The Bag of Devouring says that sticking your hand into the bag might result in you getting pulled in, but you can use an action to try to get out. If you start your turn in the bag you die. Unless the item specifies otherwise (it doesn't) using a magic item requires an action.
So if I'm reading this correctly, the only way you can get yourself out of the bag without help is if you have the fighters action surge or some other way to use multiple actions in a round. Is that correct?
Unless you're sticking your hand in during combat, the action economies generally do not apply. I'd give someone one turn to get out, giving them a chance to make the attempt, and others to assist or to grab hold, etc.
I feel you're being too direct about this. Out of combat there's no real reason to impose the action economy of using an object. I'd treat it more like a trap than rounds in a combat.
Stick your hand in the bag Bag tries to swallow you Roll to not be swallowed
Open chest Chest launches acid Roll to avoid losing your face
Open door Pendulum scythe falls Roll to avoid becoming much thinner
One way of looking at it would be that this would be it's own encounter. Your turn is opening and put your hand in the bag. The bag's turn is to grab you 50% chance it grabs you. It's then your turn where you can then use your action to attempt to escape. Bag's turn, pulls you all the way in if you failed to escape. Your turn, you are stuck in the bag and get devoured. This is the best way I can look at this and break it down to make sense in terms of rounds. I hope this helped.
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Remember this is a game and it's suppose to be fun for everybody. Let's all have fun and kill monsters.
Reaching your hand into the bag is not a "use magic item" action, it is a "withdraw an item from your bag or backpack" interaction (which gets interrupted anyway). So you still have your action for that turn.
Only tangentially related to my original question, but what are your thoughts on taming the bag? The creature it's attached to might be friends with my great old one warlock's patron. If I feed it a bunch of corpses will it be my friend? (My character is Int 8, Wis 7)
Ask your DM that. I don't think there's anything canonical about this.
How I imagine the conversation going:
You: (ask the question) DM: make a roll ... arcana ... I guess ... or history ... whatever You: 2, no wait, 3. DM: this is a sudden idea based only on gut feel. What's your passive insight? You: 8 DM: yeah, you have totally convinced yourself that this is the truth and that you will please your patron mightily be doing so. (scribbles notes, wonders what kind of murder hobo shenanigans will eventuate.)
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The Bag of Devouring says that sticking your hand into the bag might result in you getting pulled in, but you can use an action to try to get out. If you start your turn in the bag you die. Unless the item specifies otherwise (it doesn't) using a magic item requires an action.
So if I'm reading this correctly, the only way you can get yourself out of the bag without help is if you have the fighters action surge or some other way to use multiple actions in a round. Is that correct?
Unless you're sticking your hand in during combat, the action economies generally do not apply. I'd give someone one turn to get out, giving them a chance to make the attempt, and others to assist or to grab hold, etc.
I feel you're being too direct about this. Out of combat there's no real reason to impose the action economy of using an object. I'd treat it more like a trap than rounds in a combat.
Stick your hand in the bag
Bag tries to swallow you
Roll to not be swallowed
Open chest
Chest launches acid
Roll to avoid losing your face
Open door
Pendulum scythe falls
Roll to avoid becoming much thinner
One way of looking at it would be that this would be it's own encounter. Your turn is opening and put your hand in the bag. The bag's turn is to grab you 50% chance it grabs you. It's then your turn where you can then use your action to attempt to escape. Bag's turn, pulls you all the way in if you failed to escape. Your turn, you are stuck in the bag and get devoured. This is the best way I can look at this and break it down to make sense in terms of rounds. I hope this helped.
Remember this is a game and it's suppose to be fun for everybody. Let's all have fun and kill monsters.
Reaching your hand into the bag is not a "use magic item" action, it is a "withdraw an item from your bag or backpack" interaction (which gets interrupted anyway). So you still have your action for that turn.
Only tangentially related to my original question, but what are your thoughts on taming the bag? The creature it's attached to might be friends with my great old one warlock's patron. If I feed it a bunch of corpses will it be my friend? (My character is Int 8, Wis 7)
Ask your DM that. I don't think there's anything canonical about this.
How I imagine the conversation going:
You: (ask the question)
DM: make a roll ... arcana ... I guess ... or history ... whatever
You: 2, no wait, 3.
DM: this is a sudden idea based only on gut feel. What's your passive insight?
You: 8
DM: yeah, you have totally convinced yourself that this is the truth and that you will please your patron mightily be doing so. (scribbles notes, wonders what kind of murder hobo shenanigans will eventuate.)