I am making a character that I have already homebrewed that is a Chimera Shifter Paladin Warlock.
It was a lot of fun, but I would like to transfer it into a new longer campaign that the DM has already advised will be only using official content/ AL appropriate and will most likely not be multiclassing. My homebrew character grew rams horns, a lions mane and fangs, along with a dragon tail. He was a longtooth shifter that could change his attack type from 1d6 piercing (bite) to 1d6 bludgeoning (horns) or to 1d6 slashing (tail). He had the option to use normal draconic breath weapon or grow draconic wings for a fly speed of 20, but it only had this per long rest (even though the shifting is for short rest). I realize this plus the other shifter traits is a tad OP and obviously not AL. So I wanted to see what your guys thought were on how to make this concept simply a skin with the most appropriate subrace between beasthide, longtooth, or swiftstride. Wild hunt really doesn't seem like a good fit at all.
You can see if your dm is ok with you picking dragonborn and taking parts of the racial feats to fill it out.
If they are playing by AL standards, this wouldn't be allowed.
Yeah that was one of the original ideas when we homebrewed it. But yeah in order for it to be "official" I will have reskin it. He just confirmed he will allow multiclassing. The draconic sorcerer is a great idea to multiclass into! Starting at Level 5, thinking I will go 3 levels of Paladin Ancients and 2 into Draconic Sorc for a Sorcadin build. thanks for the suggestion!
I've done 2 sessions of AL now. While I'm having a lot of fun, I feel like banging my head against a wall every time I want a spell I can't have, or when I find a magic item during a session but don't want to lose my current one, or the fact that doing anything to earn gold is pointless. The sessions at least are very fun.
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I am making a character that I have already homebrewed that is a Chimera Shifter Paladin Warlock.
It was a lot of fun, but I would like to transfer it into a new longer campaign that the DM has already advised will be only using official content/ AL appropriate and will most likely not be multiclassing. My homebrew character grew rams horns, a lions mane and fangs, along with a dragon tail. He was a longtooth shifter that could change his attack type from 1d6 piercing (bite) to 1d6 bludgeoning (horns) or to 1d6 slashing (tail). He had the option to use normal draconic breath weapon or grow draconic wings for a fly speed of 20, but it only had this per long rest (even though the shifting is for short rest). I realize this plus the other shifter traits is a tad OP and obviously not AL. So I wanted to see what your guys thought were on how to make this concept simply a skin with the most appropriate subrace between beasthide, longtooth, or swiftstride. Wild hunt really doesn't seem like a good fit at all.
Probably any shifter subrace as a draconic sorcerer is as close as you can get.
You can see if your dm is ok with you picking dragonborn and taking parts of the racial feats to fill it out.
If they are playing by AL standards, this wouldn't be allowed.
Yeah that was one of the original ideas when we homebrewed it. But yeah in order for it to be "official" I will have reskin it. He just confirmed he will allow multiclassing. The draconic sorcerer is a great idea to multiclass into! Starting at Level 5, thinking I will go 3 levels of Paladin Ancients and 2 into Draconic Sorc for a Sorcadin build. thanks for the suggestion!
Sorry I missed the "AL". Not used to having to deal with that
Me neither haha
I've done 2 sessions of AL now. While I'm having a lot of fun, I feel like banging my head against a wall every time I want a spell I can't have, or when I find a magic item during a session but don't want to lose my current one, or the fact that doing anything to earn gold is pointless. The sessions at least are very fun.