Confident after Ufeza's morale boost, Luther finds a weak spot in the shadow and pierces it into oblivion. The bard shoots at the last remaining foe, destroying the skeleton with a well aimed bolt.
Zephyra is still unconsious, barely clinging to life (2 passed death saves).
This post has potentially manipulated dice roll results.
Ufeza rushes to Zephyra’s side and attempt to administer first aid. “Come on, druid, we’ve got more skeletons to kill. Wake up!”
Ufeza will use Feline Agility to double movement to get there faster. Giving you an acrobatic roll if needed to get on the roof, then a medicine check to stabilize Zephyra.
Luther will also sprint over to Zephyra's unconscious form, oblivious to any other danger. Arriving later than Ufeza, and seeing the bard struggling to stabilize their friend, he tries his best to stem the bleeding:
Thariv sprints after the others to join in helping the fallen druid. He pulls out the healing potion as the others work to save her. "Here, give her this," he says, handing it to Luther or Ufeza.
Zephyra stirs, unsure for a second where she is then looks up gratefully at the others and noticing the defeated skeleton nearby. "Did we win the battle? Is everyone ok?" Unaware if there are other enemies remaining, then suddenly struck with concern as she reaches out for her staff finding it missing. (It is immediately apparent to anyone seeing this that she is especially attached to this quarterstaff and seems on the verge of panic at its loss)
“The rest of us are ok and the undead are done away with. Take a second and gather yourself, we can find your staff. It surely hasn’t gone far,” Ufeza says as he helps Zephyra into a sitting position. He then begins to look around for her staff, as well as a sheltered place they could use to take a brief rest in.
As the others check for the staff, Thariv stands guard, scanning the area for more signs of sneaky shadows or skeletons -- or anything else that might be approaching the group.
Looking on different sides of the house Zephyra was standing over, Luther is able to find her staff half covered with bones from one of the skeletons that guarded the place.
Keeping an eye out for more undead, Thariv notices that the city is eerily silent. And there is no movement to be seen among the darkness. The only thing breaking the calmness is a flash of reddish light coming from the far end of the city, coming at irregular intervals.
OOC: usually, the person drinking the potion rolls, but if they are unconsious the helper rolls for them.
Potion of Healing9 - to save time and please consider yours replaced with one of mine (I have two - thank you)
"Thank you Ufeza." She stands gripping his shoulder kindly in appreciation.
Scanning frantically for her staff, she climbs down off of the hut as Luther starts to pull it from the rubble. "There it is! It's like missing a part of my soul, thank you for helping me find it. We have not been apart since I was very young and much lighter." She says, her eyes glazing a moment and her features shift as if looking upon a horrific sight, but quickly return to their usual brightness. Her posture straightening. Gripping the staff she seems to look at Luther fully for the first time. "Are you ok? You looks as if to fall over at any moment, but I see no injuries."
medicine10 to identify any cause for his apparent sluggishness.
I've removed one potion of healing from my inventory to replace Ufeza's
Luther rubs his eyes, suddenly very tired, as he answers Zephyra's question: "I don't know, that shadow creature really took it out of me. I will rest when we are done here, then maybe we can ask at the temples back in town for assistance"
Looking up at the red blinking light he points and says "That might be worth a look"
"Are you both sure you're ready to go on at the moment? We can at least lie low a little bit and let you both catch your breath. There hardly seems to be order and organization to these sentries so we can likely afford to do so." Ufeza says, casting an appraising look over the wounds of his allies.
" I could use the rest if you're all willing? Do you think this a safe spot for the moment?" Zephyra looks around hopeful trying to assess if a rest is ideal in this location.
(If they do Zephyra will make use of two of her HD worth of healing)
Thariv also still looks a little worse for wear from the previous encounter. He nods at the suggestion to catch their breath.
"Yes, let's find shelter for a moment," he says. "Then I suppose we should look into that. Almost reminds me of a lighthouse beacon. Of course, you're generally supposed to steer away from those...but I have a feeling we'll be setting a course straight at this one."
He also scans the area for a place that looks at least somewhat secure.
This post has potentially manipulated dice roll results.
Luther takes a moment to look around his wounded colleagues, then acknowledges the strain on himself: "You are right, we should rest. If I prop myself up against a wall then I can keep watch"
On her turn, Zephyra's death save 14
Bolstered somehow by her companion's support, Zephyra continues to cling to life.
Ufeza eyes the skeleton standing over Zephyra's fallen form and take aim, loosing a bolt at the undead creature.
Attack: 21 Damage: 6
Confident after Ufeza's morale boost, Luther finds a weak spot in the shadow and pierces it into oblivion. The bard shoots at the last remaining foe, destroying the skeleton with a well aimed bolt.
