Curse of the Wild Magic When the character casts a spell, roll 1d10. On a roll of 1, roll on a random spell table. That is the spell that actually gets cast.
So the character casts fireball at the Boss Monster and hits them with something beneficial instead... whoopsie! You can adjust the curses power by changing the roll and also by adding random victim concept.
I've had only one good curse idea - throughout 35+ years of playing.
A powerful monk lived a peaceful life with his life. Propably there were rice fields and tall bamboo and snowcapped mountains against the setting sun in the background.
An evil witch in league with a mighty warlord brought ruin to the village and killed the monk's wife. So the monk sought justice, defeated the witch, and she cursed him that he'd never again be able to draw a single breath. Well, this monk was a master, and he could hold his breath indefinitely, so the curse didn't kill him. He became The Silent Monk, and went on to track down all the allies of the warlord, and eventually the warlord himself - and killed all, without ever uttering a sound.
Then he went home, and sitting by the grave of his wife, he quietly whispered 'goodbye, my love' ... and died.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
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Those are great ideas, thank you!
Sent by magic
Curse of the Wild Magic When the character casts a spell, roll 1d10. On a roll of 1, roll on a random spell table. That is the spell that actually gets cast.
So the character casts fireball at the Boss Monster and hits them with something beneficial instead... whoopsie! You can adjust the curses power by changing the roll and also by adding random victim concept.
I've had only one good curse idea - throughout 35+ years of playing.
A powerful monk lived a peaceful life with his life. Propably there were rice fields and tall bamboo and snowcapped mountains against the setting sun in the background.
An evil witch in league with a mighty warlord brought ruin to the village and killed the monk's wife. So the monk sought justice, defeated the witch, and she cursed him that he'd never again be able to draw a single breath. Well, this monk was a master, and he could hold his breath indefinitely, so the curse didn't kill him. He became The Silent Monk, and went on to track down all the allies of the warlord, and eventually the warlord himself - and killed all, without ever uttering a sound.
Then he went home, and sitting by the grave of his wife, he quietly whispered 'goodbye, my love' ... and died.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.