Correct. There are also ways to make yourself even faster. Monks get bonus movement, Mobility Feat gives bonus movement, and some magic items give bonus movement.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
I thought so, I just wanted to be sure, to prevent 'well actually' and 'i'm not sure about..' and similar.
Thank you both.
One note about that: If your DM is unsure about the feature, don't be afraid to explain it in a helpful manner. DMs may be the one running the campaign, but they often don't have all the rules memorized (especially random class/race features). As a DM myself, if a player has a feature I'm unfamiliar with (I play with varied groups), I just ask to ensure we're on the same page before moving on. What you don't want is to be seen as argumentative about it, as that can cause the DM to become hostile toward your character.
Aye thats what ive been doing, that was the only point of curiosity since i wasn't sure how the multiplication worked. Aka is the second dash doubling the dashed speed or the base speed. (the latter based on the answer)
and everything else i showed em where i got my info, and cleared it up.
My last character died, so i'm bringing in one of my tigress ranger twins. in this case, Rajiira's sister.
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Occassional Dungeon Master.
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Tabaxi.
Speed: 30ft
Racial: can double movement speed in a round.
NO difficult terrain.
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I use dash.
I am also rogue.
Cunning: dash
Tabaxi racial used.
How far can I go.
Asking because I have a session on sunday and I wanna get this cleared up ahead of time
Occassional Dungeon Master.
Under those circumstances, you can move 180 ft in a round. Once. After that, you have to hold still to get back Feline Agility.
Correct. There are also ways to make yourself even faster. Monks get bonus movement, Mobility Feat gives bonus movement, and some magic items give bonus movement.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I thought so, I just wanted to be sure, to prevent 'well actually' and 'i'm not sure about..' and similar.
Thank you both.
Occassional Dungeon Master.
One note about that: If your DM is unsure about the feature, don't be afraid to explain it in a helpful manner. DMs may be the one running the campaign, but they often don't have all the rules memorized (especially random class/race features). As a DM myself, if a player has a feature I'm unfamiliar with (I play with varied groups), I just ask to ensure we're on the same page before moving on. What you don't want is to be seen as argumentative about it, as that can cause the DM to become hostile toward your character.
Aye thats what ive been doing, that was the only point of curiosity since i wasn't sure how the multiplication worked. Aka is the second dash doubling the dashed speed or the base speed. (the latter based on the answer)
and everything else i showed em where i got my info, and cleared it up.
My last character died, so i'm bringing in one of my tigress ranger twins. in this case, Rajiira's sister.
Occassional Dungeon Master.