I realise this POV is in minority, but i'll try explain it in different way.
You make a D20 Test with the corresonding ability and add the modifier delireved from it. You don't make a D20 Test with more than and it's the modifier derived from the score of the ability that you add,
I realise this POV is in minority, but i'll try explain it in different way.
You make a D20 Test with the corresonding ability and add the modifier delireved from it. You don't make a D20 Test with more than and it's the modifier derived from the score of the ability that you add,
I truly empathize with your point of view and understand the arguments, but still, that rule refers to a D20 Test, not to how the damage is calculated:
Damage Roll
A damage roll is a die roll, adjusted by any applicable modifiers, that deals damage to a target. See also chapter 1 (“Damage and Healing”).
EDIT: if it's relevant, in this text from the Rules Glossary, and the one I previously quoted from the Damage and Healing section, "modifiers" is used in plural.
I found this conversation on sageadvice.eu. After reading it, I understand this means is valid to apply the same modifier twice: from your spell casting ability modifier (WIS) + Potent Spellcasting (WIS again).
@danthebran Does the Arcana Cleric's Potent Spellcasting add +WIS mod damage to the 1st target of Green-Flame Blade, the 2nd, or both? @JeremyECrawford Potent Spellcasting adds to dmg. dealt by a cantrip. GFB: add to 2nd target, then to both targets at 5th lvl.
TarodNet Good find, Potent Spellcasting had similar verbiage which was intended at least at the time to add ability modifier multiple times so let me side with you on that.
TarodNet Good find, Potent Spellcasting had similar verbiage which was intended at least at the time to add ability modifier multiple times so let me side with you on that.
Sure thing, adventurer!
To be honest, when I created this thread, it was because I had that big doubt. I'm glad everyone agrees with these kinds of interactions.
In the 2024 PHB, situations where the same modifier can be applied to calculate damage are relatively easy to get, which I think weren't as common in the 2014 rules so I was lucky to find those tweets yesterday.
The Point is in True Strike self ... Radiant Soul adds the extra damage to one of the spells targets, but the target of True Strike is SELF; So, as long you're not attacking yourself, there is no 3. instance of bonus damage.
The Point is in True Strike self ... Radiant Soul adds the extra damage to one of the spells targets, but the target of True Strike is SELF; So, as long you're not attacking yourself, there is no 3. instance of bonus damage.
I have a different interpretation.
Range is just "how far from the spellcaster the spell’s effect can originate", and "Self" means "The spell is cast on the spellcaster or emanates from them".
But Range doesn't define the target, that's something detailed in the Effect of a spell.
That said, that's just how I understand the rules. To be fair, there's no consensus on the attack type (weapon or spell?) or Range (you, your weapon or a creature?) for True Strike. Here are a few threads about it:
The target entry in the glossary says "A target is the creature or object targeted by an attack roll, forced to make a saving throw by an effect, or selected to receive the effects of a spell or another phenomenon." The caster's "self" can be a target, but only if the spell says so...
Warcaster says "The spell must have a casting time of one action and must target only that creature." Doesn't say anything about what you're casting "at" vs effect targets, or anything like that. Certainly doesn't mention points of origin or areas of effect.
Range of self means "The spell is cast on the spellcaster or emanates from them".
Nowhere does range of self define the target. In either PHB.
(In 2014, it says that spells that target the caster, like Shield, will have a range of self, but that's not the same as saying all spells with range of self target the caster --- don't fall for the simple logic error.)
None of the 2024 spells have "Range: self (<distance>)"; they all appear to have been replaced with "Range: self" and an Emanation area specified in the spell description.
Though the 2014 era spells like Booming Blade and Green Flame Blade still use the "self (<sphere radius>)" format, which references "Spells that create cones or lines of effect that originate from you also have a range of self, indicating that the origin point of the spell’s effect must be you" from the 2014 range rules. Still not targetting the caster.
True Strike (et al) doesn't even bother with that. It just says "Range: self" and the description says "you make one attack with the weapon used in the spell’s casting."
Range is just "how far from the spellcaster the spell’s effect can originate", and "Self" means "The spell is cast on the spellcaster or emanates from them".
But Range doesn't define the target, that's something detailed in the Effect of a spell.
That said, that's just how I understand the rules. To be fair, there's no consensus on the attack type (weapon or spell?) or Range (you, your weapon or a creature?) for True Strike.
