rollback Post to RevisionRollBack
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
This post has potentially manipulated dice roll results.
Tundra (Round 9):
Shmitty, Grianne, and the snake fight against a brick wall.
The Elemental strikes against the snake, hitting 10 for 16, and 14 for 16 blunt. The writhing spectacle continues as the Elemental delivers a powerful blow.
Ramal... (18), and Marvarax are extracted from the battlefield by unseen figures in the mist.
The storm wall rushes over Grianne. Plunging her into a frigid cold mist. The ground becomes icy difficult terrain. She and any other creature within the mist (or more than half in the mist) is heavily obscured and unable to see clearly.
Each creature in the mist must make a Constitution saving throw (DC 12) at the start of its turn. A creature takes 4d6 cold damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect has its speed halved until the start of its next turn.
This post has potentially manipulated dice roll results.
Nalok grins fanatically as everyone comes at him from all sides, deftly moving his shield to stop all bar one blow that sneaks past, ignoring it, he decide to keep his focus on Nykkan leaving the others to his team mates.
"IS THIS ALL YOUS HAVE! I HAVE SEEN GOBLINS HIT HARDER THEN YOUS!"
Nalok will then swing at Nykkan.
Attack: 6 Damage: 10
Concentration Check. 12
As people watch, they notice the blow flow from his earlier wound rapidly slow to a pitter. 8
Shmitty concentrates on the hum of energies holding the elemental together. Leeroy has no heartbeat.
*Click* Shmitty loads his crossbows and moves to K14 firing two shots with everything he has *Thwack* Attack: 10 Damage: Unable to parse dice roll. *Click* *Thwack* Attack: 12 Damage: 21
Jessica moves to G6 and takes aim at Polly. Before letting the arrow fly she continues her custom by whispering "Fly true and strike deep"
Attack: 25 Damage: 11
She then moves to H4
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Tundra (Round 9):
Grianne continues to wiggle her appendages at the monster, but the snake gets a hold binding the Elemental with its massive body, and shaking the creature violently.
Ramal... (1) is ok.
The Elemental tries to crush this new threat, hitting 23 for 17, and 10 for 9 blunt damage. The snake writhe as it's injured in the struggle.
The storm moves ever closer, a wall of frigid blowing ice is only a few feet from engulfing the Druid.
Ramal and Marvarax disappear into the icy cloud.
(Shmitty, Grianne. Ramal is unconscious.)
Extended Signature
*Click* Shmitty loads his crossbow and moves to L14. He fires two shots at Leeroy with everything he has. *Thwack* Attack: 21 Damage: 21 *Click* *Thwack* Attack: 19 Damage: Unable to parse dice roll.
He drops down to J14
I got alot a doods
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Labyrinth (Round 2):
Polly sees Jessica coming, but he isn't able to avoid the attack.
Ferrovax Smites Urrk. The bird collapses and and the smell of burnt feathers fills the air.
(Jessica, Manikin, Nalok. Valmarir you have sight of Nalok.)
Extended Signature
Jessica posted at 5574
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
Manikin flies up about 15 feet to get line of sight on Nykkan, his hands crackling with chaotic energy. He smirks at the slippery Dragonborn and unleashes a Chaos Bolt hurling towards him. 10 To Hit, for 3 + 5 + 6 damage. Also, 3
PCs - Richter Welz, Human Swashbuckler/Fighter; Manikin, Variant Tiefling Sorcerer
(Valmarir is Polly's ally.)
(Low battery and dinner. I'm offline for a few hours.)
Extended Signature
5574 was my turn for this round and post 5568 was my reaction shot.
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Griannes snake tightens is grip in response to the attack Attack: 24 Damage: Unable to parse dice roll.
Grianne flails her weird arms about trying to get used to them, attempting again to attack the elemental.Attack: 23 Damage: 12
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Labyrinth (Round 2):
Jessica moves up and fires at Polly before slipping back where she started. Polly's knees go weak, but he holds himself up.
Manikin flies up and throws a bolt of wild magic at Nykkan which hits for a blast of cold damage.
