Barding/Armor for horses (large sized) costs x4 and weighs x2. I could see not changing the price as the detail work is the same, but full plate weighs 65 lbs, I think full plate for a Gnome or Halfling should weigh 30 lbs.
Effectively this would let a halfling or gnome armored fighter of the same strength as a medium creature carry more weight. Despite their size making it harder for them to carry most large objects.
It might not be realistic but a lot of things in the game are not. It is however balanced and simple.
Large creatures have twice the carrying capacity of medium creatures but small creatures can carry the same as medium. Post tashi you can even put a +2 racial bonus to strength on your halfling.
If encumbrance is used in a campaign there would be a large advantage to heavy and medium armor characters being small. There is also the question about magic armor that can fit to any humanoid. When no-one is attuned to it what should it weigh?
There are a lot of advantages to being large, most people prefer it for combatants. Grappling and similar spells for example. I can see the greater carrying capacity as being reasonable trade off.
But the non attuned weight argument is interesting.
I would go with the armor remaining sized for the last creature to wear it. Why would it change until someone else puts it on?
So the gnome wizard puts on the +1 plate so it is lighter to carry and immediately takes it off.
I think the reason more melee combatants are medium is for roleplay rather than power (it is more logical for a goliath to be a Barbarian than a gnome. Advantages for things like grappling are countered by small creatures being able to move through a large creatures space and ride medium mounts (dungeon crawls on a medium mount are more viable than a large mount). Even if there is an advantage for medium characters in melee I would prefer the advantage goes to the races you expect to be good than the races you would expect to have skills in other areas.
If your campaign in watching encumbrance closely, I would ask for the adjustment, for sure. Watching encumbrance closely is only to increase immersion and add realism, so having the Gnome's armor weigh the same as the Goliath's is silly. Watch weight closely and adjust things that make no logical sense, or ignore it and carry on.
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Barding/Armor for horses (large sized) costs x4 and weighs x2. I could see not changing the price as the detail work is the same, but full plate weighs 65 lbs, I think full plate for a Gnome or Halfling should weigh 30 lbs.
Effectively this would let a halfling or gnome armored fighter of the same strength as a medium creature carry more weight. Despite their size making it harder for them to carry most large objects.
Small sized armor mat weight less if the DM decide so.
It might not be realistic but a lot of things in the game are not. It is however balanced and simple.
Large creatures have twice the carrying capacity of medium creatures but small creatures can carry the same as medium. Post tashi you can even put a +2 racial bonus to strength on your halfling.
If encumbrance is used in a campaign there would be a large advantage to heavy and medium armor characters being small. There is also the question about magic armor that can fit to any humanoid. When no-one is attuned to it what should it weigh?
There are a lot of advantages to being large, most people prefer it for combatants. Grappling and similar spells for example. I can see the greater carrying capacity as being reasonable trade off.
But the non attuned weight argument is interesting.
I would go with the armor remaining sized for the last creature to wear it. Why would it change until someone else puts it on?
She/Her College Student Player and Dungeon Master
So the gnome wizard puts on the +1 plate so it is lighter to carry and immediately takes it off.
I think the reason more melee combatants are medium is for roleplay rather than power (it is more logical for a goliath to be a Barbarian than a gnome. Advantages for things like grappling are countered by small creatures being able to move through a large creatures space and ride medium mounts (dungeon crawls on a medium mount are more viable than a large mount). Even if there is an advantage for medium characters in melee I would prefer the advantage goes to the races you expect to be good than the races you would expect to have skills in other areas.
Sure, why not? Would it really have a significant impact on anything?
She/Her College Student Player and Dungeon Master
If your campaign in watching encumbrance closely, I would ask for the adjustment, for sure. Watching encumbrance closely is only to increase immersion and add realism, so having the Gnome's armor weigh the same as the Goliath's is silly. Watch weight closely and adjust things that make no logical sense, or ignore it and carry on.
Talk to your Players. Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.