Here is one last try to explain this to you. A round is six seconds. A creature has six seconds to preform it's movement. A Griffon can walk 30ft in that six seconds OR fly 80ft in the same time. The speed they can move can changer in those modes. So it's walking rate is 5ft per second, wile flying is 13.33fps . You don't get the maximum in both types of movement. If your swimming, climbing, and flying are stated that they equal your walking speed, that mean with which ever combination of modes you use, you only get to move you're walking speed distance".
Haste doubles your movement distance(which everyway you move) not for each way you can move separately'.
Here is one last try to explain this to you. A round is six seconds. A creature has six seconds to preform it's movement. A Griffon can walk 30ft in that six seconds OR fly 80ft in the same time. The speed they can move can changer in those modes. So it's walking rate is 5ft per second, wile flying is 13.33fps . You don't get the maximum in both types of movement. If your swimming, climbing, and flying are stated that they equal your walking speed, that mean with which ever combination of modes you use, you only get to move you're walking speed distance".
Haste doubles your movement distance(which everyway you move) not for each way you can move separately'.
Congratulations on providing another answer. You're only 1785 days late!
This is what I’m asking about the interaction since Haste applies to all speeds. Walking and Flying.
Winged Boots - While you wear these boots, you have a flying speed equal to your walking speed.
just spell out the math on paper...if you have to write down the number twice for one effect (which you are), its definitely wrong.
(30+10)*2= 80 Walking Speed
Winged Boots = Walking Speed (80)
80*2= 160 Flying Speed
Again, you are applying the effect of Haste twice, which is not RAW, and you are ignoring the rule for Winged Boots that "you gain a flying speed equal to your walking speed" you are continuing to argue that 160 equals 80....its not.
The real equation is:
Walking Speed = 40
Winged Boots = 40 (equal to Walking Speed)
Then you do Haste one time on each speed: making 80 walking/80 flying. This is the proper application of Haste, and follows the rule of Winged Boots that Flying speed equals walking speed
See Haste applies to both speeds. Walking becomes 80 and then Boots equals to the new walking speed of 80 haste should apply now to my flying speed making it 160. It’s not doubling the effect twice intentionally but RAW that’s how it should be working.
Your math and logic is incorrect. You would need a double casting of haste for this to be true. Everyone else is stating the same.
your walking speed is 30. (Stop)
Add +10 bonus (class ability) (30 + 10 = 40) still no haste (stop)
Caste Haste - (40 * 2=-80) (stop)
Active boots = walking speed (80) = flying speed (80)
so follow the logic: haste was applied on phase 3
its not also applied when the boots are active, you would need an additional casting or potion for that to be true.
————————————————————————————-
even if you activated the boots first:
walk speed = 30, which then fly speed = 30
class ability +10 = 30+10 =40
cast haste = 40*2=80
The same results, as long as you have haste (doesn’t matter the +10= it will always *2.
hopefully this explanation clarifies your poor logic
Here is one last try to explain this to you. A round is six seconds. A creature has six seconds to preform it's movement. A Griffon can walk 30ft in that six seconds OR fly 80ft in the same time. The speed they can move can changer in those modes. So it's walking rate is 5ft per second, wile flying is 13.33fps . You don't get the maximum in both types of movement. If your swimming, climbing, and flying are stated that they equal your walking speed, that mean with which ever combination of modes you use, you only get to move you're walking speed distance".
Haste doubles your movement distance(which everyway you move) not for each way you can move separately'.
Congratulations on providing another answer. You're only 1785 days late!
Your math and logic is incorrect. You would need a double casting of haste for this to be true. Everyone else is stating the same.
your walking speed is 30. (Stop)
Add +10 bonus (class ability) (30 + 10 = 40) still no haste (stop)
Caste Haste - (40 * 2=-80) (stop)
Active boots = walking speed (80) = flying speed (80)
so follow the logic: haste was applied on phase 3
its not also applied when the boots are active, you would need an additional casting or potion for that to be true.
————————————————————————————-
even if you activated the boots first:
walk speed = 30, which then fly speed = 30
class ability +10 = 30+10 =40
cast haste = 40*2=80
The same results, as long as you have haste (doesn’t matter the +10= it will always *2.
hopefully this explanation clarifies your poor logic
Could we perhaps stop arguing with people from FIVE years ago??? Especially when someone has already given the same answer multiple times already.