It is fairly clearly spelled out - no pun intended - in the description of the feat. You pick the spell from whatever list you want and use the appropriate stat.
Prerequisite: The ability to cast at least one spell
You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits:
When you cast a spell that requires you to make an attack roll, the spell’s range is doubled.
Your ranged spell attacks ignore half cover and three-quarters cover.
You learn one cantrip that requires an attack roll. Choose the cantrip from the bard, cleric, druid, sorcerer, warlock, or wizard spell list. Your spellcasting ability for this cantrip depends on the spell list you chose from: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard.
Beardsinger is correct. I’ll add that the first two benefits apply to any qualifying spells that you can cast, not just the cantrip you learn via the feat.
Also, when you choosing which class list to pick the cantrip from, bear in mind that for that cantrip, you use the casting stat typical of the class whose list it is chosen from. So unless you want your attack roll for that cantrip to suffer, it is often a good idea to choose from a list that uses your normal casting stat (CHA in the case of your warlock), or at least one that uses another stat that you have put some points into.
Beardsinger is correct. I’ll add that the first two benefits apply to any qualifying spells that you can cast, not just the cantrip you learn via the feat.
Beat me to it.
Yeah only the cantrip is limited by chosen class. The rest of the features apply to all your spells.
Spell Sniper has a few niche uses, but overall it's not the best of cantrips. Ignoring partial cover is nice, but doubled range hardly ever matters, so you're usually better off with Magic Initiate.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
To reiterate on the other's answers to your OP, yes, you can use this feat with any class for any class. If you really want Eldritch Blast as a Bard without a level dip, or if you want Toll the Dead for your Druid, this feat is one way of doing that. You gain all the benefits of the feat with any attack spell you cast, and you are not restricted to your base class's spell list for the additional cantrip.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
RAW this is incorrect, Green-Flame Blade and Booming Blade have a range of Self with a 5 ft. AoE, so doubling the range has no effect.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
RAW this is incorrect, Green-Flame Blade and Booming Blade have a range of Self with a 5 ft. AoE, so doubling the range has no effect.
Though this was RAW pre-Tasha's. But it is no longer the case.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
RAW this is incorrect, Green-Flame Blade and Booming Blade have a range of Self with a 5 ft. AoE, so doubling the range has no effect.
Though this was RAW pre-Tasha's. But it is no longer the case.
You've got it backwards, the Blade cantrips used to be range 5ft until Tasha's.
...Wait, I think I parsed what you said wrong. My bad.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
RAW this is incorrect, Green-Flame Blade and Booming Blade have a range of Self with a 5 ft. AoE, so doubling the range has no effect.
Though this was RAW pre-Tasha's. But it is no longer the case.
You've got it backwards, the Blade cantrips used to be range 5ft until Tasha's.
...Wait, I think I parsed what you said wrong. My bad.
Yep, I was simply agreeing with you but also pointing out that 54MU31's mention of Spell Sniper's interaction with BB and GFB was technically RAW-legal before Tasha came out.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
RAW this is incorrect, Green-Flame Blade and Booming Blade have a range of Self with a 5 ft. AoE, so doubling the range has no effect.
Though this was RAW pre-Tasha's. But it is no longer the case.
You've got it backwards, the Blade cantrips used to be range 5ft until Tasha's.
...Wait, I think I parsed what you said wrong. My bad.
Yep, I was simply agreeing with you but also pointing out that 54MU31's mention of Spell Sniper's interaction with BB and GFB was technically RAW-legal before Tasha came out.
Having read through the spells in both TCoE and SCAG, I understand now. The SCAG version simply requires a melee attack within the spell's range. TCoE requires the attack to target a creature within 5ft. So even though you CAN double the range using Spell Sniper, it doesn't do anything RAW.
But as a DM, I elect to IGNORE that. I can use Green-Flame-Blade with my English Bill Hook (Halberd) all I want! (I'm trying to be funny here. Don't take this line seriously. I'd always ask for a DM's ruling as a player, and I'd rule it this way only as a DM.)
So Im a bit confused can my warlock take spell sniper that is for a different class or do I have to take the spell sniper for my warlock
In the printed books, there's just "Spell Sniper". As part of it, you learn one cantrip that requires an attack roll from any class' spell list. The spellcasting stat for that cantrip depends on which class' spell list you took it from(which is different from something like Pact Of The Tome, where you can choose cantrips off another class' list and they become Warlock cantrips for you). So if you took Primal Savagery for example, it would key off Wisdom even if you were a Warlock. D&D Beyond split the feat by classes so that as part of it, you would only see the cantrip list for that class, and it would know which spellcasting stat to use. For example if it just showed you all of the attack cantrips in one list and you chose Shocking Grasp, how would it know to key it off Int(from the Wizard list) or Cha(from the Sorcerer list)? Like how they split the Telekinetic & Telepathic feats by stat, it may have been easier for them to code separate versions of the feat rather than trying to incorporate more variation into a single feat.
Had a DM/Player extract the middle section of the Feat "Spell Sniper": "- Your ranged spell attacks ignore half cover and three-quarters cover." and says that this part of the feat effects/applies to ranged area of effect spells like cone of cold. I argued that if the beginning and the end both refer to ranged attack spells, the middle would do the same even though it doesn't specifically say ranged "attack" spells. Ruling?
