Using your action to attack and relying on -5 to passive perception to find someone hidden has a 25% chance of success.
Correction: it has a 0% chance of success. Someone who's hidden has already beaten your passive perception, and there is no ability to reroll it.
Oh well, then you should like my homebrew idea then.
Battlefield Uncertainty: During combat, -5/disadvantage to passive perception.
At martial class level 5, martials get bonus action Search action. And if you take search action or bonus action, whatever you roll check results in that becomes your passive perception until the start of your next round.
So enemy hides. They rolled >15 and >your passive perception
On your turn, bonus action Search. Use all the bonuses you want to search. Heroic inspiration, bardic inspiration, luck, whatevrr. Whatever the result is, that becomes your passive perception until the start of your next turn.
I.e. find them on your bonus action, use action to attack. And on enemy's next turn, your passive is going to be substantially higher.
At martial level 10, martials are not affected by Battlefield Uncertainty, so they can get +5 advantage added to their passive perception. But can still bonus action search if they have inspiraton, luck, and so on.
Oh well, then you should like my homebrew idea then.
Battlefield Uncertainty: During combat, -5/disadvantage to passive perception.
Nah, I'd go with:
Perception has disadvantage if you are currently engaged in melee.
Perception has advantage against a creature you have targeted (with an attack or other ability) since the start of your last turn.
when you say "perception has disadvantage", then taking the search action is also at disadvantage?
I'm suggesting a modification only for passive perception. If you take the Search action, its normal, no disadvantage, and it becomes your passive perception score unti the start of your next turn.
At the risk of muddying the waters further, if you are one to use "Degrees of Success" then a perception roll does not just mean pass/fail and passive getting the average of active probably does make less sense...
when you say "perception has disadvantage", then taking the search action is also at disadvantage?
I'd probably say "Search: when you take take the search action, you have advantage on perception rolls until the start of your next turn" and make all perception passive.
There seems to be some presupposition going on here that finding something "should" be as easy as hiding it. I'm not sure anyone has even validated that this is true to begin with.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
There seems to be some presupposition going on here that finding something "should" be as easy as hiding it. I'm not sure anyone has even validated that this is true to begin with.
In game balance terms that's the case. In reality it depends extensively on the situation and is very poorly represented by the D&D mechanics.
There seems to be some presupposition going on here that finding something "should" be as easy as hiding it. I'm not sure anyone has even validated that this is true to begin with.
If it takes an action to hide and passive perception is always on/free, then hiding should be more effective than passive/not searching.
If it takes an action to hide and an action to search, then probably ahould be about the same chance to hide as to find
If it takes an action to hide and passive perception is always on/free, then hiding should be more effective than passive/not searching.
Passive perception has zero effect on finding a hidden character, because if they hid, they already beat your passive perception.
Of course, you could just say that Search requires a DC 15 perception check that is completely uncorrelated to the stealth of the person hiding, that would be parallel.
Correction: it has a 0% chance of success. Someone who's hidden has already beaten your passive perception, and there is no ability to reroll it.
Oh well, then you should like my homebrew idea then.
Battlefield Uncertainty: During combat, -5/disadvantage to passive perception.
At martial class level 5, martials get bonus action Search action. And if you take search action or bonus action, whatever you roll check results in that becomes your passive perception until the start of your next round.
So enemy hides. They rolled >15 and >your passive perception
On your turn, bonus action Search. Use all the bonuses you want to search. Heroic inspiration, bardic inspiration, luck, whatevrr. Whatever the result is, that becomes your passive perception until the start of your next turn.
I.e. find them on your bonus action, use action to attack. And on enemy's next turn, your passive is going to be substantially higher.
At martial level 10, martials are not affected by Battlefield Uncertainty, so they can get +5 advantage added to their passive perception. But can still bonus action search if they have inspiraton, luck, and so on.
Nah, I'd go with:
when you say "perception has disadvantage", then taking the search action is also at disadvantage?
I'm suggesting a modification only for passive perception. If you take the Search action, its normal, no disadvantage, and it becomes your passive perception score unti the start of your next turn.
At the risk of muddying the waters further, if you are one to use "Degrees of Success" then a perception roll does not just mean pass/fail and passive getting the average of active probably does make less sense...
I'd probably say "Search: when you take take the search action, you have advantage on perception rolls until the start of your next turn" and make all perception passive.
There seems to be some presupposition going on here that finding something "should" be as easy as hiding it. I'm not sure anyone has even validated that this is true to begin with.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
In game balance terms that's the case. In reality it depends extensively on the situation and is very poorly represented by the D&D mechanics.
If it takes an action to hide and passive perception is always on/free, then hiding should be more effective than passive/not searching.
If it takes an action to hide and an action to search, then probably ahould be about the same chance to hide as to find
Passive perception has zero effect on finding a hidden character, because if they hid, they already beat your passive perception.
Of course, you could just say that Search requires a DC 15 perception check that is completely uncorrelated to the stealth of the person hiding, that would be parallel.