True Strike is carefully written to avoid making any mention of any other creature or target within its description. The entire explanation for what the magic of that spell actually does is that "you make one attack with the weapon". So, in this case, the target of the spell is the spellcaster, not just because the Range of the spell is Self, but because of how the effect of the spell is written. Compare this wording against another cantrip like Shocking Grasp (Range = Touch), which reads: "Lightning springs from you to a creature that you try to touch. Make a melee spell attack against the target. On a hit, the target takes 1d8 Lightning damage . . ."
True Strike is basically a buff spell. It's a spell that empowers the spellcaster in the manner described. It's not an attack spell. It's a spell that allows the spellcaster to immediately make an attack in a certain way. The magic of the spell is not the attack. It's the empowerment of the spellcaster.
There certainly should be consensus for the points that you mentioned about True Strike since those points are written in the spell description. The attack that is described in the spell description is an attack with a weapon. The spell description makes no mention of causing a spell attack. The Range of the spell is self -- the spell is cast on the spellcaster. It empowers the spellcaster in the manner described.
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You forgot about "Circumstantial Bonuses and Penalties".
I truly empathize with your point of view and understand the arguments, but still, that rule refers to a D20 Test, not to how the damage is calculated:
EDIT: if it's relevant, in this text from the Rules Glossary, and the one I previously quoted from the Damage and Healing section, "modifiers" is used in plural.
I found this conversation on sageadvice.eu. After reading it, I understand this means is valid to apply the same modifier twice: from your spell casting ability modifier (WIS) + Potent Spellcasting (WIS again).
TarodNet Good find, Potent Spellcasting had similar verbiage which was intended at least at the time to add ability modifier multiple times so let me side with you on that.
Sure thing, adventurer!
To be honest, when I created this thread, it was because I had that big doubt. I'm glad everyone agrees with these kinds of interactions.
In the 2024 PHB, situations where the same modifier can be applied to calculate damage are relatively easy to get, which I think weren't as common in the 2014 rules so I was lucky to find those tweets yesterday.
Thanks Plague!
Always same debate ^^ ...
Radiant Soul can't add CHA on True Strike.
The Point is in True Strike self ... Radiant Soul adds the extra damage to one of the spells targets, but the target of True Strike is SELF; So, as long you're not attacking yourself, there is no 3. instance of bonus damage.
I have a different interpretation.
Range is just "how far from the spellcaster the spell’s effect can originate", and "Self" means "The spell is cast on the spellcaster or emanates from them".
But Range doesn't define the target, that's something detailed in the Effect of a spell.
That said, that's just how I understand the rules. To be fair, there's no consensus on the attack type (weapon or spell?) or Range (you, your weapon or a creature?) for True Strike. Here are a few threads about it:
- 2024 Evoker Wizard, Potent Cantrip and Weapon Cantrips
- Is the attack from True Strike both a Weapon and Spell Attack ?
- True Strike Question for the Hive Mind
- True strike and Arcane Grimoire stack?
- True strike and overthinking it
- Use of Booming Blade during a Reaction
- Warcaster
- True Strike with +1 weapon and Bloodwell Vial (or equivalent)
PS. I specially like this explanation, where it's also noted a difference between 5e and 5.5e:
True Strike is carefully written to avoid making any mention of any other creature or target within its description. The entire explanation for what the magic of that spell actually does is that "you make one attack with the weapon". So, in this case, the target of the spell is the spellcaster, not just because the Range of the spell is Self, but because of how the effect of the spell is written. Compare this wording against another cantrip like Shocking Grasp (Range = Touch), which reads: "Lightning springs from you to a creature that you try to touch. Make a melee spell attack against the target. On a hit, the target takes 1d8 Lightning damage . . ."
True Strike is basically a buff spell. It's a spell that empowers the spellcaster in the manner described. It's not an attack spell. It's a spell that allows the spellcaster to immediately make an attack in a certain way. The magic of the spell is not the attack. It's the empowerment of the spellcaster.
There certainly should be consensus for the points that you mentioned about True Strike since those points are written in the spell description. The attack that is described in the spell description is an attack with a weapon. The spell description makes no mention of causing a spell attack. The Range of the spell is self -- the spell is cast on the spellcaster. It empowers the spellcaster in the manner described.