Duradin breathes heavily, steeling himself for what is ahead. Turning back, he looks at the prisoner.
"Dispatch it - keep it from warning other bands of its kind. We're going to have to go in, one way or another. My king did mention that he wants only the legendary armor - the rest, whatever you can carry, you can take with you as a bonus. Let's not waste more time on the doorstep."
Morisul shook his head resolutely. "Absolutely not. I will not tolerate murder in cold blood of a helpless prisoner. I've promised him that if he cooperates we will not harm him, and so it shall be." He took out more rope. "Somebody, please help me reinforce his restraints and gag him. He can ride in my pack for now, but when we're done here I will release him."
Considering the predicament, Tom speaks up,"'The man who passes the sentence should swing the sword', or something like that... Duradin - the kobold is your's to dispatch."
"It seems the others have spoken for it. It's their responsibility now. Come, we've got to get moving into this cave. Just make sure it doesn't give away our position."
Morisul turned to the kobold and squatted next to him, pausing for a second to remember his name. "... Snuv, I can't let you go just yet, but don't worry. Put up with it and ride in my backpack, and I'll let you have some of my rations before you go. He then picked the kobold up and put him in his pack, removing the spellbook first so it wouldn't be damaged. Once the pack was securely closed, he put it on and got ready to move out.
1. About 16 ft long, 5 of which is his tail and another 5 his neck and head, and 3 feet wide. Lying down, he's about 2 ft tall. His wings are curled in.
Arcana: 13 (Arcana bonus -1!)
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Duradin: The tomb is clearly dwarven workmanship. You don't spot the armor, but you don't have the best angle either.
Duradin breathes heavily, steeling himself for what is ahead. Turning back, he looks at the prisoner.
"Dispatch it - keep it from warning other bands of its kind. We're going to have to go in, one way or another. My king did mention that he wants only the legendary armor - the rest, whatever you can carry, you can take with you as a bonus. Let's not waste more time on the doorstep."
Morisul shook his head resolutely. "Absolutely not. I will not tolerate murder in cold blood of a helpless prisoner. I've promised him that if he cooperates we will not harm him, and so it shall be." He took out more rope. "Somebody, please help me reinforce his restraints and gag him. He can ride in my pack for now, but when we're done here I will release him."
“I will try and sneak in, but just be ready to run like the blazes,” Vor looks at his companions. “Any help you can give . . . “
21 Stealth
Vor will make sure everything is snug so as to not rattle or clink. Using his utmost sneakiness he’ll slip into the chamber, looking for the armor.
Panic is a mechanism that strengthens the gene pool.
"Dispatch it? No - I am with Morisul, I will not commit murder in cold blood"
Tegid assists with the restraints and gag (OOC - roll for??)
Odo Proudfoot - Lvl 10 Halfling Monk - Princes of the Apocalypse (Campaign Finished)
Orryn Pebblefoot - Lvl 5 Rock Gnome Wizard (Deceased) - Waterdeep: Dragon Heist (Deceased)
Anerin Ap Tewdr - Lvl 5 Human (Variant) Bard (College of Valor) - Waterdeep: Dragon Heist
(No roll, it's already restrained enough for you to have no trouble.)
Considering the predicament, Tom speaks up, "'The man who passes the sentence should swing the sword', or something like that... Duradin - the kobold is your's to dispatch."
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Duradin shrugs.
"It seems the others have spoken for it. It's their responsibility now. Come, we've got to get moving into this cave. Just make sure it doesn't give away our position."
Morisul turned to the kobold and squatted next to him, pausing for a second to remember his name. "... Snuv, I can't let you go just yet, but don't worry. Put up with it and ride in my backpack, and I'll let you have some of my rations before you go. He then picked the kobold up and put him in his pack, removing the spellbook first so it wouldn't be damaged. Once the pack was securely closed, he put it on and got ready to move out.
((if we're ready lets move on))
(Ok. I'm back. )
Please everyone make a stealth check, assuming you're trying to be stealthy. I already have Vor's.
Welcome back. Stealth 5
WB. Stealth (rolled using campaign roller) 19
Odo Proudfoot - Lvl 10 Halfling Monk - Princes of the Apocalypse (Campaign Finished)
Orryn Pebblefoot - Lvl 5 Rock Gnome Wizard (Deceased) - Waterdeep: Dragon Heist (Deceased)
Anerin Ap Tewdr - Lvl 5 Human (Variant) Bard (College of Valor) - Waterdeep: Dragon Heist
Stealth: 5
Tom: 10
(i'm sorry this took so long. In the future, if it's been a few days, please message me.)
The group slips into the cave, just barely quiet enough. Inside are several kobolds, a red wyrmling, and a sparkling horde. What would you like to do?
May I ask how big the wymling is? Have the kobolds noticed us? Is this a breath before combat or a few minutes before we are discovered?
1. About 16 ft long, 5 of which is his tail and another 5 his neck and head, and 3 feet wide. Lying down, he's about 2 ft tall. His wings are curled in.
2. No. You haven't been noticed yet.
How big is the chamber?
Panic is a mechanism that strengthens the gene pool.