Because of how they changed the idea of Law vs Chaos in 5e, I'd say instead of trying to find a balance between each of the 4 axes, it's just trying to find a balance between good and evil. So, basically it's just a lawful neutral Planetar with a couple upgrades imo.
Give it the same resistances/immunities and add resistance to Fire.
Replace Angelic Weapon with Concordant Weapon. Concordant Weapon. The Concordant Killer's greatsword attacks are magical. When the concordant killer hits with it's greatsword attack it deals an extra 5d8 radiant damage (included in the attack). If the concordant killer relinquishes the blade or the concordant killer dies, the weapon dissipates forever. The concordant killer can magically create a new blade as a bonus action if it does not already possess one.
Change Divine Awareness so that it knows alignment instead of knowing when someone is lying (or leave it the same, because alignment isn't as big of a deal in 5e and the Planetar already has Detect Evil and Good as an at-will innate spell).
And to represent the 3e ability "Aligned Defenses", give it Protection from Good and Evil as one of its at-will innate spells.
If you want to give it a little more power over Good and Evil, give it Dispel Good and Evil as a 1/day innate spell.
Description: Possessing both celestial and demonic heritage, these powerful entities are dispassionate killers who frequently deliver the wrath of the gods. Concordant killers seek always to perfect their killing abilities and, when not in the employ of a higher power, hunt down those they deem worthy prey.
Some say concordant killers were an experiment by gods of neutrality, who sought to create the perfect stewards for maintaining the cosmic balance. Others hold that they were created by a long-forgotten demigod to serve as bodyguards. They failed in that endeavor, and their master was lost to a shadowy rival. Without direction, they settled into the role of mercenaries. Whatever the truth, as beings of neutrality, concordant killers are concerned with the balance of all forces in the planes. They understand that defeating a powerful foe might tip the scales one way or another. Therefore they track their kills as a group, endeavoring to distribute their prey evenly among the alignments. They keep the location of such meetings secret, though many sages believe they congregate near the central spire of the Outlands. Even deities’ magic is impeded there, making it a perfect spot for clandestine gatherings. Concordant killers do not reproduce, so every one that falls in battle forever reduces their number. Anyone who destroys a concordant killer becomes the target of its irate kin.
Environment: Infused with both fiendish and celestial essence, concordant killers are beings of the Outer Planes but are not native to any one. A killer might be found anywhere its mission takes it.
Physical Characteristics: Discordant killers resemble a tall, scarlet-skinned fiend with a pair of dusky feathered wings. Its loose-fitting robes are decorated with polished bits of blades taken from fallen enemies, and a gray/indigo vapor rises from the top of its head. A concordant killer is between 10 and 11 feet in height and weighs from 900 to 1,200 pounds.
Alignment: A concordant killer is always lawful neutral, seeking to balance the good and evil in its life even as it serves and hunts those of more extreme alignments.
Society:Concordant killers exist to hunt down and destroy other powerful creatures. Effective yet discreet, they are highly sought after by powerful entities such as demon lords, demigods, and even deities to do their dirty work. A concordant killer is dismissive of any prospective employer, though, unless offered substantial payment. Concordant killers trade their services for favors, having little need for material possessions. Sometimes they request these favors at the time of hiring, but usually a contract for future payment suffices. Even gods are indebted to the concordant killers and so might look the other way, leave a planar portal open, provide information on a target’s whereabouts, or undertake other favors that help the killers achieve their objectives.
- Taken and edited from the MM4 to match the good vs evil changes as opposed to the law vs chaos AND good vs evil origins.
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
A monster really underestimated who I really like since 3.5 v are Concordant Killers.
I Really want to see it on DnD 5.0. Anyone does too?
Because of how they changed the idea of Law vs Chaos in 5e, I'd say instead of trying to find a balance between each of the 4 axes, it's just trying to find a balance between good and evil. So, basically it's just a lawful neutral Planetar with a couple upgrades imo.
Give it the same resistances/immunities and add resistance to Fire.
Replace Angelic Weapon with Concordant Weapon.
Concordant Weapon. The Concordant Killer's greatsword attacks are magical. When the concordant killer hits with it's greatsword attack it deals an extra 5d8 radiant damage (included in the attack). If the concordant killer relinquishes the blade or the concordant killer dies, the weapon dissipates forever. The concordant killer can magically create a new blade as a bonus action if it does not already possess one.
Change Divine Awareness so that it knows alignment instead of knowing when someone is lying (or leave it the same, because alignment isn't as big of a deal in 5e and the Planetar already has Detect Evil and Good as an at-will innate spell).
And to represent the 3e ability "Aligned Defenses", give it Protection from Good and Evil as one of its at-will innate spells.
If you want to give it a little more power over Good and Evil, give it Dispel Good and Evil as a 1/day innate spell.
Description: Possessing both celestial and demonic heritage, these powerful entities are dispassionate killers who frequently deliver the wrath of the gods. Concordant killers seek always to perfect their killing abilities and, when not in the employ of a higher power, hunt down those they deem worthy prey.
Some say concordant killers were an experiment by gods of neutrality, who sought to create the perfect stewards for maintaining the cosmic balance. Others hold that they were created by a long-forgotten demigod to serve as bodyguards. They failed in that endeavor, and their master was lost to a shadowy rival. Without direction, they settled into the role of mercenaries. Whatever the truth, as beings of neutrality, concordant killers are concerned with the balance of all forces in the planes. They understand that defeating a powerful foe might tip the scales one way or another. Therefore they track their kills as a group, endeavoring to distribute their prey evenly among the alignments. They keep the location of such meetings secret, though many sages believe they congregate near the central spire of the Outlands. Even deities’ magic is impeded there, making it a perfect spot for clandestine gatherings. Concordant killers do not reproduce, so every one that falls in battle forever reduces their number. Anyone who destroys a concordant killer becomes the target of its irate kin.
Environment: Infused with both fiendish and celestial essence, concordant killers are beings of the Outer Planes but are not native to any one. A killer might be found anywhere its mission takes it.
Physical Characteristics: Discordant killers resemble a tall, scarlet-skinned fiend with a pair of dusky feathered wings. Its loose-fitting robes are decorated with polished bits of blades taken from fallen enemies, and a gray/indigo vapor rises from the top of its head. A concordant killer is between 10 and 11 feet in height and weighs from 900 to 1,200 pounds.
Alignment: A concordant killer is always lawful neutral, seeking to balance the good and evil in its life even as it serves and hunts those of more extreme alignments.
Society: Concordant killers exist to hunt down and destroy other powerful creatures. Effective yet discreet, they are highly sought after by powerful entities such as demon lords, demigods, and even deities to do their dirty work. A concordant killer is dismissive of any prospective employer, though, unless offered substantial payment. Concordant killers trade their services for favors, having little need for material possessions. Sometimes they request these favors at the time of hiring, but usually a contract for future payment suffices. Even gods are indebted to the concordant killers and so might look the other way, leave a planar portal open, provide information on a target’s whereabouts, or undertake other favors that help the killers achieve their objectives.
- Taken and edited from the MM4 to match the good vs evil changes as opposed to the law vs chaos AND good vs evil origins.
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“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
Really great job!
I never thought about this correlation, but its mechanical adaptations are good!
Thanks