Now I have many ways I was knocked out because the dms I played did not let my characters die. Though the dumbest is a bit confusing so I will try to explain.
was a player in one game but I was Dming a home brew one. So at one point I mentioned a ,merchant that was a sock puppet not knowing one of my players where afraid of puppets. So the merchant got killed right away. Later I mention that to the dm of the first one because he likes hearing about so when I mention the death of the npc. He made the final boss the daughter of the merchant and a white dragon. So I can know say I was killed by sock puppet.
side note one of the players left the game I was a player we found out the players character was flayed and crucified by the sock puppet.
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a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
I nearly killed a party member because of magical coral, bad rolls, and a monk rolling nat-ones on EVERY SINGLE REACTION! Did I mention that I was a half-orc barbarian with a glaive? I also nearly died because someone tried to toss me a healing potion and rolled a nat-1. It was a really easy throw, too.
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There's always another secret --- A thing an OC says because I love references
DnD fanfics: Darkshifters ~ 60%
Blood of the Abyss: Episode One complete, 20-ish in total
During a session, I was running through an underground dirt corridor trying to avoid the tons of slime cubes that were scattered throughout the tunnels. I tried to jump over one at full speed, but my foot got caught on a mole-hole and I fell into a slime cube. I failed my saving throws and had a death-by-tripping-moment.
Had a wild magic autognome sorcerer who used magic gems and had a thick scottish accent.
In a fight with a void shark, I cast fireball - rotate to the orange gem, and fire it at them. 2 other players take their turn before I remember - "DM, I forgot to roll wild magic, should I roll now?". Yes, so I rolled a 1, then rolled the "fireball centred on self" result.
Junior (my character) looked down at the gem, which was still glowing, and said "Huh, that's not supposed to-", then died in a fiery explosion.
I (the DM) said several times, "that bit of scaffolding is really old/partially rotted wood, looks like it can't handle much weight." Halfling ranger jumped on it, I said "it holds your weight but you can really tell this can't take much more." Half-orc Barbarian then decides to jump on it, it breaks...they fall 60ft off the tower ruins. Barbarian could handle the damage, Ranger died on impact. Luckily it was a one shot and not everyone's main-campaign characters so no one was that angry. But they all learned their lesson about listening when I give descriptions lol.
One could argue whether this is dumb or not, but the first ever combat in the first ever D&D session I ever played (2018ish, 5e, level 1 character) I died in the first round before my own turn when the first enemy attacked and crit me.
In a Tomb of Annihilation campaign I found a broken Wand of Fireballs with my Sorcerer. Later that day we made it to a military encampment where I tried to repair the wand. Only needed a 3 on the d20 to succeed...and I got a Nat 1. Blew up myself and the tent the army guys had lent me to use for the night. Rolled high enough on the damage form the explosion to kill myself outright. Oops.
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Now I have many ways I was knocked out because the dms I played did not let my characters die. Though the dumbest is a bit confusing so I will try to explain.
was a player in one game but I was Dming a home brew one. So at one point I mentioned a ,merchant that was a sock puppet not knowing one of my players where afraid of puppets. So the merchant got killed right away. Later I mention that to the dm of the first one because he likes hearing about so when I mention the death of the npc. He made the final boss the daughter of the merchant and a white dragon. So I can know say I was killed by sock puppet.
side note one of the players left the game I was a player we found out the players character was flayed and crucified by the sock puppet.
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
Feel free to check out the faction of E.
feel extra free to join the faction.
I nearly killed a party member because of magical coral, bad rolls, and a monk rolling nat-ones on EVERY SINGLE REACTION! Did I mention that I was a half-orc barbarian with a glaive? I also nearly died because someone tried to toss me a healing potion and rolled a nat-1. It was a really easy throw, too.
There's always another secret --- A thing an OC says because I love references
DnD fanfics: Darkshifters ~ 60%
Blood of the Abyss: Episode One complete, 20-ish in total
In a casino gambling
My DM homebrewed a spin a wheel game for numbers 1 through 20 casino where if you rolled a nat one you explode, guts and sinew everywhere
I rolled a nat one, rolled new character after that LOL
During a session, I was running through an underground dirt corridor trying to avoid the tons of slime cubes that were scattered throughout the tunnels. I tried to jump over one at full speed, but my foot got caught on a mole-hole and I fell into a slime cube. I failed my saving throws and had a death-by-tripping-moment.
Had a wild magic autognome sorcerer who used magic gems and had a thick scottish accent.
In a fight with a void shark, I cast fireball - rotate to the orange gem, and fire it at them. 2 other players take their turn before I remember - "DM, I forgot to roll wild magic, should I roll now?". Yes, so I rolled a 1, then rolled the "fireball centred on self" result.
Junior (my character) looked down at the gem, which was still glowing, and said "Huh, that's not supposed to-", then died in a fiery explosion.
Luckily we had a cleric, so I got better!
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climbing a ladder (then falling 50 ft.... TWICE)
Started playing AD&D in the late 70s, took a 40 year hiatus, re-started with 3.5 and 5e in 2023
Party Wipe in our first Fight at all. A Boar killed the whole Party of five without getting hit once ^^.
I (the DM) said several times, "that bit of scaffolding is really old/partially rotted wood, looks like it can't handle much weight." Halfling ranger jumped on it, I said "it holds your weight but you can really tell this can't take much more." Half-orc Barbarian then decides to jump on it, it breaks...they fall 60ft off the tower ruins. Barbarian could handle the damage, Ranger died on impact. Luckily it was a one shot and not everyone's main-campaign characters so no one was that angry. But they all learned their lesson about listening when I give descriptions lol.
One could argue whether this is dumb or not, but the first ever combat in the first ever D&D session I ever played (2018ish, 5e, level 1 character) I died in the first round before my own turn when the first enemy attacked and crit me.
In a Tomb of Annihilation campaign I found a broken Wand of Fireballs with my Sorcerer. Later that day we made it to a military encampment where I tried to repair the wand. Only needed a 3 on the d20 to succeed...and I got a Nat 1. Blew up myself and the tent the army guys had lent me to use for the night. Rolled high enough on the damage form the explosion to kill myself outright. Oops.