I pointed to the rules text that supports my interpretation, i pointed to a major game designer who supported my interpretation.
I pointed to the rule that says roll damage once for.damage that lands at the same time, and the spell description that says magic missile darts all strike simultaneously.
If you can point to rules text that clarifies that these two bits of text are unrelated, please provide a citation. If you just want to declare by fiat, without referencing any rules to support it, that my interpretation is STUPID, I feel that now might be the time to point out that thats not as compelling an argument as you might think it is
The spell is the same, but the PHB section on damage and healing is different. The 2014 PHB says "If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them." while the 2024 one states "When you create a damaging effect that forces two or more targets to make saving throws against it at the same time, roll the damage once for all the targets." Because Magic Missile does not involve any saving throw, some argue that you have to roll separately for each dart in 2024.
There's no rule saying you roll once. So each separate instance is a separate roll, because that's the norm.
But i imagine for the evoker wizard to be useful at all, magic missile would remain a single damage roll applied to all darts.
is not a very good argument, because evokers were not exactly renowned for their massive magic missile damage at level 10+. By level 10, they're rarely going to be throwing magic missile at all, even under the 2014 rules. Their signature ability has always been Sculpt Spells, and it remains extremely good even if they only get a damage bonus on a single MM.
I pointed to the rules text that supports my interpretation, i pointed to a major game designer who supported my interpretation.
Yes, there's a reasonable argument that 2014 RAW worked that way. 2024 changed the rules, in a way that seems to indicate "we never intended magic missile to work that way", since as far as I can tell magic missile is the only spell whose behavior is changed.
Given the wording that was mentioned in Post #3, it would make sense under the 2024 rules to roll damage individually for each dart.
However, keep in mind that this spell description explicitly says that all of the darts strike simultaneously. So, even though people don't often play this way, the best way to run it is to have the spellcaster declare which darts are hitting which targets ahead of time before any damage is known / resolved.
I did this and was immediately criticized for "wasting" missiles on a downed enemy.
I did this and was immediately criticized for "wasting" missiles on a downed enemy.
The best way to run is however the DM tells you it works. If the DM lets you know the results of the first missile before choosing targets for additional missiles, it's a good idea to take advantage of that.
Well, since the reason 2014 could roll 1 die for all the darts is because of some periphery rule in the "damage" section, i'd mark it as worth asking wotc whether they removed it to change magic missile in a completely different section of the book, or if someone removed it cause they didnt think about downstream consequences
While you can ask, given that it's a change that only affects magic missile, it's a pretty safe bet that the intent was to prevent the rule from applying to magic missile.
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As was said:
There's no rule saying you roll once. So each separate instance is a separate roll, because that's the norm.
Additionally, this:
is not a very good argument, because evokers were not exactly renowned for their massive magic missile damage at level 10+. By level 10, they're rarely going to be throwing magic missile at all, even under the 2014 rules. Their signature ability has always been Sculpt Spells, and it remains extremely good even if they only get a damage bonus on a single MM.
Yes, there's a reasonable argument that 2014 RAW worked that way. 2024 changed the rules, in a way that seems to indicate "we never intended magic missile to work that way", since as far as I can tell magic missile is the only spell whose behavior is changed.
I did this and was immediately criticized for "wasting" missiles on a downed enemy.
The best way to run is however the DM tells you it works. If the DM lets you know the results of the first missile before choosing targets for additional missiles, it's a good idea to take advantage of that.
While you can ask, given that it's a change that only affects magic missile, it's a pretty safe bet that the intent was to prevent the rule from applying to magic missile.