My gf is playing a barbarian winged tiefling, I was curious if she'd be able to attack in the air with a battleaxe, or if there were any disadvantage to it.
There is no disadvantage RAW, but a DM can house rule. I have a house rule that heavy weapons have disadvantage while flying (unless they do piercing damage).
No disadvantage, but remember that it is flying, not hovering. Meaning that every attack will prompt an attack of opportunity since a flying tiefling cannot stop moving while in melee in the air. The feature that prevents this is called "flyby" that only a few monsters have.
No disadvantage, but remember that it is flying, not hovering. Meaning that every attack will prompt an attack of opportunity since a flying tiefling cannot stop moving while in melee in the air. The feature that prevents this is called "flyby" that only a few monsters have.
I'm not sure that's how flying works. All flying creatures can choose to remain stationary (i.e. hover) in the air if they choose. They only provoke an attack of opportunity if they fly out of reach. Flyby would prevent that AoO being triggered. The only difference for a creature that can hover is that knocking that creature Prone will not cause it to start falling.
The method of flight has to specifically say they can hover, as it states for a Potion of Flying, or for a creature like the Yochlol. Flying and hover are separate flight mechanics in 5e.
Not all flying animals can hover. In the right wind conditions, some can stop flapping and be effectively motionless, but they are still actively flying (but not moving,) and NOT hovering.
The method of flight has to specifically say they can hover, as it states for a Potion of Flying, or for a creature like the Yochlol. Flying and hover are separate flight mechanics in 5e.
It's a little unclear in the book, but RegentCorreon has it exactly correct.
Wow, JC's tweet just eliminated the separation of flying and hovering. ALL flying creatures can stay aloft without moving (mechanically, hovering...) even if they lack to hover trait.
Apparently, well defined and logical rules are subject to change for no good reason?
Wow, JC's tweet just eliminated the separation of flying and hovering. ALL flying creatures can stay aloft without moving (mechanically, hovering...) even if they lack to hover trait.
Apparently, well defined and logical rules are subject to change for no good reason?
In 5e, hover has always only refered to this rule
If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic.
In other words, being able to hover counters a vulnerability of other flying creatures, not grants an exclusive movement option.
(Though I feel like I have read what you are talking about somewhere, it may be an optional rule or a restriction of certain creatures.)
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My gf is playing a barbarian winged tiefling, I was curious if she'd be able to attack in the air with a battleaxe, or if there were any disadvantage to it.
There is no disadvantage RAW, but a DM can house rule. I have a house rule that heavy weapons have disadvantage while flying (unless they do piercing damage).
No disadvantage, but remember that it is flying, not hovering. Meaning that every attack will prompt an attack of opportunity since a flying tiefling cannot stop moving while in melee in the air. The feature that prevents this is called "flyby" that only a few monsters have.
I'm not sure that's how flying works. All flying creatures can choose to remain stationary (i.e. hover) in the air if they choose. They only provoke an attack of opportunity if they fly out of reach. Flyby would prevent that AoO being triggered. The only difference for a creature that can hover is that knocking that creature Prone will not cause it to start falling.
The method of flight has to specifically say they can hover, as it states for a Potion of Flying, or for a creature like the Yochlol. Flying and hover are separate flight mechanics in 5e.
Not all flying animals can hover.
In the right wind conditions, some can stop flapping and be effectively motionless, but they are still actively flying (but not moving,) and NOT hovering.
It's a little unclear in the book, but RegentCorreon has it exactly correct.
https://www.dndbeyond.com/sources/basic-rules/combat#FlyingMovement
https://www.sageadvice.eu/2015/08/06/hover-flying-creature/
Wow, JC's tweet just eliminated the separation of flying and hovering. ALL flying creatures can stay aloft without moving (mechanically, hovering...) even if they lack to hover trait.
Apparently, well defined and logical rules are subject to change for no good reason?
In 5e, hover has always only refered to this rule
In other words, being able to hover counters a vulnerability of other flying creatures, not grants an exclusive movement option.
(Though I feel like I have read what you are talking about somewhere, it may be an optional rule or a restriction of certain creatures.)