(Nalok's up. Valmarir you have sight of Nalok.)
Extended Signature
Tundra (Round 9):
Shmitty, Grianne, and the snake fight against a brick wall.
The Elemental strikes against the snake, hitting 10 for 16, and 14 for 16 blunt. The writhing spectacle continues as the Elemental delivers a powerful blow.
Ramal... (18), and Marvarax are extracted from the battlefield by unseen figures in the mist.
The storm wall rushes over Grianne. Plunging her into a frigid cold mist. The ground becomes icy difficult terrain. She and any other creature within the mist (or more than half in the mist) is heavily obscured and unable to see clearly.
Each creature in the mist must make a Constitution saving throw (DC 12) at the start of its turn. A creature takes 4d6 cold damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect has its speed halved until the start of its next turn.
(Shmitty, Grianne)
Extended Signature
(Even terrbible dice have a hard fight against potent builds.)
Extended Signature
Nalok grins fanatically as everyone comes at him from all sides, deftly moving his shield to stop all bar one blow that sneaks past, ignoring it, he decide to keep his focus on Nykkan leaving the others to his team mates.
"IS THIS ALL YOUS HAVE! I HAVE SEEN GOBLINS HIT HARDER THEN YOUS!"
Nalok will then swing at Nykkan.
Attack: 6 Damage: 10
Concentration Check. 12
As people watch, they notice the blow flow from his earlier wound rapidly slow to a pitter. 8
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Labyrinth (Round 3):
Nalok is too busy mocking Nykkan's attacks to swing with any accuracy himself. He recovers only slightly from his wounds.
(Polly, Nykkan, and Valmarir are up. Urrk is unconscious.)
Arena 5: Labyrinth
A B C D E F G H I J K L M N O P
14 . . . . . . . . . . . . . . .
=============..%=================%..============
13 . # . . . . # . # . . . . # .
=..####..#######..=..#..#..#..=..#######..##€#..
12 # # . # # = # # # = # # . # #
=..#..####..#..#..=..#..####..=..#..#..####..#..
11 . . . # . # . # . # . # . . .
=======..####..#..#===###..===####..####..======
10 . . . . # . . . . . # . . . .
=..€######..=..#######.....####..#..=..#######..
09 . # . = . # V. . . # . = . # .
=###..#..###=###..#..=======..######=###..#..###
08 . . . . . # Q. . Y= u# . . . . .
=..###=======###..#..=..¥..=..#..###=======###..
07 . . . . . # = . N. F# . . . . .
=###..#..###=######..=======..#..###=###..#..###
06 . # . = . # . . . # . = . # .
=..#######..=..#..####.....#######..=..######€..
05 . . . . # . . . . . K# . . . .
=======..####..####===..###===#..#..####..======
04 . . . # . # . J# . # . # . . .
=..#..####..#..#..=..####..#..=..#..#..####..#..
03 # # . # # = # # # = # # . # #
=..#€##..#######..=..#..#..#..=..#######..####..
02 . # . . . . # . # . . . . # .
=============..%=================%..============
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Hedges, '=' High wall (8ft.), '€' Tree, '%' Door, '.' Grass, 'A-Z' Contestants
(Teams: J K N F vs. Q Y V U)
Extended Signature
(So, wait. What's up with Urrk right now? Is he unconscious?)
Nykkan will continue his attack again. Quarterstaff (both hands)15. Damage 9. Unarmed strike 6. Damage 6
Nykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
Shmitty concentrates on the hum of energies holding the elemental together. Leeroy has no heartbeat.
*Click* Shmitty loads his crossbows and moves to K14 firing two shots with everything he has *Thwack* Attack: 10 Damage: Unable to parse dice roll. *Click* *Thwack* Attack: 12 Damage: 21
Colossal Strike: 1
Shmitty moves to H14
I got alot a doods
Labyrinth (Round 3):
Nykkan beats against Nalok's armor.
(Yes, Urrk is unconscious.)
(Polly, Valmarir. Urrk is unconscious.)
Extended Signature