After speaking with the MC, Viator walks to the armory (with a peculiar bounce in his step) and buys 4 extra javelins. He thinks to himself, "If only these were javelin of lightning." (OOC:...I would totally change my name to Zeus)
"I hear you're building a tavern. Is there any chance of getting a special rate for a room there, given that I'm a contestant at the coliseum, which provides most of this town's livelihood?"
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
All level-5 fighters are welcome to participate in a monster battle.
Victory will require...1... King of the hill. Your enemy is already in position. Take the hill before it gets captured.
The time: 1, The sun is still up. The weather is warm for the outset of winter. Night will fall soon. But for now shadows are insignificant.
The competitors enter the arena. The Goliath drummer, the lady of rage, the iron storm, and the devil's son.
"You all know these warriors. Drumming down enemies as he marches across the battle field. The magic voice! Klong the Banger!"
"Untempered orcish fury in a lovely package. Capturing flags along with the hearts of men! Zagga the Shark!"
"Untouchable as the wind and mighty as thunder! Viator Vir!"
"And seeking to turn his battles around he made a deal with the devil! Eldin!"
The battle field is an overgrown bog with a slow stale river cutting through the center. Wooden bridges cross hear and there. In the middle of the center bridge is a pile of mossy leaves, mud, and branches. Untamed shrubs on the islands block sight but do little to stop an attack, though passing through them would be difficult (Extra 5 feet). The river is deep so you'd have to swim to cross if not at a bridge. You would need to pass a DC 13 Athletics check to climb out onto a bridge rather than swim to shore.
This post has potentially manipulated dice roll results.
Klong walks up to the others. He hasn´t had a drop of alcohol since he passed out drunk on the street. He taps Zagga on the shoulder, "You both fight good and drink good. Klong is proud to fight with you" he then turns to Eldin. "If you win this battle with Klong, me will play my singing and drumming in your alehouse when Klong have time". Klong cracks his back which has not been the same since he fell asleep on the cobblestone pathways between the tavern and the coliseum that night. He gives a silent nod to Viator.
He pulls out his warhammer, readies his drum and readies himself at C16.
Preparation: Inspire Zagga and Eldin (1d8)
Initiative: 6
(Edit. This is team vs monster right? If not. I wont waste my inspirations on my enemies, hehe)
"I hear you're building a tavern. Is there any chance of getting a special rate for a room there, given that I'm a contestant at the coliseum, which provides most of this town's livelihood?"
Eldin says, "We haven't fixed the rates yet. But I'm sure we can work it out. For now, we still need a bartender and we have to tie up a few loose ends."
Eldin then heads over to trade for prizes. He asks, "What do I have to trade to get a Breastplate +1?"
(OOC: I'm starting to think I need to be tankier if I want to get anywhere. Can I trade my scroll of water breathing and the token for a breast plate +1 or a shield +1? If the armor is too rare maybe a shield and a short sword +1)
When he will be done there, he will head over to the tavern and ask Adair (If she's still there) how things are going.
(The arena has free lodgings for participants, as well as a cafeteria where you can eat at no cost.)
(A breast plate+1 is too rare. You can trade one item for one item. When you get a win. You'll be able to trade the token for an Adamantine Breastplate If you like. A Shield +1 is also a valid choice. Once you reach level 7 you'll start earning rare prizes. In the mean time you can buy a breast plate and shield if you have the gold.)
In the Glory you find Roondar has a keg on tap and Daisy is handing out drinks. Adair tells you you're in good enough shape to open though you'll still need someone to tend the bar. She speaks loud enough for the patrons (arena fighters) to over hear.
When does the level 3 get a match? Lol
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
After speaking with the MC, Viator walks to the armory (with a peculiar bounce in his step) and buys 4 extra javelins. He thinks to himself, "If only these were javelin of lightning." (OOC:...I would totally change my name to Zeus)Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
When Eldin recovers, Gewonnt goes over to him.
"I hear you're building a tavern. Is there any chance of getting a special rate for a room there, given that I'm a contestant at the coliseum, which provides most of this town's livelihood?"
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
All level-5 fighters are welcome to participate in a monster battle.
Victory will require...1... King of the hill. Your enemy is already in position. Take the hill before it gets captured.
The time: 1, The sun is still up. The weather is warm for the outset of winter. Night will fall soon. But for now shadows are insignificant.
The competitors enter the arena. The Goliath drummer, the lady of rage, the iron storm, and the devil's son.
"You all know these warriors. Drumming down enemies as he marches across the battle field. The magic voice! Klong the Banger!"
"Untempered orcish fury in a lovely package. Capturing flags along with the hearts of men! Zagga the Shark!"
"Untouchable as the wind and mighty as thunder! Viator Vir!"
"And seeking to turn his battles around he made a deal with the devil! Eldin!"
The battle field is an overgrown bog with a slow stale river cutting through the center. Wooden bridges cross hear and there. In the middle of the center bridge is a pile of mossy leaves, mud, and branches. Untamed shrubs on the islands block sight but do little to stop an attack, though passing through them would be difficult (Extra 5 feet). The river is deep so you'd have to swim to cross if not at a bridge. You would need to pass a DC 13 Athletics check to climb out onto a bridge rather than swim to shore.