Zephyra is still unconsious, barely clinging to life (2 passed death saves).
Ufeza rushes to Zephyra’s side and attempt to administer first aid. “Come on, druid, we’ve got more skeletons to kill. Wake up!”
Ufeza will use Feline Agility to double movement to get there faster. Giving you an acrobatic roll if needed to get on the roof, then a medicine check to stabilize Zephyra.
acrobatics: 15
medicine: 9
Luther will also sprint over to Zephyra's unconscious form, oblivious to any other danger. Arriving later than Ufeza, and seeing the bard struggling to stabilize their friend, he tries his best to stem the bleeding:
Medicine 3
Thariv sprints after the others to join in helping the fallen druid. He pulls out the healing potion as the others work to save her. "Here, give her this," he says, handing it to Luther or Ufeza.
"Ah, perfect," Ufeza says as he removes the stopper on the potion bottle and carefully pours it into Zephyra's mouth.
Zephyra stirs, unsure for a second where she is then looks up gratefully at the others and noticing the defeated skeleton nearby. "Did we win the battle? Is everyone ok?" Unaware if there are other enemies remaining, then suddenly struck with concern as she reaches out for her staff finding it missing. (It is immediately apparent to anyone seeing this that she is especially attached to this quarterstaff and seems on the verge of panic at its loss)
“The rest of us are ok and the undead are done away with. Take a second and gather yourself, we can find your staff. It surely hasn’t gone far,” Ufeza says as he helps Zephyra into a sitting position. He then begins to look around for her staff, as well as a sheltered place they could use to take a brief rest in.
investigation: 11
Still sagging from being drained by the shadow, Luther sluggishly looks around for the missing staff, concerned by Zephyra's obvious panic.
Investigation 19 (passive 12)
As the others check for the staff, Thariv stands guard, scanning the area for more signs of sneaky shadows or skeletons -- or anything else that might be approaching the group.
Perception 10 12 passive
Looking on different sides of the house Zephyra was standing over, Luther is able to find her staff half covered with bones from one of the skeletons that guarded the place.
Keeping an eye out for more undead, Thariv notices that the city is eerily silent. And there is no movement to be seen among the darkness. The only thing breaking the calmness is a flash of reddish light coming from the far end of the city, coming at irregular intervals.
OOC: usually, the person drinking the potion rolls, but if they are unconsious the helper rolls for them.
Potion of Healing 9 - to save time and please consider yours replaced with one of mine (I have two - thank you)
"Thank you Ufeza." She stands gripping his shoulder kindly in appreciation.
Scanning frantically for her staff, she climbs down off of the hut as Luther starts to pull it from the rubble. "There it is! It's like missing a part of my soul, thank you for helping me find it. We have not been apart since I was very young and much lighter." She says, her eyes glazing a moment and her features shift as if looking upon a horrific sight, but quickly return to their usual brightness. Her posture straightening. Gripping the staff she seems to look at Luther fully for the first time. "Are you ok? You looks as if to fall over at any moment, but I see no injuries."
medicine 10 to identify any cause for his apparent sluggishness.
I've removed one potion of healing from my inventory to replace Ufeza's
Luther rubs his eyes, suddenly very tired, as he answers Zephyra's question: "I don't know, that shadow creature really took it out of me. I will rest when we are done here, then maybe we can ask at the temples back in town for assistance"
Looking up at the red blinking light he points and says "That might be worth a look"
"Are you both sure you're ready to go on at the moment? We can at least lie low a little bit and let you both catch your breath. There hardly seems to be order and organization to these sentries so we can likely afford to do so." Ufeza says, casting an appraising look over the wounds of his allies.
" I could use the rest if you're all willing? Do you think this a safe spot for the moment?" Zephyra looks around hopeful trying to assess if a rest is ideal in this location.
(If they do Zephyra will make use of two of her HD worth of healing)
"I bet we could shelter in one of these houses pretty well." Ufeza says as he attempts to peer through the darkness.
Perception check to see if there are any hostiles within sight and for a good resting spot: 9
Thariv also still looks a little worse for wear from the previous encounter. He nods at the suggestion to catch their breath.
"Yes, let's find shelter for a moment," he says. "Then I suppose we should look into that. Almost reminds me of a lighthouse beacon. Of course, you're generally supposed to steer away from those...but I have a feeling we'll be setting a course straight at this one."
He also scans the area for a place that looks at least somewhat secure.
Perception 21 (passive 12)
Luther takes a moment to look around his wounded colleagues, then acknowledges the strain on himself: "You are right, we should rest. If I prop myself up against a wall then I can keep watch"
Perception 21 (passive 12)
"I will take watch, too." Ufeza says, realizing that so far he's managed to dodge every attack so far.