Hello, I need help finding an appropriate final boss for my campaign, and I was wondering if anyone could help throw me in the proper direction. This is a homebrew campaign, so keep that in mind. I'm trying to find a god or a being of similar ability that would like to separate the mid plane (the ones my players are from) into sections based on elements (sun, stars, earth, water, sky (think severe electrical storms and tornadoes 24/7), moon, and darkness) and I need to find a deity or eldritch being that has both the means and the desire to do so. Any suggestions on where to look?
I more unique approach would be a nature goddess who fell in love with the eldritch being of endings (insert name here.) This being knowing it has a goddess in its grasps, asks her to perform specific actions to prove her love. Why ask for a diamond when you can have all stone, how can she say he took her breath away if... there is still air? etc etc.
The PCS can try to show her the truth... but would a goddess believe a mortal? Are you asking a God for faith in humanity?
Hmm... the seperation of the elements actually reminds me of a story from Issue #414 of Dragon Magazine. If you know about the modrons and their creator/god Primus, it's from a section called "Ecology of the Modron."
Basically, at the start of the universe, There was a being known as the Prime Architect. At this time, this planes were basically just elemental chaos, with no sense of structure or consistency. The Prime Architect got a glimpse of a sort of perfect, orderly heaven called 'The Accordant Expanse," and decided to bring some of that stability to this reality. He gathered four elemental overlords (air, earth, fire, water), who together with their own elemental subordinates basically built the elements of the universe as we understand them.
And then an eldritch worm from the Far Realms started eating those elements on a conceptual level. The Worm is called Mak'Thuum'Ngatha, and actually has some presence in other books and adventures as the god of some aberrant races. The Prime Architect fought him, and ultimately fought the worm off, but died in the process. His death would mean the collapse of the elements back into the Elemental Chaos, so he basically sundered himself into the entire modron race, with Primus as the most powerful one. He died, they lived on as the arbiters of order.
Now, if you wanted to, you could use this a number of ways: 1. Mak'Thuum'Ngatha begins seeping into the Realms, causing the elements to destabilize by his mere presence. 2. A remnant of the Prime Architect's consciousness persisted, slowly growing mad due to its contact with the Far Realms. After eons, it has grown in power enough to try and destroy his work in a mad desire to start over and try again. 3. The Modron Spawning Pool is being sapped by another villain for their own schemes of power. As the purest representation of the Prime Architect's stability over the elements, its decline is causing the slow fall of the elemental order.
Like you said, the campaign's homebrew, so you can manipulate these ideas/the stories themselves however you want. Maybe Mak'Thuum'Ngatha isn't coming to the Realms willingly, and prefers to simply observe the Realms rather than destroy them. Maybe it's part of a cycle the Prime Architect does, and this isn't the first version of the planes he's built. You may even build entirely new gods/races to fill in the same roles, but edited to suit your needs. It's really all up to what you want.
Hello, I need help finding an appropriate final boss for my campaign, and I was wondering if anyone could help throw me in the proper direction. This is a homebrew campaign, so keep that in mind. I'm trying to find a god or a being of similar ability that would like to separate the mid plane (the ones my players are from) into sections based on elements (sun, stars, earth, water, sky (think severe electrical storms and tornadoes 24/7), moon, and darkness) and I need to find a deity or eldritch being that has both the means and the desire to do so. Any suggestions on where to look?
Tharizan I think would fit the bill? Wouldn't it?
I more unique approach would be a nature goddess who fell in love with the eldritch being of endings (insert name here.) This being knowing it has a goddess in its grasps, asks her to perform specific actions to prove her love. Why ask for a diamond when you can have all stone, how can she say he took her breath away if... there is still air? etc etc.
The PCS can try to show her the truth... but would a goddess believe a mortal? Are you asking a God for faith in humanity?
I don't know. I am just spitballing.
Hmm... the seperation of the elements actually reminds me of a story from Issue #414 of Dragon Magazine. If you know about the modrons and their creator/god Primus, it's from a section called "Ecology of the Modron."
Basically, at the start of the universe, There was a being known as the Prime Architect. At this time, this planes were basically just elemental chaos, with no sense of structure or consistency. The Prime Architect got a glimpse of a sort of perfect, orderly heaven called 'The Accordant Expanse," and decided to bring some of that stability to this reality. He gathered four elemental overlords (air, earth, fire, water), who together with their own elemental subordinates basically built the elements of the universe as we understand them.
And then an eldritch worm from the Far Realms started eating those elements on a conceptual level. The Worm is called Mak'Thuum'Ngatha, and actually has some presence in other books and adventures as the god of some aberrant races. The Prime Architect fought him, and ultimately fought the worm off, but died in the process. His death would mean the collapse of the elements back into the Elemental Chaos, so he basically sundered himself into the entire modron race, with Primus as the most powerful one. He died, they lived on as the arbiters of order.
Now, if you wanted to, you could use this a number of ways:
1. Mak'Thuum'Ngatha begins seeping into the Realms, causing the elements to destabilize by his mere presence.
2. A remnant of the Prime Architect's consciousness persisted, slowly growing mad due to its contact with the Far Realms. After eons, it has grown in power enough to try and destroy his work in a mad desire to start over and try again.
3. The Modron Spawning Pool is being sapped by another villain for their own schemes of power. As the purest representation of the Prime Architect's stability over the elements, its decline is causing the slow fall of the elemental order.
Like you said, the campaign's homebrew, so you can manipulate these ideas/the stories themselves however you want. Maybe Mak'Thuum'Ngatha isn't coming to the Realms willingly, and prefers to simply observe the Realms rather than destroy them. Maybe it's part of a cycle the Prime Architect does, and this isn't the first version of the planes he's built. You may even build entirely new gods/races to fill in the same roles, but edited to suit your needs. It's really all up to what you want.
Thank you so much for your input! I should be able to get this to work for my campaign.