If a Priest uses Turn undead, and there's an undead next to him, when the undead tries to move as far from the Priest as it can on its turn, I suppose an opportunity attack will happen. I guess that if the opportunity attack hits, the Turn Undead ability effect ends, since it says that the effect ends if the undead takes any damage. Would that mean that the undead no longer moves away from the Priest?
Regarding Path of the Beast, you can use parts of your body as an attack. Let's say I use the jaw attack and I hit with my attack roll; should I add my Strength modifier to the damage roll in that case or not?
To turn undead, yes. Usually, you just let the undead run away.
to beast barb, yes, you add str. “It counts as a simple melee weapon for you, and you add your Strength modifier to the attack and damage rolls when you attack with it, as normal.”
Yes, your interpretation of the mechanics is entirely correct. When an undead creature is forced to move away by Turn Undead, that movement uses its own movement speed, which does provoke an opportunity attack (assuming the Priest has a melee weapon or feature equipped to make one). If your opportunity attack hits and deals damage, the explicit text of Turn Undead states that the effect immediately ends. Once the effect ends, the undead is no longer turned, meaning it stops fleeing and can resume its normal turn.
Path of the Beast Jaw Attack
Yes, you add your Strength modifier to the damage roll. The Path of the Beast barbarian weapons (Bite, Claws, Tail) use Strength for both their attack and damage rolls by default, unless the feature specifically states otherwise (which it does not). Furthermore, the Bite attack has a unique rider: when you hit with it while you are below half your hit points, you regain hit points equal to your Constitution modifier.
To turn undead, yes. Usually, you just let the undead run away.
to beast barb, yes, you add str. “It counts as a simple melee weapon for you, and you add your Strength modifier to the attack and damage rolls when you attack with it, as normal.”
Yes, your interpretation of the mechanics is entirely correct. When an undead creature is forced to move away by Turn Undead, that movement uses its own movement speed, which does provoke an opportunity attack (assuming the Priest has a melee weapon or feature equipped to make one). If your opportunity attack hits and deals damage, the explicit text of Turn Undead states that the effect immediately ends. Once the effect ends, the undead is no longer turned, meaning it stops fleeing and can resume its normal turn.
Path of the Beast Jaw Attack
Yes, you add your Strength modifier to the damage roll. The Path of the Beast barbarian weapons (Bite, Claws, Tail) use Strength for both their attack and damage rolls by default, unless the feature specifically states otherwise (which it does not). Furthermore, the Bite attack has a unique rider: when you hit with it while you are below half your hit points, you regain hit points equal to your Constitution modifier.
Yes, your interpretation of the mechanics is entirely correct. When an undead creature is forced to move away by Turn Undead, that movement uses its own movement speed, which does provoke an opportunity attack (assuming the Priest has a melee weapon or feature equipped to make one). If your opportunity attack hits and deals damage, the explicit text of Turn Undead states that the effect immediately ends. Once the effect ends, the undead is no longer turned, meaning it stops fleeing and can resume its normal turn.
Path of the Beast Jaw Attack
Yes, you add your Strength modifier to the damage roll. The Path of the Beast barbarian weapons (Bite, Claws, Tail) use Strength for both their attack and damage rolls by default, unless the feature specifically states otherwise (which it does not). Furthermore, the Bite attack has a unique rider: when you hit with it while you are below half your hit points, you regain hit points equal to your Constitution modifier.
By the way, I also add the PB to the attack roll, don't I?
[...] Regarding Path of the Beast, you can use parts of your body as an attack. Let's say I use the jaw attack and I hit with my attack roll; should I add my Strength modifier to the damage roll in that case or not? [...]
By default, the rules for weapon attacks and unarmed strikes are to add your ability modifier to damage, unless stated otherwise (e.g. Light property, Cleave, or Dual Wielder feat)
[...] Regarding Path of the Beast, you can use parts of your body as an attack. Let's say I use the jaw attack and I hit with my attack roll; should I add my Strength modifier to the damage roll in that case or not? [...]
By default, the rules for weapon attacks and unarmed strikes are to add your ability modifier to damage, unless stated otherwise (e.g. Light property, Cleave, or Dual Wielder feat)
This also applies when using improvised weapons.
Thank you. ❤️
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Hi there, Midgardians!
So I've got a couple of questions:
Thanks in advance!
To turn undead, yes. Usually, you just let the undead run away.
to beast barb, yes, you add str. “It counts as a simple melee weapon for you, and you add your Strength modifier to the attack and damage rolls when you attack with it, as normal.”
Turn Undead and Opportunity Attacks
Yes, your interpretation of the mechanics is entirely correct. When an undead creature is forced to move away by Turn Undead, that movement uses its own movement speed, which does provoke an opportunity attack (assuming the Priest has a melee weapon or feature equipped to make one). If your opportunity attack hits and deals damage, the explicit text of Turn Undead states that the effect immediately ends. Once the effect ends, the undead is no longer turned, meaning it stops fleeing and can resume its normal turn.
Path of the Beast Jaw Attack
Yes, you add your Strength modifier to the damage roll. The Path of the Beast barbarian weapons (Bite, Claws, Tail) use Strength for both their attack and damage rolls by default, unless the feature specifically states otherwise (which it does not). Furthermore, the Bite attack has a unique rider: when you hit with it while you are below half your hit points, you regain hit points equal to your Constitution modifier.
Remember that you do not have to make an Opportunity Attack if you don't want to.
pronouns: he/she/they
Yeah, that's what I told to my player hahaha
Thank you both! I do appreciate your help. ❤️
By the way, I also add the PB to the attack roll, don't I?
Thanks in advance.
Yes, for barbarians, especially a subclass like path of the beast, using natural powers you should always add proficiency to the total attack roll.
Thank you, mate! ❤️
By default, the rules for weapon attacks and unarmed strikes are to add your ability modifier to damage, unless stated otherwise (e.g. Light property, Cleave, or Dual Wielder feat)
This also applies when using improvised weapons.
Thank you. ❤️