The metal shrub can ride on top of the boar, but since it's not in any way skilled in mounted activity, any actions/reactions it takes while mounted (besides mounting and dismounting) will have a penalty.
((Not being able to see in the dark, the firbolg is hanging back until we are going in and lighting the place up. Same for boar, unless they are requested as a mount or asked to go in the lead.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
You see that the cave continues further, descending gently. The far wall is covered in fissures, and Gara is sure he heard some noise from that direction.
((Yes, boar is large, so can be a mount to medium creatures.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The metal shrub can ride on top of the boar, but since it's not in any way skilled in mounted activity, any actions/reactions it takes while mounted (besides mounting and dismounting) will have a penalty.
roll perception for whoever gets closer.
Nasaar moves closer... perception: 11
((Not being able to see in the dark, the firbolg is hanging back until we are going in and lighting the place up. Same for boar, unless they are requested as a mount or asked to go in the lead.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Nasaar, moving closer, you seem to recognise the glint as being parts of armor, perhaps a chainmail.
Gara carefully watches the walls and the ceiling while following the others. 15+guidance 3
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Gruntor hangs back about 10 feet from Nassar...
Nasaar continues forward, keeping his eyes open to threats, but moving to the glint of metal.
Gara, you see small scratches on the walls, and small webs. You also hear didtant noise further down the caves, but no immediate threats.
Nassar, coming close, you see that the armor is indeed mail, and not just one piece, but several bits of armor in a pile. (Investigation if you want).
Nasaar investigation: 10 Guidance: 2
You note that the armor is mangled and covered in slime, leading to the obvious conclusion that the previous owner did not fare too well.
Nasaar nudges a bit of metal with his boot then shrugs. He looks around to see where to go from here.
The firbolg and boar emerge, holding the flame up to provide a bit more light.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
You see that the cave continues further, descending gently. The far wall is covered in fissures, and Gara is sure he heard some noise from that direction.
I quietly cast guidance on whoever is leading, add 1d4 towards the next skill check within 1 minute.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Nasaar moves in the direction his companions indicated the sound was from.
Gruntor follows behind Nasaar by about 10', looking for ambushes along the tunnel walls and ceiling.
Nasaar Perception check (with guidance from Gara).
Nasaar perception: 18 Guidance: 1