I was wondering how people would rule if you can apply multiple different poisons to one weapon or not. For example, if someone is playing a Grung Assassin Rogue with the Poisoner feat, can they use the Grung's Poison Skin feature, the Poison Cunning Strike option, and the Poisoner feat's Poison all on one attack?
There is nothing in the rules saying you can't combine those things.
There's limited utility in doing so, though, since applying the Poisoned condition to a creature who's already Poisoned doesn't do anything. But I guess it would give them more opportunities to fail the saving throw.
I don't see why not. It does make sense to do this from a Rogue's perspective too. The only objection one might have is if they're thinking like a programmer and D&D like a video game, where the poisoning mechanic would be a state machine with a "poisonous" state for your weapon and the specific type of poison applied to it. But D&D is not a video game :)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I was wondering how people would rule if you can apply multiple different poisons to one weapon or not. For example, if someone is playing a Grung Assassin Rogue with the Poisoner feat, can they use the Grung's Poison Skin feature, the Poison Cunning Strike option, and the Poisoner feat's Poison all on one attack?
There is nothing in the rules saying you can't combine those things.
There's limited utility in doing so, though, since applying the Poisoned condition to a creature who's already Poisoned doesn't do anything. But I guess it would give them more opportunities to fail the saving throw.
pronouns: he/she/they
I don't see why not. It does make sense to do this from a Rogue's perspective too.
The only objection one might have is if they're thinking like a programmer and D&D like a video game, where the poisoning mechanic would be a state machine with a "poisonous" state for your weapon and the specific type of poison applied to it.
But D&D is not a video game :)