Arena 8: Bog
16. . . . . . . . . . . . . . . . .
===%.....%================================%..====
15= : : ~ ~ ~ ~ , , , , , , # , , =
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,=
14= # : - - - - : : : : , # , , # =
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,=
13= , , ~ ~ ~ ~ # , , : : # , # , =
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,=
12= , ~ ~ ~ ~ , , : : : , , , # , =
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,=
11= , ~ ~ ~ ~ , : : : , , , , # , =
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######=
10= , ~ ~ ~ ~ ~ - - - # , , # , , =
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,=
09= , ~ ~ ~ ~ ~ - 1-1 - ~ ~ ~ ~ , , =
=###,,,~~~~~~~~~~~~~~---¥---~~~~~~~~~~~~~~~,,###=
08= , , ~ ~ ~ ~ - 1-1 - ~ ~ ~ ~ ~ , =
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,=
07= , , # , , # - - - ~ ~ ~ ~ ~ , =
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,=
06= , # , , , , : : : , ~ ~ ~ ~ , =
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##=
05= , , , , , : : : , , ~ ~ ~ ~ , =
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,=
04= , # , # : : , , # ~ ~ ~ ~ ~ , =
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,=
03= # , , # , : : : : - - - - : # =
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::# %
02= , , # , , , , , , ~ ~ ~ ~ : : =
====..%================================%.....%===
01. . . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
(Make any final preparations, choose a starting position in row 1 or 16, and roll initiative when ready.)
Extended Signature
(Level-3 match will follow level-2 match, when I've got someone to pit you against.)
Extended Signature
"May the wind be at our backs." Viator uses a level 2 spell slot to bless everyone except Zephyr. He then moves to N1 with Zephyr on his shoulder.
Initiative 10
Zephyr 13
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
(OOC: What are the colons?)
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
(Cobblestone pathway. Adding it to the key. Thanks.)
Extended Signature
(Are there no more lv. 1 players?)
I'm a lvl 1
(We've about 5 level-1s 4 confirmed. 2 of those in PMs.)
(I'll post your match once I've got initiative from Klong, Zagga, and Eldin.)
Extended Signature
(Whew! Glad to know I'm not alone!)
I can fight Dameon if you want, we can start the battle tomorrow. (I'm going to bed right now)
^This is all in real life, not in game time
(I don't mind waiting.)
(Yep I was counting Argoth as one of the 4 confirmed. =P )
Extended Signature
(oh)
Klong walks up to the others. He hasn´t had a drop of alcohol since he passed out drunk on the street. He taps Zagga on the shoulder, "You both fight good and drink good. Klong is proud to fight with you" he then turns to Eldin. "If you win this battle with Klong, me will play my singing and drumming in your alehouse when Klong have time". Klong cracks his back which has not been the same since he fell asleep on the cobblestone pathways between the tavern and the coliseum that night. He gives a silent nod to Viator.
He pulls out his warhammer, readies his drum and readies himself at C16.
Preparation: Inspire Zagga and Eldin (1d8)
Initiative: 6
(Edit. This is team vs monster right? If not. I wont waste my inspirations on my enemies, hehe)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(Yes, Players vs Monsters.)
Arena 8: Bog
A B C D E F G H I J K L M N O P
16 . . K. . . . . . . . . . . . .
===%.....%================================%..===
15 : : ~ ~ ~ ~ , , , , , , # , ,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 # : - - - - : : : : , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 , , ~ ~ ~ ~ # , , : : # , # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12 , ~ ~ ~ ~ , , : : : , , , # ,
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,
11 , ~ ~ ~ ~ , : : : , , , , # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 , ~ ~ ~ ~ ~ - - - # , , # , ,
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 , ~ ~ ~ ~ ~ - 1-1 - ~ ~ ~ ~ , ,
=###,,,~~~~~~~~~~~~~~---¥---~~~~~~~~~~~~~~~,,###
08 , , ~ ~ ~ ~ - 1-1 - ~ ~ ~ ~ ~ ,
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 , , # , , # - - - ~ ~ ~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , , , , : : : , ~ ~ ~ ~ ,
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # , # : : , , # ~ ~ ~ ~ ~ ,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - - - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ ~ ~ ~ : :
====..%================================%.....%==
01 . E. . . . . . . . . . . . V. . A B C D E F G H I J K L M N O P
Extended Signature
(Is Eldin going to fight in this battle?)
(The arena has free lodgings for participants, as well as a cafeteria where you can eat at no cost.)
(A breast plate+1 is too rare. You can trade one item for one item. When you get a win. You'll be able to trade the token for an Adamantine Breastplate If you like. A Shield +1 is also a valid choice. Once you reach level 7 you'll start earning rare prizes. In the mean time you can buy a breast plate and shield if you have the gold.)
In the Glory you find Roondar has a keg on tap and Daisy is handing out drinks. Adair tells you you're in good enough shape to open though you'll still need someone to tend the bar. She speaks loud enough for the patrons (arena fighters) to over hear.
Extended Signature