"Hmmmm, should finds some gobbies.." Gruntor will contine to act casual like he belongs, and given a chance will attempt break away to find the other party members.
Nasaar has been hiding nearby where the ogres were when the pot was bashed into. He has been waiting for the ogres to move along, as he can do nothing until they do so.
((Doh, I missed that. Anything that would see to be of particular importance? That's vague, I know... perhaps I'll roll an Investigation and if it's good, I'll expand on what I mean? And if it's trash, it's just as vague as that sounded...? 10))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Spider gives up on the things within, and will make their way to the top of the tent, seeing if there are any other places nearby that the giant might be, otherwise settling down near the entrance to await the giant's return. He's looking to confirm if this is indeed Big Maw, though the stack of loot would seem to suggest it is.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Firebolg, you feel a trace of magic within the room. It's faint, but it's there. Looking from the top of the tent, you do not see the giant anywhere in the vicinity. The tight guard around the tent, the behaivour of the ogres, all seem to suggest that he is assumed to be inside the tent, even though you did not see him.
Nasaar slowly stealths his way past the guards and behind smaller tents to get lose to the central tent, but he needs to get past the guards there.
The ogres, even though they aren't all that alert, shouldn't have missed a giant walking out. Spider will crawl back into the tent and see if they can spot any clue as to where the giant might be...
((Not sure what you'd allow given that he'd just made some checks inside.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Firebolg, since you know from your last roll there's a trace of magic and you are fairly confident that the giant didn't leave the tent, you can use any appropriate skill or spell to look into this further.
As far as you can see, there is nothing concealing the giant.
You note a lot of footprints near the far end of the tent, touching the edge of the slop pg the hill. Based on your logic you are sure there should something there, but you senses say there is not.
After trying to climb around, you figure there is area, around 20 by 10 feet, at that you cannot climb on. The area where you cannot climb starts and stops abruptly and without any visual cue.
Your legs to not touch the ground in that area, it's like they are being stopped.
"Huh. So goobies fighty. Got it."
The ogre pauses and scraches his head. As he turns around, you can hear him mumble "...so what are goobies... dunno..."
"Hmmmm, should finds some gobbies.." Gruntor will contine to act casual like he belongs, and given a chance will attempt break away to find the other party members.
Nasaar, Firebolg, what do you do?
(When it's clear they aren't going to bash his companion, fire bolg keeps spidering in.)
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Nasaar has been hiding nearby where the ogres were when the pot was bashed into. He has been waiting for the ogres to move along, as he can do nothing until they do so.
Firebolg is already in the giant tent, and knows nothing about how the outside commotion turned out.
Nasaar, you see Gruntor weasel his way out the his predicament and the ogres turn around.
Nasaar continues moving towards the center of camp...
Stealth: 13 Guideance: 3
... trying to fix rolls.
((Doh, I missed that. Anything that would see to be of particular importance? That's vague, I know... perhaps I'll roll an Investigation and if it's good, I'll expand on what I mean? And if it's trash, it's just as vague as that sounded...? 10))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Spider gives up on the things within, and will make their way to the top of the tent, seeing if there are any other places nearby that the giant might be, otherwise settling down near the entrance to await the giant's return. He's looking to confirm if this is indeed Big Maw, though the stack of loot would seem to suggest it is.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Firebolg, you feel a trace of magic within the room. It's faint, but it's there. Looking from the top of the tent, you do not see the giant anywhere in the vicinity. The tight guard around the tent, the behaivour of the ogres, all seem to suggest that he is assumed to be inside the tent, even though you did not see him.
Nasaar slowly stealths his way past the guards and behind smaller tents to get lose to the central tent, but he needs to get past the guards there.
Nasaar waits where he is, not yet trying to get into the final tent.
The ogres, even though they aren't all that alert, shouldn't have missed a giant walking out. Spider will crawl back into the tent and see if they can spot any clue as to where the giant might be...
((Not sure what you'd allow given that he'd just made some checks inside.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Firebolg, since you know from your last roll there's a trace of magic and you are fairly confident that the giant didn't leave the tent, you can use any appropriate skill or spell to look into this further.
The spider makes a careful inspection of the inside of the tent... Anything further might require dropping his form...
Perception: 18 (looking for something that could be concealing the giant)
Survival: 15 (following any tracks or traces)
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As far as you can see, there is nothing concealing the giant.
You note a lot of footprints near the far end of the tent, touching the edge of the slop pg the hill. Based on your logic you are sure there should something there, but you senses say there is not.
You still feel a trace of magic in the tent.
The spider will cautiously approach the base of the hill, and starts climbing up it.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As you try to climb, you realise you cannot. Your spider legs simply cannot seem to touch the ground there.
Spider will crawl around the edges of the anomaly, trying to figure out what's going on.
Do the legs hit ground eventually, or is it like a ledge?
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
After trying to climb around, you figure there is area, around 20 by 10 feet, at that you cannot climb on. The area where you cannot climb starts and stops abruptly and without any visual cue.
Your legs to not touch the ground in that area, it's like they are being stopped.
With no way to climb on the area, the spider climbs up the side of the tent and descends on a silken strand towards the area in question...
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock