Balasar leaps into the air, his staff arcing out and crashing into the creature, which screeches in pain. Balasar lands nimbly on the ground, a foot behind the creature.
Coming to stand next to Balasar, Hrothbert pulls his warhammer and holds it at ready. “You think this is what caused the miner and kobold to disappear?”
The tentacles wrap around Kaloruk, and sharp barbs pierce the bard's skin, injecting a neurotoxin.
Kaloruk: you are grappled and restrained. You can use your action to make a DC 15 athletics or acrobatics check to escape. You also need to make a CON save or be poisoned and paralyzed for 1 minute.If you fail the save, you can repeat it at the end of each of your turns, ending the effect on a success. (Keep in mind you'll have disadvantage from being poisoned.)
Hrothbert's swing failed to connect. Kaloruk went limp for a second before shaking himself awake and working free of the creature. He hits the ground and rolls to his feet.
(Yes, that's right.)
Ok, lloks as if only the three of you are left (at least for right now.) The thing's init is 6
Looks as if Balasar goes first!
(OOC: Am I in range of the creature?)
(Dart: Yes. Breath Weapon: Yes. Melee: If you jump. I'll let you make an attack mid jump if you succeed on a DC 10 Acrobatics check.)
(OOC: Well, this sounds like it would be the proper monk thing to do).
Balasar crouches for a moment, his draconic eyes fixed on the creature above them. His eyes narrow as he leaps and swings with his staff.
Acrobatics check: 12
Attack: 14
Damage: 3
Balasar leaps into the air, his staff arcing out and crashing into the creature, which screeches in pain. Balasar lands nimbly on the ground, a foot behind the creature.
Hrothbert is up!
(Did it drop to the ground?)
Hrothbert moves over to stand beside Balasar.
(Readying Warhammer attack if comes within range)
Loyalty Begets Honour
Still in the air.
(Ok still beside Balasar Ready to attack with hammer)
Loyalty Begets Honour
Coming to stand next to Balasar, Hrothbert pulls his warhammer and holds it at ready. “You think this is what caused the miner and kobold to disappear?”
(I am done,)
Loyalty Begets Honour
The creature moves in
(Readied Attack Here)
and its tentacles shoot at Kaloruk.
Attack: 13 Damage: 6
The tentacles wrap around Kaloruk, and sharp barbs pierce the bard's skin, injecting a neurotoxin.
Kaloruk: you are grappled and restrained. You can use your action to make a DC 15 athletics or acrobatics check to escape. You also need to make a CON save or be poisoned and paralyzed for 1 minute.If you fail the save, you can repeat it at the end of each of your turns, ending the effect on a success. (Keep in mind you'll have disadvantage from being poisoned.)
(I will try for acrobatic check. 12 )
Long time roleplayer and artist, I enjoy the fantasy world of dragons and magic. It only makes sense I dive into Dungeons and Dragons!
Looking forward to learning the game and making new friends. :)
(You need to save first. But assuming you succeed that, you break free.)
(Oh snap! sorry. save: 11 )
Long time roleplayer and artist, I enjoy the fantasy world of dragons and magic. It only makes sense I dive into Dungeons and Dragons!
Looking forward to learning the game and making new friends. :)
(This mine if so rolling in app: to hit-8 dmg-5)
Loyalty Begets Honour
Hrothbert's swing failed to connect. Kaloruk went limp for a second before shaking himself awake and working free of the creature. He hits the ground and rolls to his feet.
Balasar is up!
With the creature now on the same level as the party, Balasar moves in to strike.
Balasar will strike with his polearm. If this hits, he will use his bonus action to bring a knee up against the creature.
Polearm attack: 21 damage: 6
Bonus monk unarmed attack: 16 damage: 5
(A note: in the dice roller, there is a combat tab that will auto calculate crits.)
Crit damage for Balasar: 1