If flying with a feather fall token, say while using a broom of flying, is there a way to prevent the token from activating during a nose dive? Besides just avoiding accelerating downwards at 9.8 meters per second squared? What if you put the token in another dimension, like a portable hole?
Being that it has no way to tell which one to use yes. Cause by the item description if you had 10 on you and you fell all 10 would go off and be consumed.
This token only activates when you fall at least 20 feet. There is no impact when you are flying downwards at any speed or with any rate of acceleration -- flying is not the same as falling.
This token only activates when you fall at least 20 feet. There is no impact when you are flying downwards at any speed or with any rate of acceleration -- flying is not the same as falling.
This is why i need my morning coffee before I answer posts
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If flying with a feather fall token, say while using a broom of flying, is there a way to prevent the token from activating during a nose dive? Besides just avoiding accelerating downwards at 9.8 meters per second squared? What if you put the token in another dimension, like a portable hole?
https://www.dndbeyond.com/magic-items/215554-feather-token-feather-fall
If you talking about this item yes it would have to be in an extra dimensional space or not on you some how. Otherwise it would activate as it states in the description and be consumed.
So if I want to carry multiple tokens but have only one activate, I can put all but one in a bag of holding?
Being that it has no way to tell which one to use yes. Cause by the item description if you had 10 on you and you fell all 10 would go off and be consumed.
This token only activates when you fall at least 20 feet. There is no impact when you are flying downwards at any speed or with any rate of acceleration -- flying is not the same as falling.
This is why i need my morning coffee before I answer posts