Had a DM/Player extract the middle section of the Feat "Spell Sniper": "- Your ranged spell attacks ignore half cover and three-quarters cover." and says that this part of the feat effects/applies to ranged area of effect spells like cone of cold. I argued that if the beginning and the end both refer to ranged attack spells, the middle would do the same even though it doesn't specifically say ranged "attack" spells. Ruling?
The middle bullet says "Your ranged spell attacks ignore half cover and three-quarters cover[,]" so spells that do not require attacks gain no benefit. Most area spells provide saving throws rather than requiring attacks.
Had a DM/Player extract the middle section of the Feat "Spell Sniper": "- Your ranged spell attacks ignore half cover and three-quarters cover." and says that this part of the feat effects/applies to ranged area of effect spells like cone of cold. I argued that if the beginning and the end both refer to ranged attack spells, the middle would do the same even though it doesn't specifically say ranged "attack" spells. Ruling?
Wolf is absolutely right, but in addition, Cone of Cold already ignores 1/2 and 3/4 cover because it does not involve a Dexterity saving throw or an attack.
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So Im a bit confused can my warlock take spell sniper that is for a different class or do I have to take the spell sniper for my warlock
It is fairly clearly spelled out - no pun intended - in the description of the feat. You pick the spell from whatever list you want and use the appropriate stat.
You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits:
Beardsinger is correct. I’ll add that the first two benefits apply to any qualifying spells that you can cast, not just the cantrip you learn via the feat.
Also, when you choosing which class list to pick the cantrip from, bear in mind that for that cantrip, you use the casting stat typical of the class whose list it is chosen from. So unless you want your attack roll for that cantrip to suffer, it is often a good idea to choose from a list that uses your normal casting stat (CHA in the case of your warlock), or at least one that uses another stat that you have put some points into.
Beat me to it.
Yeah only the cantrip is limited by chosen class. The rest of the features apply to all your spells.
Does any being prone cause still cause spell sniper to he at a disadvantage?
If the target is prone? Yes, if you're making a ranged spell attack.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Spell Sniper has a few niche uses, but overall it's not the best of cantrips. Ignoring partial cover is nice, but doubled range hardly ever matters, so you're usually better off with Magic Initiate.
That being said, there is one use of the feat that is extremely specific, but rather useful: Green-Flame Blade and Booming Blade with reach weapons. Due to their 5ft. range, it's impossible to use these spells on their own against a creature that is 10 ft. away, even while wielding a reach weapon such as a halberd. But with the Spell Sniper feat, this becomes possible. In fact, as a DM, I'd rule that the "jumping fire" from Green-Flame Blade could reach creatures that are 10ft. away from the original target, giving this spell a rather wide berth.
To reiterate on the other's answers to your OP, yes, you can use this feat with any class for any class. If you really want Eldritch Blast as a Bard without a level dip, or if you want Toll the Dead for your Druid, this feat is one way of doing that. You gain all the benefits of the feat with any attack spell you cast, and you are not restricted to your base class's spell list for the additional cantrip.
RAW this is incorrect, Green-Flame Blade and Booming Blade have a range of Self with a 5 ft. AoE, so doubling the range has no effect.
Though this was RAW pre-Tasha's. But it is no longer the case.
You've got it backwards, the Blade cantrips used to be range 5ft until Tasha's.
...Wait, I think I parsed what you said wrong. My bad.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Yep, I was simply agreeing with you but also pointing out that 54MU31's mention of Spell Sniper's interaction with BB and GFB was technically RAW-legal before Tasha came out.
Having read through the spells in both TCoE and SCAG, I understand now. The SCAG version simply requires a melee attack within the spell's range. TCoE requires the attack to target a creature within 5ft. So even though you CAN double the range using Spell Sniper, it doesn't do anything RAW.
But as a DM, I elect to IGNORE that. I can use Green-Flame-Blade with my English Bill Hook (Halberd) all I want! (I'm trying to be funny here. Don't take this line seriously. I'd always ask for a DM's ruling as a player, and I'd rule it this way only as a DM.)
In the printed books, there's just "Spell Sniper". As part of it, you learn one cantrip that requires an attack roll from any class' spell list. The spellcasting stat for that cantrip depends on which class' spell list you took it from(which is different from something like Pact Of The Tome, where you can choose cantrips off another class' list and they become Warlock cantrips for you). So if you took Primal Savagery for example, it would key off Wisdom even if you were a Warlock. D&D Beyond split the feat by classes so that as part of it, you would only see the cantrip list for that class, and it would know which spellcasting stat to use. For example if it just showed you all of the attack cantrips in one list and you chose Shocking Grasp, how would it know to key it off Int(from the Wizard list) or Cha(from the Sorcerer list)? Like how they split the Telekinetic & Telepathic feats by stat, it may have been easier for them to code separate versions of the feat rather than trying to incorporate more variation into a single feat.
Had a DM/Player extract the middle section of the Feat "Spell Sniper": "- Your ranged spell attacks ignore half cover and three-quarters cover." and says that this part of the feat effects/applies to ranged area of effect spells like cone of cold. I argued that if the beginning and the end both refer to ranged attack spells, the middle would do the same even though it doesn't specifically say ranged "attack" spells. Ruling?
The middle bullet says "Your ranged spell attacks ignore half cover and three-quarters cover[,]" so spells that do not require attacks gain no benefit. Most area spells provide saving throws rather than requiring attacks.
Wolf is absolutely right, but in addition, Cone of Cold already ignores 1/2 and 3/4 cover because it does not involve a Dexterity saving throw or an attack.